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refactor:Replacement network library #349
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Walkthrough这次更改涉及多个文件,主要集中在 Changes
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Actionable comments posted: 47
Outside diff range and nitpick comments (3)
src/net/client_socket.h (1)
25-27
: 注释掉的SetOnCreate
方法可能会在未来需要重新启用。建议不要删除此代码,而是保留注释,以便将来可以快速恢复。src/config_parser.h (1)
Line range hint
19-80
: 配置解析器应该包含对解析错误的处理。- bool Load(const char* FileName); + bool Load(const char* FileName) { + std::ifstream file(FileName); + if (!file.is_open()) { + return false; + } + // Parsing logic here + return true; + }src/praft/praft.h (1)
Line range hint
38-130
: 确保ClusterCmdContext
类的线程安全性。
ClusterCmdContext
类使用了std::mutex
来保证线程安全,但在公共方法中直接访问成员变量。建议在所有公共方法中使用锁来确保线程安全。class ClusterCmdContext { std::mutex mtx_; ... const std::string& GetPeerIp() { + std::lock_guard<std::mutex> lock(mtx_); return peer_ip_; } ... }
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files selected for processing (45)
- CMakeLists.txt (2 hunks)
- src/client.cc (8 hunks)
- src/client.h (7 hunks)
- src/cmd_raft.cc (1 hunks)
- src/cmd_thread_pool.h (1 hunks)
- src/common.h (2 hunks)
- src/config.h (1 hunks)
- src/config_parser.cc (2 hunks)
- src/config_parser.h (2 hunks)
- src/io_thread_pool.cc (1 hunks)
- src/io_thread_pool.h (1 hunks)
- src/net/CMakeLists.txt (1 hunks)
- src/net/base_event.h (1 hunks)
- src/net/base_socket.cc (1 hunks)
- src/net/base_socket.h (1 hunks)
- src/net/callback_function.h (1 hunks)
- src/net/client_socket.cc (1 hunks)
- src/net/client_socket.h (1 hunks)
- src/net/config.h (1 hunks)
- src/net/epoll_event.cc (1 hunks)
- src/net/epoll_event.h (1 hunks)
- src/net/event_server.h (1 hunks)
- src/net/io_thread.cc (1 hunks)
- src/net/io_thread.h (1 hunks)
- src/net/kqueue_event.cc (1 hunks)
- src/net/kqueue_event.h (1 hunks)
- src/net/listen_socket.cc (1 hunks)
- src/net/listen_socket.h (1 hunks)
- src/net/net_event.h (1 hunks)
- src/net/socket_addr.h (1 hunks)
- src/net/stream_socket.cc (1 hunks)
- src/net/stream_socket.h (1 hunks)
- src/net/thread_manager.h (1 hunks)
- src/net/timer.cc (1 hunks)
- src/net/timer.h (1 hunks)
- src/net/timer_task.h (1 hunks)
- src/pikiwidb.cc (3 hunks)
- src/pikiwidb.h (3 hunks)
- src/praft/praft.cc (12 hunks)
- src/praft/praft.h (2 hunks)
- src/pubsub.cc (2 hunks)
- src/replication.cc (8 hunks)
- src/replication.h (4 hunks)
- src/unbounded_buffer.cc (1 hunks)
- src/unbounded_buffer.h (1 hunks)
Files skipped from review due to trivial changes (10)
- src/cmd_raft.cc
- src/cmd_thread_pool.h
- src/config.h
- src/config_parser.cc
- src/io_thread_pool.cc
- src/io_thread_pool.h
- src/net/CMakeLists.txt
- src/net/client_socket.cc
- src/net/config.h
- src/pubsub.cc
Additional comments not posted (53)
src/net/client_socket.h (2)
17-17
: 构造函数使用了委派构造,这是一个好的实践,可以保持代码的简洁和一致性。
10-11
: 请考虑恢复对 "base_socket.h" 的引用,如果 "stream_socket.h" 不包括 "base_socket.h" 的所有必要依赖项的话。Verification successful
stream_socket.h
已经包含了base_socket.h
,因此在client_socket.h
中删除对base_socket.h
的引用是合理的,不会导致缺少必要的依赖项。
src/net/stream_socket.h
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify if "stream_socket.h" includes "base_socket.h" or its equivalent. # Test: Search for "base_socket.h" include in "stream_socket.h". rg --type cpp --files-with-matches 'base_socket.h' src/net/stream_socket.hLength of output: 98
src/net/stream_socket.h (2)
23-23
: 构造函数简洁明了,正确地使用了基类构造函数。
17-17
: 继承自BaseSocket
,请确认BaseSocket
类提供了足够的接口和功能支持。Verification successful
BaseSocket
类确实提供了丰富的接口和功能,包括创建 TCP/UDP 套接字、设置套接字选项(如非阻塞模式、Nodelay、发送和接收缓冲区大小等)、获取本地和对端地址等。StreamSocket
类继承自BaseSocket
,可以利用这些功能。
BaseSocket
类定义在src/net/base_socket.h
文件中。- 该类提供了创建和管理 TCP/UDP 套接字的多种方法和属性。
综上所述,
BaseSocket
类确实提供了足够的接口和功能支持。Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify if `BaseSocket` provides necessary interfaces and functionalities. # Test: Search for `BaseSocket` class definition and methods. ast-grep --lang cpp --pattern $'class BaseSocket { $$$ }' src/net/base_socket.hLength of output: 425
Script:
#!/bin/bash # Description: Search for the definition of the `BaseSocket` class in the entire repository. # Test: Search for `BaseSocket` class definition. ast-grep --lang cpp --pattern $'class BaseSocket { $$$ }'Length of output: 403
Script:
#!/bin/bash # Description: Search for the definition of the `BaseSocket` class in the entire repository using `rg`. # Test: Search for `BaseSocket` class definition. rg 'class BaseSocket'Length of output: 82
Script:
#!/bin/bash # Description: Extract the content of `src/net/base_socket.h` to verify the methods and functionalities provided by `BaseSocket`. # Test: Display the content of `src/net/base_socket.h`. cat src/net/base_socket.hLength of output: 1543
src/net/io_thread.cc (2)
12-20
:Stop
方法逻辑正确,确保了线程的安全停止。
28-35
: ```shell
#!/bin/bashDescription: Verify all constructors of the IOThread class to ensure
baseEvent_
is always initialized.Test: Search for all constructors of the
IOThread
class.rg --type cpp 'IOThread::IOThread' src/
</blockquote></details> <details> <summary>src/net/net_event.h (2)</summary><blockquote> `33-33`: 构造函数正确地初始化了 `fd_`。这是一个好的实践,有助于确保对象状态的一致性。 --- `38-51`: 虚函数为事件处理提供了良好的抽象,但请确保所有派生类都正确实现了这些方法。 ```shell #!/bin/bash # Description: Verify all derived classes implement the virtual methods from `NetEvent`. # Test: Search for all derived classes and check implementations. ast-grep --lang cpp --pattern $'class $_ extends NetEvent { $$$ }' src/
src/net/kqueue_event.h (2)
31-41
:EventPoll
方法实现似乎缺失,这可能是一个遗漏。请确认是否有相关实现,或者是否应该添加。
47-51
: 错误处理函数DoError
使用了右值引用,这是一个好的实践,可以减少内存拷贝。但是,建议检查所有调用DoError
的地方,确保传递的是临时字符串,否则可能会导致潜在的资源管理问题。Verification successful
在
src/net/kqueue_event.cc
和src/net/epoll_event.cc
文件中,所有对DoError
方法的调用都传递了临时字符串(如字符串字面量)。因此,不存在潜在的资源管理问题。
src/net/kqueue_event.cc
src/net/epoll_event.cc
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # 检查 DoError 方法的调用情况,确保使用正确 rg --type cpp "DoError"Length of output: 1613
src/net/epoll_event.h (1)
28-28
: 析构函数应确保所有资源都被适当释放。Verification successful
析构函数
~EpollEvent()
调用的Close()
方法在src/net/base_event.h
文件中实现。通过查看该方法的实现,可以确认它适当地处理了资源释放:
Close
方法首先检查running_
标志,如果事件未运行则直接返回。- 将
running_
标志设置为false
。- 发送信号字节以结束轮询循环。
- 关闭事件文件描述符。
这些步骤确保了资源在析构时得到正确释放,因此析构函数的实现是正确的。
src/net/base_event.h
中的Close
方法实现如下:void Close() { if (!running_) { return; } running_ = false; char signal_byte = 'X'; ::write(pipeFd[1], &signal_byte, sizeof(signal_byte)); // send signal to pipe,end poll loop close(EvFd()); }Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # 检查析构函数中资源释放的逻辑。 ast-grep --lang cpp --pattern $'EpollEvent::~EpollEvent() { $$$ }'Length of output: 67
Script:
#!/bin/bash # 查找 `EpollEvent` 类中 `Close` 方法的实现。 ast-grep --lang cpp --pattern $'class EpollEvent { $$$ void Close() { $$$ } $$$ }'Length of output: 440
Script:
#!/bin/bash # 查找代码库中任何 `Close` 方法的实现。 rg 'void Close' -t cppLength of output: 568
Script:
#!/bin/bash # 提取 `src/net/base_event.h` 文件中 `Close` 方法的实现。 sed -n '/void Close() {/,/}/p' src/net/base_event.hLength of output: 111
Script:
#!/bin/bash # 提取 `src/net/base_event.h` 文件中 `Close` 方法的完整实现。 sed -n '/void Close() {/,/^}/p' src/net/base_event.hLength of output: 1782
src/net/listen_socket.h (3)
43-44
: 对构造函数进行了修改,现在可以通过传入 socket 类型来初始化ListenSocket
。这种设计允许更灵活地创建不同类型的监听套接字。
47-53
: 这三个方法(Open
,Bind
,Listen
)负责套接字的打开、绑定和监听操作。请确保这些方法能够正确处理错误情况,并适当地返回错误信息。Verification successful
这三个方法(
Open
,Bind
,Listen
)负责套接字的打开、绑定和监听操作。经过检查,这些方法能够正确处理错误情况,并适当地返回错误信息。
Open
方法在文件描述符不为 0 或地址无效时返回false
,并在套接字类型无效时返回false
。Bind
方法在文件描述符为 0 或绑定操作失败时返回false
,并调用Close
方法。Listen
方法在监听操作失败时返回false
,并调用Close
方法。这些方法都适当地处理了错误情况。
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify error handling in Open, Bind, and Listen methods. # Test: Search for error handling patterns. Expect: Appropriate error handling in each method. rg --type cpp $'bool ListenSocket::(Open|Bind|Listen)($_, $_) { $$$ if ($_ != $_) { $$$ } $$$ }' src/net/listen_socket.hLength of output: 331
Script:
#!/bin/bash # Description: Verify error handling in Open, Bind, and Listen methods. # Test: Search for the implementations of Open, Bind, and Listen methods in the codebase. rg --type cpp 'bool ListenSocket::(Open|Bind|Listen)\('Length of output: 218
Script:
#!/bin/bash # Description: Extract the implementations of Open, Bind, and Listen methods. # Extract the implementations of Open, Bind, and Listen methods from src/net/listen_socket.cc. rg --type cpp --context 10 'bool ListenSocket::(Open|Bind|Listen)\(' src/net/listen_socket.ccLength of output: 1265
28-32
:SetListenAddr
方法用于设置监听地址,而OnReadable
覆盖了基类的方法,用于处理可读事件。请检查OnReadable
方法是否能够正确处理不同的读事件,并确保线程安全。src/net/io_thread.h (2)
17-21
: 构造函数和析构函数设计简单,使用了智能指针来管理事件对象。这种设计有助于自动管理资源,避免内存泄漏。
34-38
: 这些方法(SetWriteEvent
,AddNewEvent
)用于管理事件的添加和设置。请检查这些方法是否有正确地更新事件状态,并确保没有潜在的资源泄漏。src/net/timer_task.h (2)
16-26
: 构造函数允许设置任务的开始时间和间隔。如果开始时间为零或负值,则自动设置为当前时间。这种设计提高了灵活性和使用方便性。
56-62
: ```shell
#!/bin/bashDescription: Verify exception safety of callback functions by checking the context around the TimeOut method call.
Display the context around the TimeOut method call in src/net/timer.cc.
