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Tons of memory only data structures.
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# CAMP WORK | ||
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This isn't a file, but a memory region in the executable. | ||
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## CAMP WORK DATA | ||
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| Offset | Type | Description | ||
|---------|--------|------------ | ||
| 0x0 | CmdWork | Command Work | ||
| 0x18CA | Unknown | Unknown | ||
| 0x18CB | Unknown | Unknown | ||
| 0x18CC | AbilityFlag[30] | Ability Flags | ||
| 0x1944 | EtcFlag[55] | Etc Flags | ||
| 0x197B | HelpFlag[40] | Help Flags | ||
| 0x19A3 | NickNameWork | Nickname Work | ||
| 0x19C9 | Unknown | Unknown | ||
| 0x19CA | Unknown | Unknown | ||
| 0x19CB | Unknown | Unknown | ||
| 0x19CC | [StatusInfo](./StatusInfo.md) | Status Info | ||
| 0x2584 | [GameInfo](./GameInfo.md) | Game Info | ||
| 0x2594 | DeckWork[3] | Deck Work | ||
| 0x27E0 | int32[4] | Padding | ||
| 0x27F0 | uint16 | Deck Selected | ||
| 0x27F2 | uint16 | Deck Max Slots | ||
| 0x27F4 | boolean | Is Initialized | ||
| 0x27F5 | uint8 | Mirage Arena Explain | ||
| 0x27F6 | boolean | Is Tutorial | ||
| 0x27F7 | boolean | Is Player Status | ||
| 0x27F8 | uint8 | Tutorial State | ||
| 0x27F9 | uint8 | Battle Dice Explain | ||
| 0x27FA | uint16 | Deck Shortcut | ||
| 0x27FC | uint16[4][2] | Arena Flag Array | ||
| 0x280C | int8 | Number of Trophy Info | ||
| 0x280D | uint8[7] | Padding |
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# GAME INFO | ||
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This isn't a file, but a memory region in the executable. | ||
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## GAME INFO DATA | ||
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| Offset | Type | Description | ||
|---------|--------|------------ | ||
| 0x0 | uint32 | Play Time | ||
| 0x4 | uint32[3] | Padding |
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# STATUS INFO | ||
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This isn't a file, but a memory region in the executable. | ||
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## STATUS INFO DATA | ||
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| Offset | Type | Description | ||
|---------|--------|------------ | ||
| 0x0 | DL_STATUS | D-Link Status Array | ||
| 0x7E0 | [COMMAND](./Command.md#Command)[16] | Finisher Commands Array | ||
| 0x860 | [COMMAND](./Command.md#Command)[21] | D-Link Command Array | ||
| 0x908 | uint8[16][38] | Finisher Command Strengths? | ||
| 0xB68 | ICOLOR | Armor Color | ||
| 0xB6C | uint32 | Total Experience | ||
| 0xB70 | uint32 | Total Munny | ||
| 0xB74 | uint32 | Medals | ||
| 0xB78 | uint16 | Level | ||
| 0xB7A | uint16 | Current HP | ||
| 0xB7C | uint16 | Maximum HP | ||
| 0xB7E | uint16 | Current Focus | ||
| 0xB80 | uint16 | Maximum Focus | ||
| 0xB82 | uint16 | Link Points | ||
| 0xB84 | uint16 | MP? | ||
| 0xB86 | uint16 | DP? | ||
| 0xB88 | uint16 | Arena Level | ||
| 0xB8A | uint16 | Weapon ID | ||
| 0xB8C | int16 | Physical Resistance | ||
| 0xB8E | int16 | Fire Resistance | ||
| 0xB90 | int16 | Ice Resistance | ||
| 0xB92 | int16 | Thunder Resistance | ||
| 0xB94 | int16 | Darkness Resistance | ||
| 0xB96 | uint16 | Player Weapon ID | ||
| 0xB98 | uint16 | Selected Finisher | ||
| 0xB9A | uint16 | Ability Points? | ||
| 0xB9C | int16[14] | Padding |