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Bugfixes #624

Merged
merged 5 commits into from
Apr 18, 2023
Merged

Bugfixes #624

merged 5 commits into from
Apr 18, 2023

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ykeara
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@ykeara ykeara commented Apr 18, 2023

Add App Volume Adjustment To settings.

Add a build file to ignore.

Change Error Behavior around SteamVR errors on initialization.

  • HMD not found errors caused us to exit out immediately in some situations, and possibly in more situations we are closing out when steamvr just has a race condition and errors are being improperly served.
  • We know log the errors, but otherwise do nothing with them, the hope is that this will solve some of the instant crashing on launch.

@ykeara ykeara merged commit adfddc9 into fade_out_chaperone Apr 18, 2023
ykeara added a commit that referenced this pull request May 17, 2023
)

* Option to fade out chaperone when HMD goes below a configured height

Useful for setups in which you have a seat just outside your VR space,
or like to sit in the middle of your space for any amount of time. Will
fade out the boundaries to 0% opacity over 5 seconds, 5 seconds after
you sit down. Standing back up to the configured height will make them
pop back in immediately.

Can be found under Chaperone -> Additional Settings.

* Update format.sh to require clang-format v10

* Use fade distance instead of opacity, opacity inconsistently applied

* Bugfixes (#624)

* stop crashing on HMD Init Errors, as well as bypass force quit on all steamvr Init Errors

* add qtc clang to gitignore

* add app volume adjustment

* adjust app volume placement in menu

* fix type error

* increment version

* fix version number

---------

Co-authored-by: ykeara <[email protected]>
ykeara added a commit that referenced this pull request May 18, 2023
* Option to fade out chaperone when HMD goes below a configured height

Useful for setups in which you have a seat just outside your VR space,
or like to sit in the middle of your space for any amount of time. Will
fade out the boundaries to 0% opacity over 5 seconds, 5 seconds after
you sit down. Standing back up to the configured height will make them
pop back in immediately.

Can be found under Chaperone -> Additional Settings.

* Update format.sh to require clang-format v10

* Use fade distance instead of opacity, opacity inconsistently applied

* Bugfixes (#624)

* stop crashing on HMD Init Errors, as well as bypass force quit on all steamvr Init Errors

* add qtc clang to gitignore

* add app volume adjustment

* adjust app volume placement in menu

* fix type error

* update version string, prevent us from exiting when interface reported bad

---------

Co-authored-by: Chelsea Jaggi <[email protected]>
ykeara added a commit that referenced this pull request Jul 13, 2023
* Option to fade out chaperone when HMD goes below a configured height

Useful for setups in which you have a seat just outside your VR space,
or like to sit in the middle of your space for any amount of time. Will
fade out the boundaries to 0% opacity over 5 seconds, 5 seconds after
you sit down. Standing back up to the configured height will make them
pop back in immediately.

Can be found under Chaperone -> Additional Settings.

* Update format.sh to require clang-format v10

* Use fade distance instead of opacity, opacity inconsistently applied

* Bugfixes (#624)

* stop crashing on HMD Init Errors, as well as bypass force quit on all steamvr Init Errors

* add qtc clang to gitignore

* add app volume adjustment

* adjust app volume placement in menu

* fix type error

* Revert 1.26.3 chaperone adjust changes

* fix setting bug increment version

---------

Co-authored-by: Chelsea Jaggi <[email protected]>
@ykeara ykeara deleted the bugfixes branch October 9, 2023 20:50
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