rg --context 5 'TimeOut()' src/net/timer.cc
</blockquote></details> <details> <summary>src/net/socket_addr.h (1)</summary><blockquote> `18-28`: 构造函数和赋值运算符通过深拷贝来确保 `SocketAddr` 结构的正确复制。这种方法可以防止潜在的内存错误和数据不一致。 </blockquote></details> <details> <summary>src/pikiwidb.h (3)</summary><blockquote> `53-59`: `SendPacket2Client` 和 `CloseConnection` 方法的实现看起来正确无误。 --- `61-64`: `TCPConnect` 方法的签名变更可能影响现有的函数调用,建议检查所有相关调用以确保兼容性。 --- `12-12`: 移除了对 `net/event_server.h` 的引用。请确认这是否是因为网络库的重写而故意为之。 </blockquote></details> <details> <summary>src/net/callback_function.h (5)</summary><blockquote> `16-29`: `IsPointer` 模板系列提供了检查类型是否为指针的功能。这些定义看起来都是正确的。 --- `31-47`: `InitPointer` 模板函数用于初始化各种类型的指针。这些函数的实现是标准且高效的。 --- `49-57`: `HasSetFdFunction` 概念用于检查类型 T 是否具有特定的成员函数。这是类型约束的一个好例子,可以确保类型安全。 --- `59-69`: 模板函数 `OnCreate`, `OnMessage`, `OnClose` 使用了 `HasSetFdFunction` 概念,这确保了函数参数类型的正确性。这是对现代 C++ 实践的良好运用。 --- `78-89`: `Connection` 结构体提供了对网络事件的封装。这里使用了 `unique_ptr` 来管理资源,这是一个安全的选择,可以防止资源泄露。 </blockquote></details> <details> <summary>src/net/base_socket.cc (4)</summary><blockquote> `16-26`: `CreateTCPSocket` 和 `CreateUDPSocket` 方法正确地创建了 TCP 和 UDP 套接字。`Close` 方法中使用了原子操作来确保线程安全,这是一个好的实践。 --- `28-35`: `OnCreate` 方法中,非阻塞设置和缓冲区大小的设置都是必要的,可以优化网络通信性能。 --- `54-75`: 设置 TCP_NODELAY 和重用地址/端口的方法都遵循了最佳实践,确保了套接字的高性能和灵活性。 --- `77-100`: `GetLocalAddr` 和 `GetPeerAddr` 方法正确地获取了套接字的本地和远程地址。这些方法的实现是高效且错误处理得当的。 </blockquote></details> <details> <summary>src/net/listen_socket.cc (3)</summary><blockquote> `16-38`: `OnReadable` 方法正确处理了新连接的接受和初始化。使用 `std::make_unique` 来管理 `StreamSocket` 对象是一个安全的做法。 --- `44-56`: `Init` 方法中,套接字的打开、绑定和监听操作都有适当的错误处理。这保证了网络服务的稳定性和可靠性。 --- `109-116`: `Accept` 方法根据编译条件使用 `accept4` 或 `accept`,这是一种灵活的做法,可以根据不同的系统环境来优化性能。 </blockquote></details> <details> <summary>src/replication.h (2)</summary><blockquote> `87-87`: 添加 `SocketAddr` 成员以支持新网络库的地址管理需求。请确保此成员在类的其他方法中得到正确的初始化和使用。 --- `128-128`: `SetFailCallback` 方法允许设置自定义回调来处理失败情况,增加了错误处理的灵活性。请确保在应用程序中正确使用此回调。 </blockquote></details> <details> <summary>src/net/base_event.h (1)</summary><blockquote> `27-133`: `BaseEvent` 类是新网络库的基础部分,处理低级事件复用。该类的设计和方法应该遵循事件驱动编程的最佳实践。建议进行彻底测试,以确保其可靠性。 </blockquote></details> <details> <summary>src/common.h (1)</summary><blockquote> `19-19`: 包含 `unbounded_buffer.h` 并修改函数签名以使用 `UnboundedBuffer` 类,这可能是为了增强系统的缓冲区管理。请检查这些更改在整个应用程序中的一致性和正确集成。 </blockquote></details> <details> <summary>src/net/kqueue_event.cc (1)</summary><blockquote> `60-97`: 检查 `EventRead` 方法中对 `timer_` 的使用。 `EventRead` 方法中使用了 `timer_`,但没有明确 `timer_` 是否可以为 `nullptr`。请验证 `timer_` 在所有使用场景下都已正确初始化。 <details> <summary>Verification successful</summary> --- `EventRead` 方法中使用了 `timer_`,但没有明确 `timer_` 是否可以为 `nullptr`。经过检查,发现 `timer_` 的初始化在 `InitTimer` 和 `AddTimer` 方法中进行,并且这些方法在调用 `EventRead` 之前已经被调用。因此,可以确认 `timer_` 在使用前已经正确初始化。 - `InitTimer` 调用: - `src/pikiwidb.cc` - `src/net/event_server.h` - `AddTimer` 调用: - `src/pikiwidb.cc` - `src/net/thread_manager.h` - `src/net/event_server.h` - `src/net/base_event.h` 综上所述,`timer_` 在 `EventRead` 方法中使用前已被正确初始化。 </details> <details> <summary>Scripts executed</summary> The following scripts were executed for the analysis: --- Script: ```shell #!/bin/bash # 检查 timer_ 在所有调用 EventRead 方法的地方是否已经初始化 rg --type cpp "timer_->" src/net/kqueue_event.cc
Length of output: 136
Script:
#!/bin/bash # 查找 timer_ 的声明和初始化 # 查找 timer_ 的声明 ast-grep --lang cpp --pattern '$_ $_::timer_;' # 查找所有可能的初始化 rg --type cpp "timer_ = "Length of output: 277
Script:
#!/bin/bash # 查找 InitTimer 和 AddTimer 的调用 rg --type cpp "InitTimer" rg --type cpp "AddTimer"Length of output: 584
Script:
#!/bin/bash # 查找 EventRead 的调用 rg --type cpp "EventRead" # 查找 InitTimer 和 AddTimer 调用的上下文 rg --context 5 "InitTimer" rg --context 5 "AddTimer"Length of output: 4426
src/pikiwidb.cc (3)
165-167
:SetOnClose
方法在连接关闭时记录日志并调用OnClose
,这是一个良好的实践。确保OnClose
方法能正确处理所有必要的资源释放和状态更新。
202-207
:TCPConnect
方法提供了一个重载版本,允许传入连接和错误处理的回调。请确保传入的回调函数在所有调用场景中都被正确处理。Verification successful
TCPConnect
方法的回调函数在所有调用场景中都被正确处理。以下是需要注意的代码位置:
src/replication.cc
中的on_new_conn
和fail_cb
回调函数定义和使用src/net/event_server.h
中的TCPConnect
方法实现这些回调函数在调用
TCPConnect
方法时都得到了正确的处理。Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # 检查 TCPConnect 的所有调用点,确保传入的回调函数得到正确处理 rg --type cpp --glob '*.*' 'TCPConnect' -A 3 -B 3Length of output: 6069
Script:
#!/bin/bash # Verify the handling of callbacks in the call site found in src/replication.cc rg --type cpp --glob '*.*' 'on_new_conn' -A 3 -B 3 rg --type cpp --glob '*.*' 'fail_cb' -A 3 -B 3 # Explore the implementation details of TCPConnect in src/net/event_server.h ast-grep --lang cpp --pattern $'void TCPConnect(const net::SocketAddr& addr, OnCreate<T> onConnect, const std::function<void(std::string)> &cb) { $$$ }' ast-grep --lang cpp --pattern $'void TCPConnect(const net::SocketAddr& addr, const std::function<void(std::string)> &cb) { $$$ }'Length of output: 2363
Script:
#!/bin/bash # Refine the search pattern to retrieve the implementation details of TCPConnect in src/net/event_server.h ast-grep --lang cpp --pattern 'void EventServer<T>::TCPConnect(const net::SocketAddr& addr, OnCreate<T> onConnect, const std::function<void(std::string)> &cb) { $$$ }' ast-grep --lang cpp --pattern 'void EventServer<T>::TCPConnect(const net::SocketAddr& addr, const std::function<void(std::string)> &cb) { $$$ }'Length of output: 316
Script:
#!/bin/bash # Perform a broader search to locate the implementation of TCPConnect in src/net/event_server.h rg --type cpp --glob '*.*' 'TCPConnect' -A 10 -B 10Length of output: 12011
160-163
:SetOnMessage
方法中处理消息的方式看起来合理,但是请确保handlePacket
方法能够正确处理传入的消息格式和大小。Verification successful
handlePacket
方法的实现确实存在,并且看起来能够处理不同大小和格式的消息。以下是该方法的一些关键点:
- 方法开头设置了当前对象并计算了消息的结束位置。
- 根据不同的条件(如是否为主节点)处理消息。
- 使用
parser_
对消息进行解析,并根据解析结果进行处理。- 对于未授权的客户端,方法会进行身份验证检查。
- 最后,将命令提交到线程池中执行。
这些逻辑表明
handlePacket
方法能够处理各种消息格式和大小。
src/client.cc
中的handlePacket
方法实现。Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # 检查 handlePacket 方法是否能正确处理各种大小和格式的消息 ast-grep --lang cpp --pattern $'class PClient { $$$ handlePacket($_, $_) { $$$ } $$$ }'Length of output: 447
Script:
#!/bin/bash # Refine the search for handlePacket method in PClient class ast-grep --lang cpp --pattern $'class PClient { $$$ void handlePacket(const char*, int) { $$$ } $$$ }'Length of output: 462
Script:
#!/bin/bash # Search for the definition of the PClient class rg 'class PClient' --context 10Length of output: 2816
Script:
#!/bin/bash # Search for handlePacket or similar methods in src/client.h rg 'handlePacket' src/client.hLength of output: 68
Script:
#!/bin/bash # Search for the definition of handlePacket method in the codebase rg 'handlePacket' --glob '!src/client.h'Length of output: 273
Script:
#!/bin/bash # Extract the implementation of handlePacket method from src/client.cc rg 'int PClient::handlePacket' -A 20 src/client.ccLength of output: 623
Script:
#!/bin/bash # Extract more lines from the implementation of handlePacket method in src/client.cc rg 'int PClient::handlePacket' -A 50 src/client.ccLength of output: 1322
Script:
#!/bin/bash # Extract additional lines from the implementation of handlePacket method in src/client.cc rg 'int PClient::handlePacket' -A 100 src/client.ccLength of output: 2680
Script:
#!/bin/bash # Extract additional lines from the implementation of handlePacket method in src/client.cc rg 'int PClient::handlePacket' -A 200 src/client.ccLength of output: 5462
src/net/event_server.h (4)
24-30
:EventServer
类模板使用了requires
语法限制模板参数,这是 C++20 的特性,确保编译环境支持此语法。
70-72
:TCPConnect
方法提供了两种重载,一种是传入地址和回调,另一种只传入地址。请确保这两种方法在使用时能够根据不同的需求提供灵活的网络连接选项。Also applies to: 226-237
103-138
:StartServer
和StartClientServer
方法中对回调函数的检查是必要的,确保在服务器启动前所有必要的回调都已设置。这可以避免运行时错误。Also applies to: 140-172
32-34
:SetRwSeparation
方法允许设置读写分离,这是网络编程中的一个高级特性。请确保在不需要读写分离的场景下,此选项被正确关闭。Also applies to: 42-42
Verification successful
SetRwSeparation
方法在src/pikiwidb.cc
文件中被调用,并且传递的参数为false
,这意味着在这个场景下读写分离是被关闭的。因此,您的代码正确处理了此选项。
- src/pikiwidb.cc:
event_server_->SetRwSeparation(false);
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # 检查 SetRwSeparation 被调用的场景,确保其用法正确 rg --type cpp --glob '*.*' 'SetRwSeparation' -A 1 -B 1Length of output: 374
src/client.h (3)
229-234
: 添加了SetFd
和SetThreadIndex
方法,这对于网络编程中管理文件描述符和线程索引是很常见的需求。请确保这些方法的使用不会导致资源泄漏或线程安全问题。
120-148
:PClient
类中多个方法被注释掉,这可能是在重构中暂时禁用某些功能。请确保这些功能的禁用是有意为之,并关注这些变化对项目整体功能的影响。Verification successful
注释掉的
PClient
类方法如SendPacket(const std::string& buf)
和SendPacket(const void* data, size_t size)
目前在项目中没有被调用,这表明它们的禁用是有意为之,并且不会影响当前的功能。
- src/client.h:
SendPacket(const std::string& buf)
和SendPacket(const void* data, size_t size)
方法已被注释且未被调用。- src/client.cc:
SendPacket()
、SendPacket(std::string&& msg)
和SendPacket(UnboundedBuffer& data)
方法仍在使用中。因此,可以确认这些更改是有意的,不会对项目的整体功能产生负面影响。
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # 检查被注释的方法是否在其他地方被调用 rg --type cpp --glob '*.*' 'SendPacket' -C 3Length of output: 15887
16-17
: ```shell
#!/bin/bash查找 "TcpConnection" 定义的位置
rg --type cpp --glob '.' 'class TcpConnection'
</blockquote></details> <details> <summary>src/net/thread_manager.h (4)</summary><blockquote> `33-51`: `ThreadManager` 类模板使用了 `requires` 语法来约束模板参数,这是现代 C++ 推荐的做法。确保所有使用此类的地方都满足这一约束。 --- `53-135`: `Start` 和 `Stop` 方法负责线程的启动和停止。在多线程编程中,正确的启动和优雅的停止是非常关键的。请检查这些方法的实现是否能够确保线程资源的正确管理和释放。 --- `137-158`: `OnNetEventCreate` 和 `OnNetEventClose` 方法处理网络事件的创建和关闭。在实现这些方法时,确保所有网络资源在异常情况下能够被正确释放,并且状态同步正确。 Also applies to: 160-186 --- `198-222`: `TCPConnect` 方法的实现支持网络连接的初始化和连接失败的处理。在使用这些方法时,请确保错误处理逻辑足够鲁棒,能够处理各种网络异常情况。 </blockquote></details> </blockquote></details> </details> <!-- This is an auto-generated comment by CodeRabbit for review status -->
auto fail_cb = [&](const std::string& err) { | ||
INFO("Failed to connect to cluster node, err: {}", err); | ||
PRAFT.OnClusterCmdConnectionFailed(err); |
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确保错误处理逻辑符合预期,特别是在网络连接失败时。
@@ -281,7 +282,7 @@ | |||
req.PushData(raw_addr.data(), raw_addr.size()); | |||
req.PushData("\r\n", 2); | |||
client->SendPacket(req); | |||
client->Clear(); | |||
// client->Clear(); |
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此处的注释代码 client->Clear();
应该被移除或解除注释,以保持代码的清晰和一致性。
join_client->SendPacket(); | ||
// join_client->Clear(); |
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请确保网络请求后进行适当的资源清理或状态重置,以防止潜在的资源泄露或状态错误。
Also applies to: 338-339, 354-355
join_client->SendPacket(); | ||
// join_client->Clear(); |
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考虑在网络操作后添加更详细的错误处理和日志记录,以便于问题追踪和调试。
join_client->SendPacket(); | ||
// join_client->Clear(); |
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在处理集群命令响应时,应确保所有网络操作后的状态清理逻辑都是恰当的,避免潜在的状态不一致问题。
Also applies to: 442-443
src/net/stream_socket.cc
Outdated
int StreamSocket::OnReadable(const std::shared_ptr<Connection> &conn, std::string *readBuff) { return Read(readBuff); } | ||
|
||
// return bytes that have not yet been sent | ||
int StreamSocket::OnWritable() { | ||
std::lock_guard<std::mutex> lock(sendMutex_); | ||
size_t ret = ::write(Fd(), sendData_.c_str() + sendPos_, sendData_.size() - sendPos_); | ||
if (ret == -1) { | ||
return NE_ERROR; | ||
} | ||
sendPos_ += ret; | ||
if (sendPos_ == sendData_.size()) { | ||
sendPos_ = 0; | ||
sendData_.clear(); | ||
return 0; | ||
} | ||
return static_cast<int>(sendData_.size() - sendPos_); | ||
} | ||
|
||
bool StreamSocket::SendPacket(std::string &&msg) { | ||
std::lock_guard<std::mutex> lock(sendMutex_); | ||
sendData_.append(msg); | ||
return true; | ||
} | ||
|
||
// Read data from the socket | ||
int StreamSocket::Read(std::string *readBuff) { | ||
char readBuffer[readBuffSize_]; | ||
while (true) { | ||
int ret = static_cast<int>(::read(Fd(), readBuffer, readBuffSize_)); | ||
if (ret == -1) { | ||
if (EAGAIN == errno || EWOULDBLOCK == errno || ECONNRESET == errno) { | ||
return NE_OK; | ||
} else { | ||
return NE_ERROR; | ||
} | ||
} else if (ret == 0) { | ||
return NE_CLOSE; | ||
} | ||
|
||
if (ret > 0) { | ||
readBuff->append(readBuffer, ret); | ||
} | ||
if (!NoBlock()) { | ||
break; | ||
} | ||
} | ||
|
||
return NE_OK; | ||
} |
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在处理网络数据时,应该确保正确处理所有可能的错误情况。
- int StreamSocket::Read(std::string *readBuff) {
- char readBuffer[readBuffSize_];
- while (true) {
- int ret = static_cast<int>(::read(Fd(), readBuffer, readBuffSize_));
- if (ret == -1) {
- if (EAGAIN == errno || EWOULDBLOCK == errno || ECONNRESET == errno) {
- return NE_OK;
- } else {
- return NE_ERROR;
- }
- } else if (ret == 0) {
- return NE_CLOSE;
- }
- if (ret > 0) {
- readBuff->append(readBuffer, ret);
- }
- if (!NoBlock()) {
- break;
- }
- }
- return NE_OK;
+ int StreamSocket::Read(std::string *readBuff) {
+ char readBuffer[readBuffSize_];
+ int ret = static_cast<int>(::read(Fd(), readBuffer, readBuffSize_));
+ if (ret == -1 && (EAGAIN == errno || EWOULDBLOCK == errno || ECONNRESET == errno)) {
+ return NE_OK;
+ } else if (ret == -1) {
+ return NE_ERROR;
+ } else if (ret == 0) {
+ return NE_CLOSE;
+ }
+ readBuff->append(readBuffer, ret);
+ return NE_OK;
+ }
Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
int StreamSocket::OnReadable(const std::shared_ptr<Connection> &conn, std::string *readBuff) { return Read(readBuff); } | |
// return bytes that have not yet been sent | |
int StreamSocket::OnWritable() { | |
std::lock_guard<std::mutex> lock(sendMutex_); | |
size_t ret = ::write(Fd(), sendData_.c_str() + sendPos_, sendData_.size() - sendPos_); | |
if (ret == -1) { | |
return NE_ERROR; | |
} | |
sendPos_ += ret; | |
if (sendPos_ == sendData_.size()) { | |
sendPos_ = 0; | |
sendData_.clear(); | |
return 0; | |
} | |
return static_cast<int>(sendData_.size() - sendPos_); | |
} | |
bool StreamSocket::SendPacket(std::string &&msg) { | |
std::lock_guard<std::mutex> lock(sendMutex_); | |
sendData_.append(msg); | |
return true; | |
} | |
// Read data from the socket | |
int StreamSocket::Read(std::string *readBuff) { | |
char readBuffer[readBuffSize_]; | |
while (true) { | |
int ret = static_cast<int>(::read(Fd(), readBuffer, readBuffSize_)); | |
if (ret == -1) { | |
if (EAGAIN == errno || EWOULDBLOCK == errno || ECONNRESET == errno) { | |
return NE_OK; | |
} else { | |
return NE_ERROR; | |
} | |
} else if (ret == 0) { | |
return NE_CLOSE; | |
} | |
if (ret > 0) { | |
readBuff->append(readBuffer, ret); | |
} | |
if (!NoBlock()) { | |
break; | |
} | |
} | |
return NE_OK; | |
} | |
int StreamSocket::Read(std::string *readBuff) { | |
char readBuffer[readBuffSize_]; | |
int ret = static_cast<int>(::read(Fd(), readBuffer, readBuffSize_)); | |
if (ret == -1 && (EAGAIN == errno || EWOULDBLOCK == errno || ECONNRESET == errno)) { | |
return NE_OK; | |
} else if (ret == -1) { | |
return NE_ERROR; | |
} else if (ret == 0) { | |
return NE_CLOSE; | |
} | |
readBuff->append(readBuffer, ret); | |
return NE_OK; | |
} |
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兔子这个 Review comment 很好,建议 @lqxhub 参照改进
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Seems like the humans are having a chat. I'll hop back into my burrow for now. If you need me again, just tag @coderabbitai in a new comment, and I'll come hopping out!
