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Doc: changelog for 0.5.0 release
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andythenorth committed Apr 26, 2020
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0.5.0 (2020-04-26)
------------------------------------------------------------------------

NML 0.5.0 is a substantial release, covering multiple areas of the newgrf spec. Thanks to everyone who helped.


Industries
----------
NOTE TO AUTHORS: NML 0.5.0 removes many industry properties and vars.
Industry sets using these properties or vars will *not* compile with nml 0.5.0 and need to be updated.
All industry vars removed in 0.5.0 are replaced by equivalent new vars.
Production callback (produce block) format also changed so produce blocks will need to be updated.
We don't break NML backwards compatibility lightly, but this change was necessary to support 16 accepted and 16 produced cargos.
Thanks.

- Support for up to 16 accepted cargos and 16 produced cargos (available in OpenTTD 1.9.0 onwards)
- New industry properties and vars
- cargo_types
- incoming_cargo_waiting
- produced_cargo_waiting
- this_month_production
- last_month_production
- this_month_transported
- last_month_transported
- transported_last_month_pct
- production_rate
- Removed legacy industry properties and vars
- accept_cargo_types
- prod_cargo_types
- prod_multiplier
- input_multiplier_1
- input_multiplier_2
- input_multiplier_3
- production_rate_1
- production_rate_2
- waiting_cargo_1
- waiting_cargo_2
- waiting_cargo_3
- produced_cargo_waiting_1
- produced_cargo_waiting_2
- produced_this_month_1
- produced_this_month_2
- produced_last_month_1
- produced_last_month_2
- transported_this_month_1
- transported_this_month_2
- transported_last_month_1
- transported_last_month_2
- transported_last_month_pct_1
- transported_last_month_pct_2
- New approach to tile cargo acceptance
- use INDTILE_FLAG_ACCEPT_ALL to accept all cargos industry accepts
- or use up to 16 cargos with accepted_cargos property
- Production callback format changed - see https://newgrf-specs.tt-wiki.net/wiki/NML:Produce

Industry docs: https://newgrf-specs.tt-wiki.net/wiki/NML:Industries
industry tile docs: https://newgrf-specs.tt-wiki.net/wiki/NML:IndustryTiles

Houses
------
- Support for up to 16 accepted cargos at houses

Houses docs: https://newgrf-specs.tt-wiki.net/wiki/NML:Houses


Roadtypes and Tramtypes
-----------------------
- Support for Roadtypes and Tramtypes (available in OpenTTD 1.10.0 onwards)

Roadtypes docs; https://newgrf-specs.tt-wiki.net/wiki/NML:Roadtypes
Tramtypes docs: https://newgrf-specs.tt-wiki.net/wiki/NML:Tramtypes


Railtypes
---------
- Increase railtype ID range from 16 to 64, to support 64 railtypes
- Railtype flag RAILTYPE_FLAG_HIDDEN for hiding a railtype from player construction menu
- Railtype flags RAILTYPE_FLAG_ALLOW_90DEG and RAILTYPE_FLAG_DISALLOW_90DEG for 90 degree curves
- Railtype flags RAILTYPE_FLAG_HIDDEN and RAILTYPE_FLAG_PRECOMBINED for precombined spriteset type

Railtypes docs: https://newgrf-specs.tt-wiki.net/wiki/NML:Railtypes


Procedures
----------
- Support for use of switches and random switches as procedures, reducing repetition of switches

There are no docs for this at the time of release.


Other Changes
-------------
- Feature: Add ANIM_TRIGGER_APT_AIRPLANE_LANDS (follows OpenTTD #7182)
- Feature: Add station var nearby_tile_grfid (0x6A)
- Feature: Add TTDPatchFlag 256_persistent_registers (0x80)
- Feature: PUSH/POP_COLOUR codes for strings
- Feature: Debug_print for GRF parameters
- Feature: Allow PLY to generate parsing/lexing tables (improves performance); regeneration can be forced with nmlc -R
- Feature: syntax highlighting support for Visual Studio Editor
- Change: improved colouring of nmlc errors and warnings (where shell/terminal supports this)
- Change: Make sprite encoder warnings more informative (#89)
- Add: nmlc -D option to enable debug mode for parser
- Fix #36: Global variable traffic_side was inconsistent with global parameter traffic_side
- Fix #39: Add compatibility with >=pillow-7.0.0
- Fix #52: Compatibility with python 3.8
- Fix #57: GRF parameters could be given negative values
- Fix: Add missing parameter in industry and airport tiles in RandomAction2
- Fix: Properly clean up resource handles (eliminates 'too many open files' error on macOS with larger GRFs)
- Codechange: Update nml version detection to support Git using similar approach to OpenTTD
- Doc: Update example train nml to demonstrate use of sprite stack and vehicle length
- Doc/Fix: Update the stated version requirements


0.4.5 (2018-06-30)
------------------------------------------------------------------------
- Feature: increase cargo ID range from 32 to 64, to support 64 cargos in OpenTTD 11ab3c4ea2f6a6d29efda8c9ba2af04194621ea7
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