Announcement blogpost: http://www.openhmd.net/?p=213
Release Notes:
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3Glasses D3 support provided first-party by 3Glasses themselves!
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Oculus CV1 support (rotational).
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Windows Mixed Reality HMD support (rotational).
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NOLO support (positional, rotational, controllers)
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HTC Vive and HTC Vive Pro support (rotational)
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Deepoon E2 support.
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GearVR Gen1 support for PC access to IMU.
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Controller API.
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Improved OpenGL example using SDL2 and more debugging functions.
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Device class flags for checking the features of a driver for better identification.
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Meson build system.
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More accurate Oculus DK1 IMU.
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Various Android driver fixes for 'cardboard' style use
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Universal OpenGL 2.1 (GLSL 120) lens correction shader by James Sarrett (https://github.com/OpenHMD/OpenHMD/wiki/Universal-Distortion-Shader).
Uses PanoTools lens distortion model.- OpenGL 3.0 (GLSL 330) version by Bastiaan Olij.
- GLES2 (GLSL ES 100) version by magestik.
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Various bugfixes to drivers, build systems and documentation.
Disabled for this release:
- PSVR Support.