sockaddr_in localAddr{}; | ||
socklen_t len = sizeof(localAddr); | ||
|
||
if (0 == ::getsockname(Fd(), reinterpret_cast<struct sockaddr *>(&localAddr), &len)) { |
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if (0 == ::getsockname(Fd(), reinterpret_cast<struct sockaddr *>(&localAddr), &len)) {
addr.Init(localAddr);
return true;
}
return false;
sockaddr_in localAddr{}; | ||
socklen_t len = sizeof(localAddr); | ||
|
||
if (0 == ::getsockname(Fd(), reinterpret_cast<struct sockaddr *>(&localAddr), &len)) { |
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if (0 == ::getsockname(Fd(), reinterpret_cast<struct sockaddr *>(&localAddr), &len)) {
addr.Init(localAddr);
return true;
}
return false;
for (int8_t i = 0; i < threadNum_; ++i) { | ||
auto tm = std::make_unique<ThreadManager<T>>(i, rwSeparation_); | ||
tm->SetOnCreate(onCreate_); | ||
tm->SetOnConnect(onConnect_); |
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上面没有对 onConnect_ 做检查
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这里没做检查的原因是, 不一定作为客户端来使用, 那么onConnect_
回调就不是必须的
// bool SendPacket(const std::string& buf); | ||
// bool SendPacket(const void* data, size_t size); | ||
bool SendPacket(); | ||
bool SendPacket(std::string&& msg); | ||
bool SendPacket(UnboundedBuffer& data); |
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这里的 UnboouderBuffer 是不是也可以用右值引用作为传参
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这个应该不行,调用点
void PReplication::SendToSlaves(const std::vector<PString>& params) {
if (IsBgsaving()) { // During the execution of RDB, there are cache changes.
SaveCommand(params, buffer_);
return;
}
UnboundedBuffer ub;
for (const auto& wptr : slaves_) {
auto cli = wptr.lock();
if (!cli || cli->GetSlaveInfo()->state != kPSlaveStateOnline) {
continue;
}
if (ub.IsEmpty()) {
SaveCommand(params, ub);
}
cli->SendPacket(ub);
}
}
如果使用右值引用, 从第二次循环开始, 数据就会出错了
src/net/epoll_event.cc
Outdated
struct epoll_event ev {}; | ||
ev.events = EVENT_WRITE; | ||
ev.data.fd = fd; | ||
epoll_ctl(EvFd(), EPOLL_CTL_MOD, fd, &ev); | ||
} else { // If it is a write multiplex, add the event | ||
struct epoll_event ev {}; | ||
ev.events = EVENT_WRITE; | ||
ev.data.fd = fd; | ||
epoll_ctl(EvFd(), EPOLL_CTL_ADD, fd, &ev); | ||
} | ||
} |
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struct epoll_event ev {}; | |
ev.events = EVENT_WRITE; | |
ev.data.fd = fd; | |
epoll_ctl(EvFd(), EPOLL_CTL_MOD, fd, &ev); | |
} else { // If it is a write multiplex, add the event | |
struct epoll_event ev {}; | |
ev.events = EVENT_WRITE; | |
ev.data.fd = fd; | |
epoll_ctl(EvFd(), EPOLL_CTL_ADD, fd, &ev); | |
} | |
} | |
struct epoll_event ev {}; | |
ev.events = EVENT_WRITE; | |
ev.data.fd = fd; | |
epoll_ctl(EvFd(), EPOLL_CTL_MOD, fd, &ev); | |
} else { // If it is a write multiplex, add the event | |
struct epoll_event ev {}; | |
ev.events = EVENT_WRITE; | |
ev.data.fd = fd; | |
epoll_ctl(EvFd(), EPOLL_CTL_ADD, fd, &ev); | |
} | |
} |
这里可以用一个宏进行代码精简
#define EPOLL_EVENT(event_mode, evnet_ctl_mode)
do {
struct epoll_event ev{};
ev.events = event_mode;
ev.data.fd = fd;
epoll_ctl(EvFd(), event_ctl_mode, fd, &v)
} while(0)
用 do...while(0) 主要是为了防止宏解析出错
return newConnFd; | ||
} | ||
|
||
int ListenSocket::OnWritable() { return 1; } |
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这里是必然可写吗?
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ListenSocket
的可写不会被回调
|
||
int ListenSocket::OnWritable() { return 1; } | ||
|
||
bool ListenSocket::SendPacket(std::string &&msg) { return false; } |
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这里函数是不是还没写完
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同理,ListenSocket
也不会被写入数据
bool ListenSocket::Listen() { | ||
int ret = ::listen(Fd(), ListenSocket::LISTENQ); | ||
if (0 != ret) { | ||
Close(); |
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补充 Error 日志
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这里应该显示的问题, 已经加了
还没处理完,go test时还有问题,我继续看下 |
It's not finished yet. There are still problems during go test. I'll continue to look at it. |
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Actionable comments posted: 35
Outside diff range, codebase verification and nitpick comments (20)
src/net/io_thread.h (3)
24-24
: 增加日志记录
IOThread::Run
方法启动事件循环,建议在此方法中增加日志记录,以便于问题排查和性能监控。
29-29
: 增加日志记录
IOThread::Stop
方法停止事件循环,建议在此方法中增加日志记录,以便于问题排查和性能监控。
31-31
: 增加日志记录
IOThread::Wait
方法等待线程退出,建议在此方法中增加日志记录,以便于问题排查和性能监控。src/net/socket_addr.h (1)
52-56
: 改进 IP 地址获取方法的错误处理。当前的
GetIP
方法使用了inet_ntoa
,建议改用线程安全的inet_ntop
,并添加错误处理。- inline std::string GetIP() const { return ::inet_ntoa(addr_.sin_addr); } + inline std::string GetIP() const { + char buf[INET_ADDRSTRLEN]; + if (::inet_ntop(AF_INET, &addr_.sin_addr, buf, INET_ADDRSTRLEN) == nullptr) { + throw std::runtime_error("Failed to convert IP address."); + } + return std::string(buf); + }src/pikiwidb.h (2)
39-39
: 建议使用更安全的唯一标识符生成策略。
OnNewConnection
函数的实现可能会使fd
作为客户端的唯一标识符,这与 PR 提到的潜在风险一致。建议使用更安全的唯一标识符生成策略。
47-52
: 优化消息发送逻辑。建议调整
Message
和SendOver
的调用顺序,以确保在消息发送完成后正确处理资源。- client->Message(&msg); - client->SendOver(); + client->SendOver(); + client->Message(&msg);src/net/base_socket.cc (2)
37-50
: 改进非阻塞设置方法。在设置非阻塞模式时,应检查
fcntl
调用的返回值,以处理潜在的错误。此外,建议简化代码逻辑,合并设置和清除非阻塞标志的操作。- int flag = ::fcntl(Fd(), F_GETFL, 0); - if (-1 == flag) { - return; - } - if (noBlock) { - flag |= O_NONBLOCK; - } else { - flag &= ~O_NONBLOCK; - } - if (::fcntl(Fd(), F_SETFL, flag) != -1) { - noBlock_ = noBlock; - } + int flag = ::fcntl(Fd(), F_GETFL, 0); + if (flag != -1) { + flag = noBlock ? (flag | O_NONBLOCK) : (flag & ~O_NONBLOCK); + if (::fcntl(Fd(), F_SETFL, flag) != -1) { + noBlock_ = noBlock; + } + } else { + throw std::runtime_error("Failed to get file descriptor flags."); + }
75-84
: 增强本地地址获取方法的健壮性。在获取本地地址时,应检查
getsockname
的返回值,并在失败时抛出异常,而不是简单地返回 false。- if (0 == ::getsockname(Fd(), reinterpret_cast<struct sockaddr *>(&localAddr), &len)) { - addr.Init(localAddr); - return true; - } - return false; + if (0 != ::getsockname(Fd(), reinterpret_cast<struct sockaddr *>(&localAddr), &len)) { + throw std::runtime_error("Failed to get local address."); + } + addr.Init(localAddr); + return true;src/net/listen_socket.cc (4)
20-37
: 优化OnReadable
方法的错误处理和资源管理。这个方法在接收新连接时没有正确处理可能的错误情况,例如
accept
返回错误。此外,当newConnFd
为 0 时应该返回错误代码而不是NE_ERROR
。- if (newConnFd == 0) { + if (newConnFd <= 0) {
40-42
: 移除不必要的方法实现。
OnWritable
和SendPacket
方法在ListenSocket
中不应该有实现,因为监听套接字通常不会发送数据。- int ListenSocket::OnWritable() { return 1; } - bool ListenSocket::SendPacket(std::string &&msg) { return false; }
77-98
: 修正对SetReusePort
的调用逻辑。当前的实现逻辑可能会导致
REUSE_PORT
被错误地设置,应确保只在SetReusePort
调用失败时才设置REUSE_PORT
。- if (!SetReusePort()) { - REUSE_PORT = true; + if (SetReusePort()) { + REUSE_PORT = false;
100-107
: 增加错误日志记录。在
Listen
方法中,如果监听失败,应记录详细的错误信息以便于问题追踪。+ perror("Listen error");
src/unbounded_buffer.cc (1)
129-133
: 为ToString
方法添加文档说明当前
ToString
方法在转换为字符串后清除缓冲区,可能会导致数据丢失。建议添加明确的文档说明这一行为。+ // 注意:此方法将清空缓冲区
src/common.h (1)
63-63
: 注释掉UnboundedBuffer
类声明会导致问题在
src/common.h
中注释掉UnboundedBuffer
类声明会导致多个文件中出现编译错误和功能损坏,原因是该类在代码库中被广泛引用。请确保进行适当的重构以解决这些引用问题。
src/server_command.cc
src/pubsub.cc
src/replication.h
src/replication.cc
src/client.h
src/client.cc
src/unbounded_buffer.h
src/unbounded_buffer.cc
src/common.h
src/common.cc
src/multi.cc
src/praft/praft.cc
Analysis chain
验证注释掉
UnboundedBuffer
类声明的影响确保注释掉
UnboundedBuffer
类声明不会对代码库的其他部分造成影响。Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the impact of commenting out the `UnboundedBuffer` class declaration. # Test: Search for instances where `UnboundedBuffer` is declared. Expect: No issues caused by commenting out. rg --type cpp "class UnboundedBuffer" src/Length of output: 130
Script:
#!/bin/bash # Description: Search for references or usages of `UnboundedBuffer` in the codebase to verify the impact of commenting out its declaration. # Search for references or usages of `UnboundedBuffer` in the codebase. rg --type cpp 'UnboundedBuffer' src/Length of output: 6399
src/net/base_event.h (1)
25-25
: 验证std::enable_shared_from_this
的使用在
BaseEvent
类中没有发现shared_from_this
的使用实例,这表明继承std::enable_shared_from_this
可能是多余的。如果不需要使用shared_from_this
,建议移除该继承。
src/net/base_event.h
:BaseEvent
类仅声明继承std::enable_shared_from_this
,但未使用shared_from_this
方法。Analysis chain
验证
std::enable_shared_from_this
的使用确保
BaseEvent
类继承std::enable_shared_from_this
是适当的,并且在类中正确使用了shared_from_this
方法。Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the usage of `std::enable_shared_from_this`. # Test: Search for instances where `shared_from_this` is used. Expect: Correct usage. rg --type cpp "shared_from_this" src/net/base_event.hLength of output: 120
Script:
#!/bin/bash # Description: Verify the usage of `std::enable_shared_from_this` in relation to the `BaseEvent` class. # Test: Search for instances where `shared_from_this` is used. Expect: Correct usage related to `BaseEvent`. rg --type cpp "shared_from_this"Length of output: 1660
tests/util/pikiwidb.go (1)
146-146
: 建议:使用更安全的随机端口生成方式当前代码中使用固定端口
9221
,建议使用随机端口生成方式以避免端口冲突。- p = 9221 + p, _ = strconv.Atoi(options["port"]) + if p == 0 { + l, err := net.Listen("tcp", ":0") + if err != nil { + log.Fatal(err) + } + defer l.Close() + p = l.Addr().(*net.TCPAddr).Port + }src/pikiwidb.cc (4)
107-110
: 优化连接处理函数在处理新连接时,
OnNewConnection
方法正确地设置了客户端的 socket 地址并调用了OnConnect
。这部分逻辑看起来是合理的,但是建议增加错误处理,以防SetSocketAddr
或OnConnect
中出现异常。如果需要,我可以帮助你添加错误处理逻辑,是否需要我在 GitHub 上为此开一个问题?
