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BaNaNaS Server

GitHub License

This is the server serving the in-game client for OpenTTD's content service, called BaNaNaS. It works together with bananas-api, which serves the HTTP API.

See introduction.md for more documentation about the different BaNaNaS components and how they work together.

Development

This API is written in Python 3.11 with aiohttp, and makes strong use of asyncio.

Running a local server

Dependencies

  • Python3.11 or higher.

Preparing your venv

To start it, you are advised to first create a virtualenv:

python3 -m venv .env
.env/bin/pip install -r requirements.txt

Starting a local server

Next, you can start the HTTP server by running:

.env/bin/python -m bananas_server --web-port 8081 --storage local --index local

This will start the HTTP part of this server on port 8081 and the content server part on port 3978 for you to work with locally. You will either have to modify the client to use localhost as content server, or change your hosts file to change the IP of binaries.openttd.org and content.openttd.org to point to 127.0.0.1.

Running via docker

docker build -t openttd/bananas-server:local .
export BANANAS_COMMON=$(pwd)/../bananas-common
mkdir -p "${BANANAS_COMMON}/local_storage" "${BANANAS_COMMON}/BaNaNaS"
docker run --rm -p 127.0.0.1:8081:80 -p 127.0.0.1:3978:3978 -v "${BANANAS_COMMON}/local_storage:/code/local_storage" -v "${BANANAS_COMMON}/BaNaNaS:/code/BaNaNaS" openttd/bananas-server:local

The mount assumes that bananas-api and this repository has the same parent folder on your disk, as both servers need to read the same local storage.

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OpenTTD's content server (in-game)

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