- Fixed subtractive blending mode (the mode itself was incorrect and there was a hack to brighten subtractive colors that is now disabled) (most noticeable in Venice Beach, as well as the fade to menu from in-game)
- Transparent textures now take two passes: one for semitransparent pixels and one for opaque pixels. (fixes a few window textures in THPS1 levels and Hangar as well as the bluetorch banners in Skate Street)