142-169
: 检查事件服务器的配置和连接处理你使用了
std::make_unique
来初始化event_server_
,这是一个现代且安全的做法。然而,在SetOnInit
和SetOnCreate
中,你直接操作了client
指针,这可能存在潜在的空指针异常风险。- event_server_->SetOnInit([](std::shared_ptr<PClient>* client) { *client = std::make_shared<PClient>(); }); + event_server_->SetOnInit([](std::shared_ptr<PClient>* client) { + if (client) { + *client = std::make_shared<PClient>(); + } else { + // Handle error: client pointer is null + } + });
200-206
: 检查TCP连接函数
TCPConnect
函数负责建立 TCP 连接,并通过回调处理连接成功或失败的情况。此实现逻辑正确,但建议添加更详细的日志记录,以帮助调试和监控连接状态。如果需要,我可以帮助你增加详细的日志记录,是否需要我在 GitHub 上为此开一个问题?
162-169
: 优化消息处理和连接关闭逻辑在
SetOnMessage
和SetOnClose
中处理消息和关闭连接的方式适当,但是对于错误的处理似乎不够充分。特别是在消息处理函数中,如果handlePacket
抛出异常,当前的实现可能会导致问题。- event_server_->SetOnMessage([](std::string&& msg, std::shared_ptr<PClient>& t) { - t->handlePacket(msg.c_str(), static_cast<int>(msg.size())); - }); + event_server_->SetOnMessage([](std::string&& msg, std::shared_ptr<PClient>& t) { + try { + t->handlePacket(msg.c_str(), static_cast<int>(msg.size())); + } catch (const std::exception& e) { + ERROR("Failed to handle packet: {}", e.what()); + // Consider closing the connection or other error handling + } + });
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files selected for processing (47)
- CMakeLists.txt (1 hunks)
- src/client.cc (8 hunks)
- src/client.h (6 hunks)
- src/cmd_raft.cc (1 hunks)
- src/cmd_thread_pool.h (1 hunks)
- src/common.h (2 hunks)
- src/config.h (1 hunks)
- src/config_parser.cc (2 hunks)
- src/config_parser.h (2 hunks)
- src/io_thread_pool.cc (1 hunks)
- src/io_thread_pool.h (1 hunks)
- src/net/CMakeLists.txt (1 hunks)
- src/net/base_event.h (1 hunks)
- src/net/base_socket.cc (1 hunks)
- src/net/base_socket.h (1 hunks)
- src/net/callback_function.h (1 hunks)
- src/net/client_socket.cc (1 hunks)
- src/net/client_socket.h (1 hunks)
- src/net/config.h (1 hunks)
- src/net/epoll_event.cc (1 hunks)
- src/net/epoll_event.h (1 hunks)
- src/net/event_server.cc (1 hunks)
- src/net/event_server.h (1 hunks)
- src/net/io_thread.cc (1 hunks)
- src/net/io_thread.h (1 hunks)
- src/net/kqueue_event.cc (1 hunks)
- src/net/kqueue_event.h (1 hunks)
- src/net/listen_socket.cc (1 hunks)
- src/net/listen_socket.h (1 hunks)
- src/net/net_event.h (1 hunks)
- src/net/socket_addr.h (1 hunks)
- src/net/stream_socket.cc (1 hunks)
- src/net/stream_socket.h (1 hunks)
- src/net/thread_manager.h (1 hunks)
- src/net/timer.cc (1 hunks)
- src/net/timer.h (1 hunks)
- src/net/timer_task.h (1 hunks)
- src/pikiwidb.cc (3 hunks)
- src/pikiwidb.h (3 hunks)
- src/praft/praft.cc (12 hunks)
- src/praft/praft.h (2 hunks)
- src/pubsub.cc (2 hunks)
- src/replication.cc (8 hunks)
- src/replication.h (4 hunks)
- src/unbounded_buffer.cc (1 hunks)
- src/unbounded_buffer.h (1 hunks)
- tests/util/pikiwidb.go (3 hunks)
Files skipped from review due to trivial changes (8)
- CMakeLists.txt
- src/cmd_raft.cc
- src/config.h
- src/config_parser.cc
- src/io_thread_pool.cc
- src/io_thread_pool.h
- src/net/CMakeLists.txt
- src/pubsub.cc
Additional comments not posted (122)
src/net/config.h (1)
1-31
: 平台特定的宏定义正确此文件中的平台特定宏定义正确,能够处理不同平台的条件编译。
src/net/stream_socket.h (2)
25-25
: 增强Init
方法的错误处理
Init
方法始终返回1
,这可能会掩盖初始化失败的情况。建议修改以返回更具描述性的状态码。- int Init() override { return 1; }; + int Init() override { return BaseSocket::Init() ? 1 : -1; };
31-31
: 增强SendPacket
方法的错误处理从实现来看,
SendPacket
方法缺乏对可能错误场景的处理。例如,方法中没有检查消息是否为空,也没有处理发送过程中可能出现的错误(如网络问题、缓冲区溢出等)。- bool SendPacket(std::string &&msg) override; + bool SendPacket(std::string &&msg) override { + if (msg.empty()) return false; // 检查空消息 + std::lock_guard<std::mutex> lock(sendMutex_); + try { + sendData_.append(msg); + } catch (const std::exception& e) { + // 处理可能的异常,如缓冲区溢出 + return false; + } + return true; + }src/net/io_thread.cc (1)
35-54
: 注释掉的代码块应该清理或恢复注释掉的代码块应该清理或恢复,以避免未来的混淆。
- // bool IOReadThread::Run() { - // if (!IOThread::Run()) { - // return false; - // } - // thread_ = std::thread([this] { - // baseEvent_->EventPoll(); - // }); - // return true; - // } - // - // bool IOWriteThread::Run() { - // if (!IOThread::Run()) { - // return false; - // } - // thread_ = std::thread([this] { - // baseEvent_->EventPoll(); - // }); - // return true; - // } + // Consider removing or restoring this code block to avoid future confusion.src/net/net_event.h (1)
37-52
: 增强NetEvent
类的健壮性
NetEvent
类的方法应该包含更全面的错误处理和状态反馈,以提高网络事件处理的健壯性。- virtual int Init() = 0; + virtual int Init() { + // 添加初始化逻辑 + if (fd_ < 0) return NE_ERROR; + return NE_OK; + } - virtual bool SendPacket(std::string &&msg) = 0; + virtual bool SendPacket(std::string &&msg) { + if (msg.empty()) return false; + // 实现发送逻辑 + return true; + } - virtual void Close() = 0; + virtual void Close() { + if (fd_ < 0) return; + // 实现关闭逻辑 + }src/net/kqueue_event.h (1)
24-29
: 避免在析构函数中直接调用Close()
方法在析构函数中直接调用
Close()
方法可能会导致异常,特别是如果Close()
方法在对象销毁之前已经被调用。建议在Close()
方法内部检查是否已经关闭,避免重复关闭导致的问题。src/net/timer.cc (3)
12-18
: 代码更改已批准
AddTask
方法使用锁来确保线程安全,代码逻辑无误。
38-58
: 代码更改已批准
OnTimer
方法使用锁来确保线程安全,代码逻辑无误。
20-26
: 优化RePushTask
方法的逻辑当前的
RePushTask
方法在处理任务时没有考虑到任务可能在多次执行中被删除的情况。建议添加逻辑来检查任务是否已被标记为删除,从而避免重复执行已删除的任务。src/net/timer.h (4)
41-42
: 代码更改已批准
AddTask
方法使用锁来确保线程安全,代码逻辑无误。
48-48
: 代码更改已批准
OnTimer
方法使用锁来确保线程安全,代码逻辑无误。
63-63
: 优化RePushTask
方法的逻辑当前的
RePushTask
方法在处理任务时没有考虑到任务可能在多次执行中被删除的情况。建议添加逻辑来检查任务是否已被标记为删除,从而避免重复执行已删除的任务。
65-65
: 增强PopTask
方法的异常处理在
PopTask
方法中,如果task
为nullptr
,当前的实现可能会引发异常。建议增加对task
的非空检查,以增强代码的健壮性。src/net/base_socket.h (4)
41-43
: 创建 TCP 和 UDP 套接字的静态方法应处理可能的错误并返回相应的错误信息当前的方法未处理套接字创建失败的情况,这可能导致程序在运行时遇到错误而崩溃。建议添加错误处理逻辑。
39-39
: 请确保Close
方法中包含了释放资源和错误处理的逻辑从代码来看,
Close
方法中包含了资源释放的逻辑(使用shutdown
和close
函数),但没有明显的错误处理逻辑。建议添加适当的错误处理,以确保在资源释放过程中发生错误时能够正确处理。
60-62
: 在获取地址信息的方法中,如果无法获取地址,应返回一个明确的错误当前的方法没有处理获取地址失败的情况,这可能导致调用者在处理返回值时遇到问题。建议改进错误处理。
33-34
: 构造函数应在初始化列表中初始化所有成员变量当前的构造函数没有初始化所有成员变量,可能会导致未定义行为。推荐在构造函数中明确初始化所有成员变量。
explicit BaseSocket(int fd) : NetEvent(fd), type_(SOCKET_NONE), noBlock_(true) {}Likely invalid or redundant comment.
src/config_parser.h (2)
19-20
: 引入命名空间pikiwidb
引入命名空间有助于避免命名冲突,特别是在大型代码库中。
80-80
: 命名空间结束标记确保所有内容正确地包含在命名空间
pikiwidb
中。src/net/listen_socket.h (14)
1-6
: 版权声明和许可信息确保版权声明和许可信息正确。
8-8
: pragma once 指令确保头文件只被包含一次,防止重复定义。
17-18
: 引入命名空间net
引入命名空间有助于代码组织和避免命名冲突。
19-19
: 类ListenSocket
的定义定义
ListenSocket
类,继承自BaseSocket
。
21-23
: 静态工厂方法使用静态工厂方法创建 TCP 和 UDP 监听套接字,便于对象创建和管理。
25-26
: 静态常量和标志定义静态常量和标志,便于全局访问和配置。
28-28
: 设置监听地址提供设置监听地址的方法。
30-32
: 可读事件处理重写
OnReadable
方法处理新连接。
34-38
: 标记为不可使用的方法标记
OnWritable
和SendPacket
方法为不可使用,建议在实现中加入异常处理。- int OnWritable() override; - bool SendPacket(std::string &&msg) override; + int OnWritable() override { throw std::runtime_error("Method not supported."); } + bool SendPacket(std::string &&msg) override { throw std::runtime_error("Method not supported."); }
40-41
: 初始化方法重写
Init
方法初始化套接字。
43-43
: 私有构造函数使用私有构造函数强制通过静态方法创建对象。
46-53
: 打开、绑定和监听方法提供打开、绑定和监听套接字的方法,确保套接字正确配置。
56-57
: 接受新连接提供接受新连接的方法。
59-59
: 监听地址存储监听地址。
src/net/epoll_event.h (16)
1-6
: 版权声明和许可信息确保版权声明和许可信息正确。
8-8
: pragma once 指令确保头文件只被包含一次,防止重复定义。
12-13
: 条件编译根据条件编译选择是否包含 epoll 相关代码。
19-19
: 引入base_event.h
确保基础事件类正确包含。
21-22
: 引入命名空间net
引入命名空间有助于代码组织和避免命名冲突。
23-23
: 类EpollEvent
的定义定义
EpollEvent
类,继承自BaseEvent
。
25-26
: 构造函数提供显式构造函数初始化
EpollEvent
对象。
28-28
: 析构函数重写析构函数确保资源释放。
30-31
: 初始化方法
Init
方法应处理可能的错误并返回错误状态。- bool Init() override; + bool Init() override { + int epfd = epoll_create(1024); + if (epfd == -1) { + return false; + } + setEpfd(epfd); + return true; + }
33-37
: 添加和删除事件在添加和删除事件的方法中,应该包含错误处理。
- void AddEvent(uint64_t id, int fd, int mask) override; - void DelEvent(int fd) override; + void AddEvent(uint64_t id, int fd, int mask) override { + struct epoll_event ev; + ev.events = mask; + ev.data.fd = fd; + if (epoll_ctl(getEpfd(), EPOLL_CTL_ADD, fd, &ev) == -1) { + throw std::runtime_error("Failed to add epoll event"); + } + } + void DelEvent(int fd) override { + if (epoll_ctl(getEpfd(), EPOLL_CTL_DEL, fd, nullptr) == -1) { + throw std::runtime_error("Failed to delete epoll event"); + } + }
39-40
: 事件轮询重写
EventPoll
方法处理 epoll 事件。
42-46
: 添加和删除写事件提供添加和删除写事件的方法。
48-52
: 处理读写事件提供处理读写事件的方法。
54-58
: 执行读写事件提供执行读写事件的方法。
60-61
: 处理错误事件提供处理错误事件的方法。
63-65
: 事件大小常量定义事件大小常量。
src/net/stream_socket.cc (7)
1-6
: 版权声明和许可信息确保版权声明和许可信息正确。
8-8
: 包含stream_socket.h
确保头文件正确包含。
10-11
: 引入命名空间net
引入命名空间有助于代码组织和避免命名冲突。
12-12
: 可读事件处理重写
OnReadable
方法处理读事件。
14-31
: 处理可写事件在处理写事件时,正确使用互斥锁保护数据,并且逻辑清晰。建议在遇到
EAGAIN
或EWOULDBLOCK
时增加重试逻辑,以确保数据完整发送。- int StreamSocket::OnWritable() { - std::lock_guard<std::mutex> lock(sendMutex_); - size_t ret = ::write(Fd(), sendData_.c_str() + sendPos_, sendData_.size() - sendPos_); - if (ret == -1) { - if (EAGAIN == errno || EWOULDBLOCK == errno) { - return NE_OK; - } - return NE_ERROR; - } - sendPos_ += ret; - if (sendPos_ == sendData_.size()) { - sendPos_ = 0; - sendData_.clear(); - return 0; - } - return static_cast<int>(sendData_.size() - sendPos_); - } + int StreamSocket::OnWritable() { + std::lock_guard<std::mutex> lock(sendMutex_); + size_t ret = ::write(Fd(), sendData_.c_str() + sendPos_, sendData_.size() - sendPos_); + if (ret == -1) { + if (EAGAIN == errno || EWOULDBLOCK == errno) { + return NE_OK; + } + return NE_ERROR; + } + sendPos_ += ret; + if (sendPos_ == sendData_.size()) { + sendPos_ = 0; + sendData_.clear(); + return 0; + } + return static_cast<int>(sendData_.size() - sendPos_); + }
33-37
: 发送数据包重写
SendPacket
方法发送数据包。
39-62
: 读取数据在从套接字读取数据时,应该注意处理可能的无限循环情况,特别是在非阻塞模式下。建议设置一个读取的最大迭代次数,避免在高负载情况下产生CPU使用率过高的问题。
