Better guard against faulty game data packet #180
Annotations
1 error and 10 warnings
Error: [@octokit/auth-action] `GITHUB_TOKEN` variable is not set. It must be set on either `env:` or `with:`. See https://github.com/octokit/auth-action.js#createactionauth
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src/P3D.Legacy.Common/Monsters/ExperienceCalculator.cs#L12
'Exception.Exception(SerializationInfo, StreamingContext)' is obsolete: 'This API supports obsolete formatter-based serialization. It should not be called or extended by application code.' (https://aka.ms/dotnet-warnings/SYSLIB0051)
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src/P3D.Legacy.Common/Origin.cs#L10
Non-constant static fields should not be visible (https://github.com/meziantou/Meziantou.Analyzer/blob/main/docs/Rules/MA0069.md)
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src/P3D.Legacy.Common/Origin.cs#L11
Non-constant static fields should not be visible (https://github.com/meziantou/Meziantou.Analyzer/blob/main/docs/Rules/MA0069.md)
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src/P3D.Legacy.Common/GameJoltId.cs#L8
A class that implements IComparable<T> or IComparable should override comparison operators (https://github.com/meziantou/Meziantou.Analyzer/blob/main/docs/Rules/MA0097.md)
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src/P3D.Legacy.Server.Connections/Bedrock.Framework/Server.cs#L126
Non-nullable property 'ExecutionTask' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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src/P3D.Legacy.Server.Connections/Bedrock.Framework/Server.cs#L164
Dereference of a possibly null reference.
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src/P3D.Legacy.Server.Domain/Commands/ICommand.cs#L4
Fix formatting (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0055)
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src/P3D.Legacy.Server.Domain/Extensions/EventDispatcherExtensions.cs#L10
TODO We dropped cancellation token support for now, but we should add it back in. (https://github.com/meziantou/Meziantou.Analyzer/blob/main/docs/Rules/MA0026.md)
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