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theBlueMatrix authored and Librarian committed Aug 13, 2024
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==城镇建筑==
城镇内的大多数[[en/Archive/Manual/Building|建筑(en)]]会提供[[en/Manual/Base Set/Cargos/Passengers|旅客(en)]]和[[en/Manual/Base Set/Cargos/Mail|邮件(en)]],他们可被运输到同一城镇或其他城镇的站点。在[[en/Manual/Economy#recession|经济衰退(en)]]期间,旅客和邮件的产出将会减半。

部分情况下,城镇也会接受其它货物,比方说[[en/Manual/Base Set/Cargos/Goods|货物(en)]]和[[en/Manual/Base Set/Cargos/Food|食物(en)]]。若要让一个站点接受某种货物,车站范围内的建筑需总计至少接受8/8的该货物。使用[[en/Manual/Land area information|地块信息查询工具(en)]]来知晓每个建筑能接受多少货物。
部分情况下,城镇也会接受其它货物,比方说[[en/Manual/Base Set/Cargos/Goods|货物(en)]]和[[en/Manual/Base Set/Cargos/Food|食物(en)]]。若要让一个站点接受某种货物,站点覆盖范围内的建筑需总计至少有8/8的该货物接受度。使用[[en/Manual/Land area information|地块信息查询工具(en)]]来知晓每个建筑能接受多少货物。

城镇的人口根据建筑的数量以及各建筑物内的居民数进行计算而得。

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在温带气候和玩具大陆气候下,城镇发展不需要特殊的条件。只需按上文所述装载/卸货即可。

====亚寒带气候====
[[File:en/Manual/Arctic town.png|right]]If centre square of the town is above the snow level, at least 1t of food per month must be delivered for the town to grow rapidly. The town information window will show whether food was delivered recently.
[[File:en/Manual/Arctic town.png|right]]如果城镇的中心在雪线之上,要让该城镇以较快的速度成长,每月需至少运输1吨食品到该城镇。<small>(译者注:即每月至少需要运输一次食物,而具体运输了多少食物无关紧要,这点可以在下文中看出。)<small/>城镇的信息窗口会显示最近是否运送过食物。

The towns will grow very slowly on their own, so in the case of small towns not large enough to accept food, it is simply a case of waiting for them to grow. As with any other cargo a station needs at least 8/8 of food acceptance in its coverage area before it accepts food.
在没有运送食物的情况下,城镇仍会非常缓慢的发展扩大,所以遇到小城镇无法接受食物的情况,一个简单的办法就是耐心等待城镇成长到足够大的程度。和其他货物一样,一个站点覆盖范围内的建筑需总计至少有8/8的食物接受度,站点本身才能接受食物。

The amount of food delivered has no effect on the rate of town growth.
The quantity of food delivered has no bonus effect on the rate of town growth, beyond the effect of general loading and unloading of cargo in the town's area of influence.

If the centre square is not above the snow line, food is not required for growth, although food will be accepted. In cases of varying snow lines, a town will only grow during the summer if food is not provided.

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==通过NewGRF更改城镇==
Town buildings can be modified and/or replaced by NewGRF sets. NewGRF sets are available offering a range of changes, from adding just a building or two, up to total town replacement. NewGRF sets can also redefine which cargos are accepted and produced by town buildings. NewGRF sets can also provide new or modified industries which locate in or near towns.

==“神奇推土机”作弊指令==
如果 [[zh/Manual/作弊指令#shen-qi-tui-tu-ji|神奇推土机]] 作弊选项启用,工业设施有概率会被正在扩展的城市意外地拆除。为保险起见,使用此作弊指令时请先启用它,然后在做完要做的事情之后记得禁用它。
==“神奇推土机”选项==
如果[[zh/Manual/作弊指令#shen-qi-tui-tu-ji|神奇推土机]]选项启用,工业设施有概率会被正在扩展的城市意外地拆除。为保险起见,使用此指令时请先启用它,然后在做完要做的事情之后记得禁用它。

==城镇道路网建设==
随着城镇扩展,它们会自发地建造道路。It will always lay crossroad every two or three tiles as long as there is flat land. (sloped roads cannot be crossed by others) In some cases, three or more town buildings may be built along a straight road (on the flat land). 然而,在城镇发展的同时,它们可能会拆除城镇内的一栋建筑,以便给从路口延伸出来的道路让出空间(即使道路只会向前延伸一格)。
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