- int StreamSocket::Read(std::string *readBuff) { - char readBuffer[readBuffSize_]; - while (true) { - int ret = static_cast<int>(::read(Fd(), readBuffer, readBuffSize_)); - if (ret == -1) { - if (EAGAIN == errno || EWOULDBLOCK == errno || ECONNRESET == errno) { - return NE_OK; - } else { - return NE_ERROR; - } - } else if (ret == 0) { - return NE_CLOSE; - } - if (ret > 0) { - readBuff->append(readBuffer, ret); - } - if (!NoBlock()) { - break; - } - } - return NE_OK; + int StreamSocket::Read(std::string *readBuff) { + char readBuffer[readBuffSize_]; + int ret = static_cast<int>(::read(Fd(), readBuffer, readBuffSize_)); + if (ret == -1 && (EAGAIN == errno || EWOULDBLOCK == errno || ECONNRESET == errno)) { + return NE_OK; + } else if (ret == -1) { + return NE_ERROR; + } else if (ret == 0) { + return NE_CLOSE; + } + readBuff->append(readBuffer, ret); + return NE_OK; + }src/net/io_thread.h (3)
26-26
: 代码审查通过
CloseConnection
方法看起来是正确的。
35-35
: 代码审查通过
SetWriteEvent
方法看起来是正确的。
38-38
: 代码审查通过
AddNewEvent
方法看起来是正确的。src/net/timer_task.h (1)
16-48
: 代码审查通过
ITimerTask
类设计看起来是正确的。src/net/callback_function.h (4)
16-29
: 代码审查通过
IsPointer
模板结构及其特化实现看起来是正确的。
31-39
: 代码审查通过
HasSetFdFunction
模板概念实现看起来是正确的。
41-55
: 代码审查通过
OnInit
、OnCreate
、OnMessage
和OnClose
模板别名实现看起来是正确的。
63-74
: 代码审查通过
Connection
结构实现看起来是正确的。src/cmd_thread_pool.h (2)
26-26
: 代码审查通过
CmdThreadPoolTask
构造函数显式化的修改看起来是正确的。
Line range hint
30-65
: 代码审查通过
CmdThreadPool
类的实现看起来是正确的。src/net/socket_addr.h (2)
18-28
: 构造函数和赋值操作符实现正确。构造函数和赋值操作符使用
memcpy
进行sockaddr_in
结构体的复制,这种做法是有效的。
58-60
: 端口获取和有效性检查方法实现正确。
GetPort
和IsValid
方法正确地实现了对sockaddr_in
属性的访问。src/pikiwidb.h (2)
54-56
: 方法实现正确。
SendPacket2Client
方法正确地实现了消息转发。
58-60
: 方法实现正确。
CloseConnection
方法正确地实现了连接关闭。src/net/base_socket.cc (4)
86-94
: 方法实现正确。
GetPeerAddr
方法正确地实现了获取远程地址,与GetLocalAddr
方法保持一致。
20-26
: 方法实现正确。
Close
方法正确地实现了关闭套接字的操作。
52-63
: 方法实现正确。
SetNodelay
,SetSndBuf
和SetRcvBuf
方法正确地实现了设置套接字选项的操作。
65-73
: 方法实现正确。
SetReuseAddr
和SetReusePort
方法正确地实现了设置套接字选项的操作。src/net/listen_socket.cc (2)
44-56
: 方法实现正确。
Init
方法正确地实现了监听套接字的初始化。
109-116
: 方法实现正确。
Accept
方法正确地实现了接受传入连接。src/replication.h (3)
136-136
: 检查GetMasterAddr
方法的返回值新添加的
GetMasterAddr
方法返回net::SocketAddr
,需要确保返回的地址在所有情况下都是有效的。Verification successful
验证
GetMasterAddr
方法的返回值
GetMasterAddr
方法返回masterInfo_.addr
,并且代码中包含对masterInfo_.addr
有效性的检查,表明返回值在使用时已被适当处理。
src/replication.cc
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the return value of `GetMasterAddr`. # Test: Search for instances where `GetMasterAddr` is called. Expect: Valid return address. rg --type cpp "GetMasterAddr" src/Length of output: 578
Script:
#!/bin/bash # Search for the definition of masterInfo_ in the codebase rg --type cpp "masterInfo_" src/ # Search for the implementation and usage of GetMasterAddr in src/replication.cc rg --type cpp "GetMasterAddr" src/replication.cc -A 5Length of output: 3719
128-128
: 确保SetFailCallback
方法的正确性添加的
SetFailCallback
方法需要确保传入的回调函数cb
非空,并且在设置回调时使用std::move
是正确的。Verification successful
确保
SetFailCallback
方法的正确性验证结果显示,在所有调用
SetFailCallback
的实例中,都传递了有效的回调函数。
src/praft/praft.cc
: 传递了定义的 lambda 函数。src/net/event_server.h
: 直接传递了回调函数cb
。src/net/client_socket.h
: 回调函数被作为参数传递并分配给onConnectFail_
。Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify non-null callback function in `SetFailCallback`. # Test: Search for instances where `SetFailCallback` is called. Expect: Non-null callback function. rg --type cpp "SetFailCallback" src/Length of output: 440
Script:
#!/bin/bash # Description: Extract the context around the instances where `SetFailCallback` is called to verify the non-null callback function. # Extract context for SetFailCallback in src/praft/praft.cc rg --type cpp -A 5 -B 5 "SetFailCallback" src/praft/praft.cc # Extract context for SetFailCallback in src/net/event_server.h rg --type cpp -A 5 -B 5 "SetFailCallback" src/net/event_server.h # Extract context for SetFailCallback in src/net/client_socket.h rg --type cpp -A 5 -B 5 "SetFailCallback" src/net/client_socket.hLength of output: 1562
87-87
: 确保net::SocketAddr
的线程安全性添加
net::SocketAddr addr
成员后,需要确保在多线程环境中使用PMasterInfo
时是线程安全的。src/unbounded_buffer.cc (1)
138-168
: 验证示例代码的正确性确保示例代码正确演示了
UnboundedBuffer
的功能,特别是PushData
、PeekData
和Shrink
方法的使用。src/common.h (1)
19-19
: 确认#include "unbounded_buffer.h"
的必要性确保添加的
#include "unbounded_buffer.h"
是必要的,并且没有重复包含。Verification successful
确认
#include "unbounded_buffer.h"
的必要性
src/common.h
中多次引用了UnboundedBuffer
类,表明该包含指令是必要的。请确保unbounded_buffer.h
文件未在其他地方重复包含。
src/common.h
中确实需要#include "unbounded_buffer.h"
。Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the necessity of the include directive. # Test: Search for instances where `UnboundedBuffer` is used. Expect: Necessary include directive. rg --type cpp "UnboundedBuffer" src/common.hLength of output: 453
src/net/base_event.h (3)
1-6
: 检查版权和许可证声明确保版权和许可证声明符合项目的要求。
83-95
: 验证回调函数设置的正确性确保在设置回调函数时使用
std::move
是正确的,并且回调函数在所有情况下都有效。Verification successful
验证回调函数设置的正确性
通过搜索整个代码库,发现回调函数在设置时正确使用了
std::move
。以下是关键位置:
src/net/base_event.h
:SetOnCreate
,SetOnMessage
,SetOnClose
,SetGetConn
方法均正确使用了std::move
。src/net/event_server.h
:SetOnCreate
和SetOnMessage
方法正确使用了std::move
。src/net/thread_manager.h
和src/pikiwidb.cc
:这些文件中设置回调函数的地方未明确显示std::move
,但在base_event.h
和event_server.h
中已验证正确使用。因此,回调函数设置的实现是正确的。
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the correctness of setting callback functions. # Test: Search for instances where callback functions are set. Expect: Correct usage of `std::move`. rg --type cpp "SetOnCreate" src/net/base_event.h rg --type cpp "SetOnMessage" src/net/base_event.h rg --type cpp "SetOnClose" src/net/base_event.h rg --type cpp "SetGetConn" src/net/base_event.hLength of output: 589
Script:
#!/bin/bash # Description: Verify the correct usage of callback setting functions throughout the codebase. # Test: Search for instances where SetOnCreate is called. rg --type cpp "SetOnCreate" . # Test: Search for instances where SetOnMessage is called. rg --type cpp "SetOnMessage" . # Test: Search for instances where SetOnClose is called. rg --type cpp "SetOnClose" . # Test: Search for instances where SetGetConn is called. rg --type cpp "SetGetConn" .Length of output: 2420
100-113
: 验证成员变量的声明和初始化确保
BaseEvent
类中的成员变量正确声明和初始化,特别是evFd_
、running_
、mode_
、type_
和pipeFd_
。src/praft/praft.h (2)
38-38
: 文档注释缺失此处定义了多个枚举和类,但没有相应的文档注释说明它们的用途和工作方式,这可能会对代码的可维护性和可读性产生负面影响。
130-130
: 处理集群命令连接失败此函数用于处理集群命令连接失败的情况,但函数体缺失。建议补充实现逻辑或提供相应的错误处理。
src/net/epoll_event.cc (2)
21-35
: 优化Init
方法的错误处理在
Init
方法中,创建 epoll 文件描述符后,您添加了监听的 socket,但没有检查AddEvent
的返回结果。建议添加错误处理逻辑以增强代码的健壮性。+ if (!AddEvent(listen_->Fd(), EVENT_READ | EVENT_ERROR | EVENT_HUB)) { + return false; + }
55-65
: 优化写事件的处理逻辑当前的写事件处理逻辑在不同模式下使用了不同的系统调用,这导致了代码重复。建议使用宏或函数来简化这部分代码。
#define EPOLL_EVENT(event_mode, evnet_ctl_mode) do { struct epoll_event ev{}; ev.events = event_mode; ev.data.fd = fd; epoll_ctl(EvFd(), event_ctl_mode, fd, &v) } while(0)
src/net/kqueue_event.cc (5)
19-33
: 优化管道创建的错误处理在创建管道后,没有对可能的错误进行处理。建议添加错误处理逻辑,以防止在管道创建失败时继续执行后续操作。
+ if (pipe(pipeFd_) == -1) { + perror("Failed to create pipe"); + return false; + }
35-45
: 建议:添加错误处理当前的
AddEvent
方法没有处理kevent
调用可能发生的错误。建议添加错误处理逻辑,以提高代码的健壮性和可维护性。+ int result = kevent(EvFd(), &change, 1, nullptr, 0, nullptr); + if (result == -1) { + perror("Failed to add event"); + }
47-53
: 优化DelEvent
方法的异常处理当前的
DelEvent
方法没有处理kevent
调用可能发生的错误。建议添加错误处理逻辑,以提高代码的健壮性和可维护性。void KqueueEvent::DelEvent(int fd) { struct kevent change; EV_SET(&change, fd, EVFILT_READ, EV_DELETE, 0, 0, nullptr); int result = kevent(EvFd(), &change, 1, nullptr, 0, nullptr); if (result == -1) { perror("Failed to delete read event"); } EV_SET(&change, fd, EVFILT_WRITE, EV_DELETE, 0, 0, nullptr); result = kevent(EvFd(), &change, 1, nullptr, 0, nullptr); if (result == -1) { perror("Failed to delete write event"); } }
63-69
: 建议:检查mode_
的有效性在调用
EventRead
或EventWrite
方法之前,建议检查mode_
的有效性,以确保代码的健壮性。if (mode_ & EVENT_MODE_READ) { EventRead(); } else if (mode_ & EVENT_MODE_WRITE) { EventWrite(); } else { perror("Invalid event mode"); }
71-119
: 建议:检查kevent
的错误返回值当前代码中没有检查
kevent
的错误返回值,可能导致未预期的行为。建议添加错误处理逻辑。int nev = kevent(EvFd(), nullptr, 0, events, eventsSize, pTimeout); + if (nev == -1) { + perror("kevent error"); </blockquote></details> <details> <summary>src/client.h (6)</summary><blockquote> `16-16`: **确认删除的包含指令** 包含指令 `#include "net/tcp_connection.h"` 被注释掉了。这意味着 `PClient` 类可能不再依赖 `TcpConnection`。请确认此更改是有意的,并确保没有依赖关系被破坏。 --- `69-69`: **新增的 `Message` 方法** 新增的 `Message` 方法通过交换字符串内容来设置消息。这是一个简单的添加,没有引入任何问题。 --- `120-123`: **确认构造函数和方法的更改** `PClient` 构造函数被取消注释,`HandlePackets` 方法被注释掉了。这表明 `PClient` 的初始化和处理数据包的方式发生了变化。请确认这些更改的影响。 --- `226-231`: **新增的内联方法** 新增的内联方法用于设置和获取连接 ID、线程索引和 socket 地址。它们改进了封装性,并提供了一个清晰的接口来设置和获取这些值。没有引入任何问题。 --- `236-238`: **确认方法的更改** `getTcpConnection` 方法被注释掉了,并新增了 `handlePacket` 方法。这表明代码不再使用 `TcpConnection`,并采用了新的数据包处理方法。请确认这些更改的影响。 --- `286-289`: **新增的成员变量** 新增的成员变量用于存储连接 ID、线程索引和 socket 地址。这些变量与新的内联方法一致,并改进了类的封装性。 </blockquote></details> <details> <summary>src/net/event_server.h (5)</summary><blockquote> `36-36`: **新增的 `SetOnConnect` 方法** 新增的 `SetOnConnect` 方法允许设置客户端连接的回调。这是一个简单的添加,没有引入任何问题。 --- `54-177`: **新增的 `StartClientServer` 方法** 新增的 `StartClientServer` 方法初始化服务器以处理客户端连接。请确保在启动客户端服务器之前设置了所有必需的回调。 ```cpp if (!onInit_) { return std::pair(false, "OnInit must be set"); } if (!onConnect_) { return std::pair(false, "OnConnect must be set"); } if (!onMessage_) { return std::pair(false, "OnMessage must be set"); } if (!onClose_) { return std::pair(false, "OnClose must be set"); }
132-132
: 改进错误处理在
StartServer
方法中设置了onConnect
回调。然而,对于缺失的回调,错误处理应该改进。if (!onConnect_) { return std::pair(false, "OnConnect must be set"); }
221-230
: 新增的TCPConnect
方法新增的
TCPConnect
方法设置了一个带有onConnect
参数的客户端连接回调。请确保正确设置了onConnect
回调。
107-143
: 检查StartServer
方法的更改
StartServer
方法现在包含了onConnect
回调。请确保正确设置了回调,并确认对服务器初始化的影响。src/net/thread_manager.h (3)
49-49
: 新增的SetOnConnect
方法新增的
SetOnConnect
方法允许设置客户端连接的回调。这是一个简单的添加,没有引入任何问题。
77-77
: 新增的TCPConnect
方法新增的
TCPConnect
方法设置了一个带有onConnect
参数的客户端连接回调。请确保正确设置了onConnect
回调。
91-91
: 新增的DoTCPConnect
方法新增的
DoTCPConnect
方法处理建立 TCP 连接的细节。请确保正确实现了该方法,并确认其影响。src/replication.cc (1)
429-429
: 代码检查通过此函数逻辑正确,没有发现问题。
src/praft/praft.cc (14)
74-76
: LGTM!连接失败的错误处理和日志记录是适当的,并且符合代码库的其他部分。
266-268
: 请确认是否需要解除注释Clear
方法。注释掉的
Clear
方法可能会导致资源泄漏或状态不一致。请确保这样做是有意为之的,并且不会引发问题。
285-285
: 请确认是否需要解除注释Clear
方法。注释掉的
Clear
方法可能会导致资源泄漏或状态不一致。请确保这样做是有意为之的,并且不会引发问题。
332-333
: 请确认是否需要解除注释Clear
方法。注释掉的
Clear
方法可能会导致资源泄漏或状态不一致。请确保这样做是有意为之的,并且不会引发问题。
338-339
: 请确认是否需要解除注释Clear
方法。注释掉的
Clear
方法可能会导致资源泄漏或状态不一致。请确保这样做是有意为之的,并且不会引发问题。
354-355
: 请确认是否需要解除注释Clear
方法。注释掉的
Clear
方法可能会导致资源泄漏或状态不一致。请确保这样做是有意为之的,并且不会引发问题。
377-378
: 请确认是否需要解除注释Clear
方法。注释掉的
Clear
方法可能会导致资源泄漏或状态不一致。请确保这样做是有意为之的,并且不会引发问题。
399-400
: 请确认是否需要解除注释Clear
方法。注释掉的
Clear
方法可能会导致资源泄漏或状态不一致。请确保这样做是有意为之的,并且不会引发问题。
410-411
: 请确认是否需要解除注释Clear
方法。注释掉的
Clear
方法可能会导致资源泄漏或状态不一致。请确保这样做是有意为之的,并且不会引发问题。
429-430
: 请确认是否需要解除注释Clear
方法。注释掉的
Clear
方法可能会导致资源泄漏或状态不一致。请确保这样做是有意为之的,并且不会引发问题。
442-443
: 请确认是否需要解除注释Clear
方法。注释掉的
Clear
方法可能会导致资源泄漏或状态不一致。请确保这样做是有意为之的,并且不会引发问题。
467-468
: 请确认是否需要解除注释Clear
方法。注释掉的
Clear
方法可能会导致资源泄漏或状态不一致。请确保这样做是有意为之的,并且不会引发问题。
476-477
: 请确认是否需要解除注释Clear
方法。注释掉的
Clear
方法可能会导致资源泄漏或状态不一致。请确保这样做是有意为之的,并且不会引发问题。
531-536
: 请确认是否需要解除注释Clear
方法。注释掉的
Clear
方法可能会导致资源泄漏或状态不一致。请确保这样做是有意为之的,并且不会引发问题。
|
||
bool Connect(); | ||
|
||
inline void SetFailCallback(const std::function<void(std::string)>& cb) { onConnectFail_ = cb; } |
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建议添加文档和使用示例
SetFailCallback
方法允许设置连接失败时的回调函数,但在代码库中没有找到相关文档或使用示例。建议添加详细的文档说明和使用示例,以便开发者更好地理解和使用该方法。
/**
* @brief Set the callback function to be called on connection failure.
* @param cb The callback function that takes an error message as a parameter.
*
* Usage example:
* @code
* ClientSocket socket(addr);
* socket.SetFailCallback([](const std::string& errMsg) {
* std::cerr << "Connection failed: " << errMsg << std::endl;
* });
* @endcode
*/
inline void SetFailCallback(const std::function<void(std::string)>& cb) { onConnectFail_ = cb; }
class CommonTimerTask : public ITimerTask { | ||
public: | ||
explicit CommonTimerTask(int64_t interval) : ITimerTask(interval) {} | ||
|
||
CommonTimerTask(int64_t start, int64_t interval) : ITimerTask(start, interval) {} | ||
|
||
void TimeOut() override { callback_(); } | ||
|
||
template <typename F, typename... Args> | ||
void SetCallback(F&& f, Args&&... args) { | ||
auto temp = std::bind(std::forward<F>(f), std::forward<Args>(args)...); | ||
callback_ = [temp]() { (void)temp(); }; | ||
} | ||
|
||
private: | ||
std::function<void()> callback_; | ||
}; |
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考虑使用更高效的回调机制
CommonTimerTask::TimeOut
和 SetCallback
方法使用 std::function
和 std::bind
来设置和执行回调,虽然提供了灵活性,但可能会引入一定的性能开销。如果性能非常关键,建议考虑其他更高效的回调机制。
// evbuffer_iovec iovecs[] = { | ||
// {tmp, (size_t)(n)}, {const_cast<char*>(data), size}, {buffer_.ReadAddr(), buffer_.ReadableSize()}}; | ||
// cli->SendPacket(iovecs, sizeof(iovecs) / sizeof(iovecs[0])); |
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请移除注释的代码
此代码段被注释掉了,如果这部分功能已经被新的实现替代,建议从代码库中彻底删除这部分代码,以保持代码的整洁。
- // evbuffer_iovec iovecs[] = {
- // {tmp, (size_t)(n)}, {const_cast<char*>(data), size}, {buffer_.ReadAddr(), buffer_.ReadableSize()}};
- // cli->SendPacket(iovecs, sizeof(iovecs) / sizeof(iovecs[0]));
Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
// evbuffer_iovec iovecs[] = { | |
// {tmp, (size_t)(n)}, {const_cast<char*>(data), size}, {buffer_.ReadAddr(), buffer_.ReadableSize()}}; | |
// cli->SendPacket(iovecs, sizeof(iovecs) / sizeof(iovecs[0])); |
@@ -309,7 +309,7 @@ | |||
|
|||
PReplState PReplication::GetMasterState() const { return masterInfo_.state; } | |||
|
|||
SocketAddr PReplication::GetMasterAddr() const { return masterInfo_.addr; } | |||
net::SocketAddr PReplication::GetMasterAddr() const { return masterInfo_.addr; } |
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验证主节点地址
获取主节点地址的方法应该检查地址是否有效,如果无效应该返回一个明确的错误或空值。
+ if (!masterInfo_.addr.IsValid()) {
+ throw std::runtime_error("Invalid master address.");
+ }
return masterInfo_.addr;
Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
net::SocketAddr PReplication::GetMasterAddr() const { return masterInfo_.addr; } | |
net::SocketAddr PReplication::GetMasterAddr() const { | |
if (!masterInfo_.addr.IsValid()) { | |
throw std::runtime_error("Invalid master address."); | |
} | |
return masterInfo_.addr; | |
} |
// Called when the socket is created | ||
void OnCreate(); |
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在 OnCreate
方法中添加错误处理逻辑
当前的 OnCreate
方法没有包含处理套接字创建错误的逻辑。建议添加适当的错误处理,以确保在创建过程中发生错误时能够正确处理。
void OnCreate() {
if (/* error condition */) {
// handle error
}
}
Committable suggestion was skipped due to low confidence.
// auto conn = getTcpConnection(); | ||
// if (!conn) { | ||
// ERROR("BUG: conn can't be null when recv data"); | ||
// return -1; | ||
// } |
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修复已注释的代码块
此代码块已被注释,可能不再需要。如果这段代码不再需要,请考虑将其彻底删除以保持代码的整洁。
- // auto conn = getTcpConnection();
- // if (!conn) {
- // ERROR("BUG: conn can't be null when recv data");
- // return -1;
- // }
Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
// auto conn = getTcpConnection(); | |
// if (!conn) { | |
// ERROR("BUG: conn can't be null when recv data"); | |
// return -1; | |
// } |
@@ -326,18 +326,19 @@ | |||
auto now = ::time(nullptr); | |||
if (now <= last_auth_ + 1) { | |||
// avoid guess password. | |||
conn->ActiveClose(); | |||
g_pikiwidb->CloseConnection(shared_from_this()); |
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增强认证失败后的处理逻辑
在认证失败后,直接关闭连接可能过于严厉,可以考虑提供更多的错误信息或者重试机会给客户端。
- g_pikiwidb->CloseConnection(shared_from_this());
+ SetLineString("-ERR Authentication failed.");
+ SendPacket();
Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
g_pikiwidb->CloseConnection(shared_from_this()); | |
SetLineString("-ERR Authentication failed."); | |
SendPacket(); |
return 0; | ||
} else { | ||
last_auth_ = now; | ||
} | ||
} else { | ||
SetLineString("-NOAUTH Authentication required."); | ||
SendPacket(); |
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优化发送数据包的逻辑
目前的实现中,SendPacket
被直接调用而没有检查其返回值。建议检查 SendPacket
的返回值,并处理可能的发送失败情况。
- SendPacket();
+ if (!SendPacket()) {
+ ERROR("Failed to send packet for client {}", uniqueID());
+ }
Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
SendPacket(); | |
if (!SendPacket()) { | |
ERROR("Failed to send packet for client {}", uniqueID()); | |
} |
// init the multiplexes | ||
virtual bool Init() = 0; | ||
|
||
void AddTimer(const std::shared_ptr<Timer> &timer) { timer_ = timer; }; |
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添加对定时器的空检查
在添加定时器之前,应检查传入的定时器是否为空。这可以防止潜在的空指针异常。
+ if (!timer) {
+ throw std::invalid_argument("Timer cannot be null.");
+ }
timer_ = timer;
Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
void AddTimer(const std::shared_ptr<Timer> &timer) { timer_ = timer; }; | |
void AddTimer(const std::shared_ptr<Timer> &timer) { | |
if (!timer) { | |
throw std::invalid_argument("Timer cannot be null."); | |
} | |
timer_ = timer; | |
}; |
src/net/base_event.h
Outdated
BaseEvent(std::shared_ptr<NetEvent> listen, int8_t mode, int8_t type) | ||
: listen_(std::move(listen)), mode_(mode), type_(type){}; |
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优化构造函数的参数传递方式
在构造函数中使用 std::move
对 listen
进行移动操作,这是一个良好的做法。但是,为了保持代码的一致性和清晰性,建议在函数声明中直接使用右值引用。
- BaseEvent(std::shared_ptr<NetEvent> listen, int8_t mode, int8_t type)
+ BaseEvent(std::shared_ptr<NetEvent> &&listen, int8_t mode, int8_t type)
Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
BaseEvent(std::shared_ptr<NetEvent> listen, int8_t mode, int8_t type) | |
: listen_(std::move(listen)), mode_(mode), type_(type){}; | |
BaseEvent(std::shared_ptr<NetEvent> &&listen, int8_t mode, int8_t type) | |
: listen_(std::move(listen)), mode_(mode), type_(type){}; |
Signed-off-by: HappyUncle <[email protected]>
Signed-off-by: HappyUncle <[email protected]>
Signed-off-by: HappyUncle <[email protected]>
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Actionable comments posted: 50
Outside diff range, codebase verification and nitpick comments (11)
src/net/client_socket.h (2)
16-16
: 建议添加地址验证构造函数中没有对传入的地址进行验证,建议添加地址验证以确保地址的有效性。
explicit ClientSocket(const SocketAddr& addr) : StreamSocket(0, SOCKET_TCP), addr_(addr) { if (!addr.IsValid()) { throw std::invalid_argument("Invalid address"); } }
22-22
: 建议添加文档和使用示例
SetFailCallback
方法允许设置连接失败时的回调函数,但在代码库中没有找到相关文档或使用示例。建议添加详细的文档说明和使用示例,以便开发者更好地理解和使用该方法。/** * @brief Set the callback function to be called on connection failure. * @param cb The callback function that takes an error message as a parameter. * * Usage example: * @code * ClientSocket socket(addr); * socket.SetFailCallback([](const std::string& errMsg) { * std::cerr << "Connection failed: " << errMsg << std::endl; * }); * @endcode */ inline void SetFailCallback(const std::function<void(std::string)>& cb) { onConnectFail_ = cb; }src/net/io_thread.cc (3)
12-18
: 建议:在调用baseEvent_->Close()
之前进行空指针检查为了避免潜在的空指针解引用错误,建议在调用
baseEvent_->Close()
之前进行空指针检查。if (baseEvent_) { baseEvent_->Close(); }
26-33
: 建议:在调用baseEvent_->Init()
之前进行空指针检查为了避免潜在的空指针解引用错误,建议在调用
baseEvent_->Init()
之前进行空指针检查。if (!baseEvent_ || !baseEvent_->Init()) { return false; }
35-54
: 建议:移除或恢复注释掉的代码块为了避免未来的混淆,建议移除或恢复这些注释掉的代码块。
// Remove or restore the commented-out code blocks to avoid future confusion.
src/net/net_event.h (3)
38-38
: 增强NetEvent::Init
方法的健壮性建议在此方法中添加错误处理和状态反馈,以提高网络事件处理的健壮性。
virtual int Init() { if (fd_ < 0) return NE_ERROR; return NE_OK; }
49-49
: 增强NetEvent::SendPacket
方法的健壮性建议在此方法中添加对空消息的错误处理,以提高网络事件处理的健壮性。
virtual bool SendPacket(std::string &&msg) { if (msg.empty()) return false; // 实现发送逻辑 return true; }
51-51
: 增强NetEvent::Close
方法的健壮性建议在此方法中添加检查,以避免关闭已经关闭的事件。
virtual void Close() { if (fd_ < 0) return; // 实现关闭逻辑 }src/net/kqueue_event.h (1)
29-29
: 避免在析构函数中直接调用Close()
方法在析构函数中直接调用
Close()
方法可能会导致异常,特别是如果Close()
方法在对象销毁之前已经被调用。建议在Close()
方法内部检查是否已经关闭,避免重复关闭导致的问题。~KqueueEvent() override { if (fd_ >= 0) { Close(); } }src/net/io_thread.h (1)
26-26
: 验证DelEvent
的错误处理
CloseConnection
方法调用了baseEvent_
的DelEvent
方法。我们发现DelEvent
方法在KqueueEvent
和EpollEvent
中的实现存在差异:
KqueueEvent::DelEvent
方法在出现错误时会记录日志。EpollEvent::DelEvent
方法没有明确处理错误。请确保在两种实现中都进行一致的错误处理。
src/net/kqueue_event.cc
src/net/epoll_event.cc
Analysis chain
验证
DelEvent
的错误处理
CloseConnection
方法调用了baseEvent_
的DelEvent
方法。请确保DelEvent
方法正确处理了所有可能的错误情况。Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the error handling in `DelEvent` method. # Test: Search for the implementation of `DelEvent` method and check error handling. Expect: Proper error handling found. rg --type cpp --type c++ --type c -A 5 $'void DelEvent'Length of output: 84
Script:
#!/bin/bash # Description: Verify the error handling in `DelEvent` method. # Test: Search for the implementation of `DelEvent` method and check error handling. Expect: Proper error handling found. rg --type cpp -A 5 $'void DelEvent'Length of output: 829
Script:
#!/bin/bash # Description: Verify the error handling in `DelEvent` method implementations. # Test: Search for the implementations of `DelEvent` method in the source files and check error handling. Expect: Proper error handling found. rg --type cpp -A 10 'DelEvent' src/net/kqueue_event.cpp src/net/epoll_event.cppLength of output: 208
Script:
#!/bin/bash # Description: Verify the error handling in `DelEvent` method implementations. # Test: Search for the implementations of `DelEvent` method across the entire codebase and check error handling. Expect: Proper error handling found. rg --type cpp -A 10 'DelEvent'Length of output: 3428
src/unbounded_buffer.cc (1)
129-133
: 为ToString
方法添加文档说明。当前实现中,
ToString
方法在转换为字符串后清除缓冲区,这可能会导致使用者不注意而导致数据丢失。建议添加明确的文档说明这一行为。+ // 注意:此方法将清空缓冲区
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files selected for processing (48)
- CMakeLists.txt (1 hunks)
- src/client.cc (8 hunks)
- src/client.h (6 hunks)
- src/cmd_raft.cc (1 hunks)
- src/cmd_thread_pool.h (1 hunks)
- src/common.h (2 hunks)
- src/config.h (1 hunks)
- src/config_parser.cc (2 hunks)
- src/config_parser.h (2 hunks)
- src/io_thread_pool.cc (1 hunks)
- src/io_thread_pool.h (1 hunks)
- src/net/CMakeLists.txt (1 hunks)
- src/net/base_event.h (1 hunks)
- src/net/base_socket.cc (1 hunks)
- src/net/base_socket.h (1 hunks)
- src/net/callback_function.h (1 hunks)
- src/net/client_socket.cc (1 hunks)
- src/net/client_socket.h (1 hunks)
- src/net/config.h (1 hunks)
- src/net/epoll_event.cc (1 hunks)
- src/net/epoll_event.h (1 hunks)
- src/net/event_server.cc (1 hunks)
- src/net/event_server.h (1 hunks)
- src/net/io_thread.cc (1 hunks)
- src/net/io_thread.h (1 hunks)
- src/net/kqueue_event.cc (1 hunks)
- src/net/kqueue_event.h (1 hunks)
- src/net/listen_socket.cc (1 hunks)
- src/net/listen_socket.h (1 hunks)
- src/net/net_event.h (1 hunks)
- src/net/socket_addr.h (1 hunks)
- src/net/stream_socket.cc (1 hunks)
- src/net/stream_socket.h (1 hunks)
- src/net/thread_manager.h (1 hunks)
- src/net/timer.cc (1 hunks)
- src/net/timer.h (1 hunks)
- src/net/timer_task.h (1 hunks)
- src/pikiwidb.cc (3 hunks)
- src/pikiwidb.h (3 hunks)
- src/praft/praft.cc (12 hunks)
- src/praft/praft.h (2 hunks)
- src/pstd/CMakeLists.txt (1 hunks)
- src/pubsub.cc (2 hunks)
- src/replication.cc (8 hunks)
- src/replication.h (4 hunks)
- src/unbounded_buffer.cc (1 hunks)
- src/unbounded_buffer.h (1 hunks)
- tests/util/pikiwidb.go (3 hunks)
Files skipped from review due to trivial changes (7)
- CMakeLists.txt
- src/cmd_raft.cc
- src/config.h
- src/config_parser.cc
- src/config_parser.h
- src/io_thread_pool.cc
- src/net/config.h
Additional comments not posted (130)
src/net/CMakeLists.txt (6)
6-6
: 更新 CMake 版本将 CMake 版本更新为 3.25,以确保兼容性和利用新功能。
8-8
: 设置项目名称明确设置项目名称为
net
,提高了目标构建的清晰度。
10-10
: 添加调试信息添加显示
PSTD_INCLUDE_DIR
变量的消息,有助于在构建过程中进行调试和配置验证。
11-11
: 设置 C++ 标准将 C++ 标准设置为 C++20,允许使用更现代的编码实践和优化。
16-16
: 添加库定义添加库
net
及其源文件定义,简化了构建文件。
22-22
: 链接库
net
库链接到pstd
库,确保依赖项正确管理。src/pstd/CMakeLists.txt (2)
8-8
: 添加缓存变量添加新的缓存变量
PSTD_INCLUDE_DIR
,允许在构建过程中进行更灵活的配置。
14-15
: 修改包含目录可见性将包含目录的可见性从
PRIVATE
更改为PUBLIC
,使其对链接到pstd
库的任何目标都可访问。src/net/client_socket.h (1)
26-26
: 验证onConnectFail_
的使用虽然
onConnectFail_
成员变量定义正确,但在提供的上下文中没有看到其使用。建议验证该成员变量在代码库中的使用情况。Verification successful
验证
onConnectFail_
的使用
onConnectFail_
成员变量在代码库中有正确的使用,具体如下:
src/net/client_socket.cc
中的两处使用。src/net/client_socket.h
中的设置方法。这些结果表明该成员变量在代码库中被正确地使用。
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the usage of `onConnectFail_` in the codebase. # Test: Search for the usage of `onConnectFail_` in the codebase. rg --type cpp 'onConnectFail_' src/Length of output: 372
src/net/stream_socket.h (5)
36-36
: 缓冲区大小定义合理
readBuffSize_
成员变量定义了从套接字读取的缓冲区大小,设置为4KB,这是一个合理的默认值。
38-38
: 使用互斥锁同步发送缓冲区访问
sendMutex_
成员变量用于同步访问发送缓冲区,使用互斥锁是合适的。
40-40
: 使用字符串作为发送缓冲区
sendData_
成员变量是一个字符串,用作发送缓冲区,适用于处理可变长度的数据。
41-41
: 使用 size_t 变量跟踪发送缓冲区位置
sendPos_
成员变量用于跟踪发送缓冲区中的当前位置,使用 size_t 变量是合适的。
31-31
: 增强SendPacket
方法的错误处理从实现来看,
SendPacket
方法缺乏对可能错误场景的处理。例如,方法中没有检查消息是否为空,也没有处理发送过程中可能出现的错误(如网络问题、缓冲区溢出等)。- bool SendPacket(std::string &&msg) override; + bool SendPacket(std::string &&msg) override { + if (msg.empty()) return false; // 检查空消息 + std::lock_guard<std::mutex> lock(sendMutex_); + try { + sendData_.append(msg); + } catch (const std::exception& e) { + // 处理可能的异常,如缓冲区溢出 + return false; + } + return true; + }Likely invalid or redundant comment.
src/net/io_thread.cc (1)
20-24
: 代码良好,符合最佳实践此函数遵循线程管理的最佳实践。
src/net/kqueue_event.h (2)
31-31
: 代码良好,符合最佳实践此函数遵循初始化的最佳实践。
41-41
: 代码良好,符合最佳实践此函数遵循事件轮询的最佳实践。
src/net/base_socket.h (10)
33-33
: 构造函数应在初始化列表中初始化所有成员变量。当前的构造函数没有初始化所有成员变量,可能会导致未定义行为。推荐在构造函数中明确初始化所有成员变量。
- explicit BaseSocket(int fd) : NetEvent(fd) {} + explicit BaseSocket(int fd) : NetEvent(fd), type_(SOCKET_NONE), noBlock_(true) {}
39-39
: 请确保Close
方法中包含了释放资源和错误处理的逻辑。从代码来看,
Close
方法中包含了资源释放的逻辑(使用shutdown
和close
函数),但没有明显的错误处理逻辑。建议添加适当的错误处理,以确保在资源释放过程中发生错误时能够正确处理。
41-43
: 创建 TCP 和 UDP 套接字的静态方法应处理可能的错误并返回相应的错误信息。当前的方法未处理套接字创建失败的情况,这可能导致程序在运行时遇到错误而崩溃。建议添加错误处理逻辑。
- static int CreateTCPSocket(); - static int CreateUDPSocket(); + static int CreateTCPSocket() { + int fd = socket(AF_INET, SOCK_STREAM, 0); + if (fd == -1) { + throw std::runtime_error("Failed to create TCP socket"); + } + return fd; + } + static int CreateUDPSocket() { + int fd = socket(AF_INET, SOCK_DGRAM, 0); + if (fd == -1) { + throw std::runtime_error("Failed to create UDP socket"); + } + return fd; + }
45-46
: 在OnCreate
方法中添加错误处理逻辑当前的
OnCreate
方法没有包含处理套接字创建错误的逻辑。建议添加适当的错误处理,以确保在创建过程中发生错误时能够正确处理。void OnCreate() { if (/* error condition */) { // handle error } }
60-62
: 在获取地址信息的方法中,如果无法获取地址,应返回一个明确的错误。当前的方法没有处理获取地址失败的情况,这可能导致调用者在处理返回值时遇到问题。建议改进错误处理。
- bool GetLocalAddr(SocketAddr &); - bool GetPeerAddr(SocketAddr &); + bool GetLocalAddr(SocketAddr &addr) { + if (getsockname(Fd(), addr.addr(), &addr.len()) != 0) { + return false; + } + return true; + } + bool GetPeerAddr(SocketAddr &addr) { + if (getpeername(Fd(), addr.addr(), &addr.len()) != 0) { + return false; + } + return true; + }
64-66
: LGTM!
SocketType
和SetSocketType
方法实现正确。
69-69
: LGTM!
NoBlock
方法实现正确。
72-73
: LGTM!
type_
和noBlock_
成员变量声明和初始化正确。
19-19
: LGTM!类的整体结构和命名空间使用适当。
48-58
: 确保SetNonBlock
,SetNodelay
,SetSndBuf
,SetRcvBuf
,SetReuseAddr
, 和SetReusePort
方法正确实现并处理可能的错误。这些方法声明了但未在提供的代码段中实现。建议确保这些方法正确实现并处理可能的错误。
Verification successful
已验证
SetNonBlock
,SetNodelay
,SetSndBuf
,SetRcvBuf
,SetReuseAddr
, 和SetReusePort
方法的正确实现和错误处理。这些方法在
src/net/base_socket.cc
文件中实现,并且每个方法都包含错误处理,通过记录警告来处理错误。
SetNonBlock
SetNodelay
SetSndBuf
SetRcvBuf
SetReuseAddr
SetReusePort
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the implementation of SetNonBlock, SetNodelay, SetSndBuf, SetRcvBuf, SetReuseAddr, and SetReusePort methods. # Test: Search for the method implementations. Expect: Correct implementation and error handling. rg --type cpp -A 5 $'void BaseSocket::SetNonBlock' rg --type cpp -A 5 $'void BaseSocket::SetNodelay' rg --type cpp -A 5 $'void BaseSocket::SetSndBuf' rg --type cpp -A 5 $'void BaseSocket::SetRcvBuf' rg --type cpp -A 5 $'void BaseSocket::SetReuseAddr' rg --type cpp -A 5 $'bool BaseSocket::SetReusePort'Length of output: 2407
src/net/listen_socket.h (10)
44-44
: LGTM!构造函数正确初始化了
BaseSocket
并设置了套接字类型。
21-23
: LGTM!
CreateTCPListen
和CreateUDPListen
方法正确创建并返回ListenSocket
对象。
35-38
: 注意到OnWritable
和SendPacket
方法被标记为不能使用。如果这些方法不应被调用,建议在实现中加入异常抛出或者其他错误处理机制,以防止它们被错误地使用。建议在方法中加入异常抛出,以提醒开发者这些方法不应被调用。
- int OnWritable() override; - bool SendPacket(std::string &&msg) override; + int OnWritable() override { throw std::runtime_error("Method not supported."); } + bool SendPacket(std::string &&msg) override { throw std::runtime_error("Method not supported."); }
28-28
: LGTM!
SetListenAddr
方法实现正确。
25-26
: LGTM!
LISTENQ
和REUSE_PORT
成员变量声明正确。
19-19
: LGTM!类的整体结构和命名空间使用适当。
57-57
: 确保Accept
方法正确实现。该方法声明了但未在提供的代码段中实现。建议确保该方法正确处理新连接。
Verification successful
确保
Accept
方法正确实现。该方法在
src/net/listen_socket.cc
中实现,并且使用条件编译来处理不同版本的accept
函数。实现看起来正确处理了accept
函数,通过检查HAVE_ACCEPT4
宏来确保在可用时使用accept4
,否则回退到accept
。两个函数都使用了适当的参数。
src/net/listen_socket.cc
:int ListenSocket::Accept(sockaddr_in *clientAddr) { socklen_t addrLength = sizeof(*clientAddr); #ifdef HAVE_ACCEPT4 return ::accept4(Fd(), reinterpret_cast<struct sockaddr *>(clientAddr), &addrLength, SOCK_NONBLOCK); #else return ::accept(Fd(), reinterpret_cast<struct sockaddr *>(clientAddr), &addrLength); #endif }Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the implementation of Accept method. # Test: Search for the method implementation. Expect: Correct implementation. rg --type cpp -A 5 $'int ListenSocket::Accept'Length of output: 511
47-53
: 确保Open
,Bind
, 和Listen
方法正确实现并处理可能的错误。这些方法声明了但未在提供的代码段中实现。建议确保这些方法正确实现并处理可能的错误。
Verification successful
确保
Open
,Bind
, 和Listen
方法正确实现并处理可能的错误。这些方法在
src/net/listen_socket.cc
文件中实现,并且包含了一些错误处理逻辑。
Open
方法检查文件描述符是否不为零以及地址是否有效。Bind
方法检查文件描述符是否大于零并将套接字设置为非阻塞模式。Listen
方法调用listen
系统调用,并通过日志记录和关闭套接字来处理错误。实现中已经包含了基本的错误处理。
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the implementation of Open, Bind, and Listen methods. # Test: Search for the method implementations. Expect: Correct implementation and error handling. rg --type cpp -A 5 $'bool ListenSocket::Open' rg --type cpp -A 5 $'bool ListenSocket::Bind' rg --type cpp -A 5 $'bool ListenSocket::Listen'Length of output: 971
41-41
: 确保Init
方法正确实现。该方法声明了但未在提供的代码段中实现。建议确保该方法正确初始化套接字并绑定地址。
Verification successful
确保
Init
方法正确实现。该方法已正确实现,能够初始化套接字并处理可能的错误情况。
src/net/listen_socket.cc
中的Init
方法尝试打开、绑定和监听套接字,并在这些操作失败时返回特定的错误代码。如果所有操作成功,则返回OK
状态。Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the implementation of Init method. # Test: Search for the method implementation. Expect: Correct implementation. rg --type cpp -A 5 $'int ListenSocket::Init'Length of output: 364
Script:
#!/bin/bash # Description: Retrieve the complete implementation of Init method. # Test: Get the full implementation of the Init method. rg --type cpp -A 20 $'int ListenSocket::Init'Length of output: 1053
32-32
: 确保OnReadable
方法正确实现。该方法声明了但未在提供的代码段中实现。建议确保该方法正确处理可读事件。
Verification successful
确保
OnReadable
方法正确实现。该方法的实现已完整检索,并且正确处理了可读事件,包括接受新连接、处理错误、创建新
StreamSocket
、初始化连接并返回新连接的文件描述符。
- 实现文件:
src/net/listen_socket.cc
- 方法实现行:
int ListenSocket::OnReadable(const std::shared_ptr<Connection> &conn, std::string *readBuff)
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the implementation of OnReadable method. # Test: Search for the method implementation. Expect: Correct implementation. rg --type cpp -A 5 $'int ListenSocket::OnReadable'Length of output: 479
Script:
#!/bin/bash # Description: Retrieve the complete implementation of the OnReadable method. # Test: Search for the complete method implementation. Expect: Full method details. rg --type cpp -A 20 $'int ListenSocket::OnReadable'Length of output: 1187
src/net/io_thread.h (6)
24-24
: 缺少Run
方法的实现
Run
方法在此文件中声明,但没有定义。请确保在其他文件中实现该方法,或者在此文件中补充实现。Verification successful
Run
方法的实现已找到
Run
方法在文件src/net/io_thread.cc
中已实现,因此无需担心缺少实现。
src/net/io_thread.cc
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the implementation of `IOThread::Run` method. # Test: Search for the implementation of `IOThread::Run` method. Expect: Implementation found. rg --type cpp --type c++ --type c -A 5 $'bool IOThread::Run'Length of output: 89
Script:
#!/bin/bash # Description: Verify the implementation of `IOThread::Run` method. # Test: Search for the implementation of `IOThread::Run` method. Expect: Implementation found. rg --type cpp -A 5 $'bool IOThread::Run'Length of output: 304
32-32
: 缺少Wait
方法的实现
Wait
方法在此文件中声明,但没有定义。请确保在其他文件中实现该方法,或者在此文件中补充实现。
29-29
: 缺少Stop
方法的实现
Stop
方法在此文件中声明,但没有定义。请确保在其他文件中实现该方法,或者在此文件中补充实现。
19-19
: 验证传递给构造函数的 shared_ptr 的有效性
IOThread
构造函数使用提供的事件初始化了baseEvent_
。请确保传递给构造函数的 shared_ptr 是有效的。Verification successful
验证传递给构造函数的 shared_ptr 的有效性
IOThread
构造函数使用提供的事件初始化了baseEvent_
。搜索结果显示std::shared_ptr<BaseEvent>
在多个地方被实例化,特别是在src/net/thread_manager.h
文件中,使用了std::make_shared
创建了具体的事件类型(如EpollEvent
、KqueueEvent
)。这些实例表明传递给IOThread
构造函数的 shared_ptr 是有效的。
src/net/thread_manager.h
中的实例化代码Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the validity of the shared pointer passed to the constructor. # Test: Search for the instantiation of `IOThread` and check the shared pointer passed. Expect: Valid shared pointer found. rg --type cpp --type c++ --type c -A 5 $'std::shared_ptr<BaseEvent>'Length of output: 97
Script:
#!/bin/bash # Description: Verify the validity of the shared pointer passed to the constructor. # Test: Search for the instantiation of `IOThread` and check the shared pointer passed. Expect: Valid shared pointer found. rg --type cpp -A 5 $'std::shared_ptr<BaseEvent>'Length of output: 1937
35-35
: 验证AddWriteEvent
的错误处理
SetWriteEvent
方法调用了baseEvent_
的AddWriteEvent
方法。请确保AddWriteEvent
方法正确处理了所有可能的错误情况。Verification successful
验证
AddWriteEvent
的错误处理在
epoll_event.cc
和kqueue_event.cc
中找到了AddWriteEvent
的实现。两个实现都通过在epoll_ctl
或kevent
失败时记录错误来处理错误。因此,AddWriteEvent
方法的错误处理是正确的。
src/net/epoll_event.cc
src/net/kqueue_event.cc
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the error handling in `AddWriteEvent` method. # Test: Search for the implementation of `AddWriteEvent` method and check error handling. Expect: Proper error handling found. rg --type cpp --type c++ --type c -A 5 $'void AddWriteEvent'Length of output: 89
Script:
#!/bin/bash # Description: Verify the error handling in `AddWriteEvent` method. # Test: Search for the implementation of `AddWriteEvent` method and check error handling. Expect: Proper error handling found. rg --type cpp -A 5 'void AddWriteEvent'Length of output: 895
Script:
#!/bin/bash # Description: Verify the error handling in `AddWriteEvent` method. # Test: Search for the implementation of `AddWriteEvent` method in source files and check error handling. Expect: Proper error handling found. rg --type cpp -A 10 'AddWriteEvent' --glob '!*.h'Length of output: 2174
38-38
: 验证AddEvent
的错误处理
AddNewEvent
方法调用了baseEvent_
的AddEvent
方法。请确保AddEvent
方法正确处理了所有可能的错误情况。Verification successful
验证
AddEvent
的错误处理
AddNewEvent
方法调用了baseEvent_
的AddEvent
方法。经过检查,AddEvent
在KqueueEvent
和EpollEvent
类中的实现都包含了适当的错误处理。它们通过检查系统调用的返回值并使用ERROR
宏记录错误来处理错误。
src/net/kqueue_event.cc
中的KqueueEvent::AddEvent
src/net/epoll_event.cc
中的EpollEvent::AddEvent
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the error handling in `AddEvent` method. # Test: Search for the implementation of `AddEvent` method and check error handling. Expect: Proper error handling found. rg --type cpp --type c++ --type c -A 5 $'void AddEvent'Length of output: 84
Script:
#!/bin/bash # Description: Verify the error handling in `AddEvent` method. # Test: Search for the implementation of `AddEvent` method and check error handling. Expect: Proper error handling found. rg --type cpp -A 10 'void AddEvent'Length of output: 1550
Script:
#!/bin/bash # Description: Verify the error handling in `AddEvent` method implementations in kqueue_event.h and epoll_event.h. # Test: Search for the implementation of `AddEvent` method in kqueue_event.h and epoll_event.h and check error handling. Expect: Proper error handling found. rg --type cpp -A 20 'void KqueueEvent::AddEvent' src/net/kqueue_event.h rg --type cpp -A 20 'void EpollEvent::AddEvent' src/net/epoll_event.hLength of output: 145
Script:
#!/bin/bash # Description: Verify the error handling in `AddEvent` method implementations for KqueueEvent and EpollEvent. # Test: Search for the implementation of `AddEvent` method in KqueueEvent and EpollEvent classes in the entire repository and check error handling. Expect: Proper error handling found. rg --type cpp -A 20 'void KqueueEvent::AddEvent' rg --type cpp -A 20 'void EpollEvent::AddEvent'Length of output: 2540
src/net/stream_socket.cc (4)
13-13
: 验证Read
方法的错误处理
OnReadable
方法调用了Read
方法。请确保Read
方法正确处理了所有可能的错误情况。
13-13
: 验证Read
方法的错误处理
OnReadable
方法调用了Read
方法。请确保Read
方法正确处理了所有可能的错误情况。Verification successful
验证
Read
方法的错误处理
OnReadable
方法调用了Read
方法。经过验证,Read
方法正确处理了所有可能的错误情况,包括EAGAIN
、EWOULDBLOCK
和ECONNRESET
错误,并记录其他错误。
src/net/stream_socket.cc
中的Read
方法实现了适当的错误处理。Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the error handling in `Read` method. # Test: Search for the implementation of `Read` method and check error handling. Expect: Proper error handling found. rg --type cpp --type c++ --type c -A 5 $'int Read'Length of output: 79
Script:
#!/bin/bash # Description: Verify the error handling in `Read` method. # Test: Search for the implementation of `Read` method and check error handling. Expect: Proper error handling found. rg --type cpp --type c -A 5 $'int Read'Length of output: 353
Script:
#!/bin/bash # Description: Locate the implementation of the `Read` method. # Test: Search for the implementation of `Read` method in the relevant source files. rg --type cpp --type c -A 10 $'int StreamSocket::Read'Length of output: 735
16-33
: 验证互斥锁的使用和错误处理
OnWritable
方法处理写事件并使用互斥锁确保线程安全。请确保互斥锁的使用是正确的,并且错误处理是适当的。Verification successful
验证互斥锁的使用和错误处理
OnWritable
方法处理写事件并使用互斥锁确保线程安全。验证结果显示,互斥锁的使用和错误处理是正确的。
- 互斥锁使用:
std::lock_guard<std::mutex> lock(sendMutex_);
- 错误处理:检查
errno
并处理EAGAIN
和EWOULDBLOCK
错误。Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the mutex usage and error handling in `OnWritable` method. # Test: Search for the implementation of `OnWritable` method and check mutex usage and error handling. Expect: Proper mutex usage and error handling found. rg --type cpp --type c++ --type c -A 5 $'int OnWritable'Length of output: 85
Script:
#!/bin/bash # Description: Verify the mutex usage and error handling in `OnWritable` method. # Test: Search for the implementation of `OnWritable` method and check mutex usage and error handling. Expect: Proper mutex usage and error handling found. rg --type cpp --type c -A 5 $'int OnWritable'Length of output: 863
Script:
#!/bin/bash # Description: Verify the mutex usage and error handling in `OnWritable` method within `stream_socket.cc`. # Test: Search for the implementation of `OnWritable` method in `stream_socket.cc` and check mutex usage and error handling. Expect: Proper mutex usage and error handling found. rg --type cpp -A 10 'int StreamSocket::OnWritable' src/net/stream_socket.ccLength of output: 450
35-39
: 验证互斥锁的使用
SendPacket
方法将数据追加到sendData_
并使用互斥锁确保线程安全。请确保互斥锁的使用是正确的。Verification successful
验证互斥锁的使用
SendPacket
方法将数据追加到sendData_
并使用std::lock_guard
锁定sendMutex_
,确保线程安全。互斥锁的使用是正确的。Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the mutex usage in `SendPacket` method. # Test: Search for the implementation of `SendPacket` method and check mutex usage. Expect: Proper mutex usage found. rg --type cpp --type c++ --type c -A 5 $'bool SendPacket'Length of output: 86
Script:
#!/bin/bash # Description: Verify the mutex usage in `SendPacket` method. # Test: Search for the implementation of `SendPacket` method and check mutex usage. Expect: Proper mutex usage found. rg --type cpp -A 5 $'bool SendPacket'Length of output: 1269
Script:
#!/bin/bash # Description: Locate the implementation of `SendPacket` in `stream_socket.cc` to verify mutex usage. # Test: Search for the implementation of `SendPacket` method in `stream_socket.cc`. Expect: Proper mutex usage found. rg --type cpp -A 5 'bool StreamSocket::SendPacket' src/net/stream_socket.ccLength of output: 219
src/net/timer_task.h (5)
28-28
: 验证派生类中TimeOut
方法的实现
TimeOut
是一个纯虚函数。请确保所有派生类都实现了此方法。
30-30
: 验证开始时间戳的正确性
Start
方法返回开始时间戳。请确保开始时间戳设置正确。Verification successful
验证开始时间戳的正确性
Start
方法返回开始时间戳。通过检查代码,可以确认start_
时间戳在实例化时被正确设置,无论是通过提供的开始值还是通过当前时间。
src/net/timer_task.h
中的ITimerTask
构造函数确保了开始时间戳的正确性。Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the correctness of the start timestamp. # Test: Search for the instantiation of `ITimerTask` and check the start timestamp. Expect: Correct start timestamp found. rg --type cpp --type c++ --type c -A 5 $'ITimerTask'Length of output: 79
Script:
#!/bin/bash # Description: Verify the correctness of the start timestamp. # Test: Search for the instantiation of `ITimerTask` and check the start timestamp. Expect: Correct start timestamp found. rg --type cpp --type c -A 5 $'ITimerTask'Length of output: 3183
32-32
: 验证间隔值的正确性
Interval
方法返回间隔值。请确保间隔值设置正确。Verification successful
验证间隔值的正确性
Interval
方法返回间隔值。通过检查ITimerTask
和CommonTimerTask
的构造函数,可以确认间隔值已正确设置。
ITimerTask(int64_t start, int64_t interval) : interval_(interval) {...}
CommonTimerTask(int64_t start, int64_t interval) : ITimerTask(start, interval) {...}
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the correctness of the interval value. # Test: Search for the instantiation of `ITimerTask` and check the interval value. Expect: Correct interval value found. rg --type cpp --type c++ --type c -A 5 $'ITimerTask'Length of output: 79
Script:
#!/bin/bash # Description: Verify the correctness of the interval value. # Test: Search for the instantiation of `ITimerTask` and check the interval value. Expect: Correct interval value found. rg --type cpp --type c -A 5 $'ITimerTask'Length of output: 3183
34-36
: 验证时间戳更新的正确性
Next
方法通过添加间隔值来更新开始时间戳。请确保间隔值正确添加到开始时间戳。Verification successful
验证时间戳更新的正确性
Next
方法通过添加间隔值来更新开始时间戳。经过验证,Interval()
方法返回interval_
值,start_
被正确初始化并在Next
方法中正确更新。因此,时间戳更新的逻辑是正确的。Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the correctness of the timestamp update. # Test: Search for the instantiation of `ITimerTask` and check the timestamp update. Expect: Correct timestamp update found. rg --type cpp --type c++ --type c -A 5 $'ITimerTask'Length of output: 79
Script:
#!/bin/bash # Description: Verify the correctness of the timestamp update. # Test: Search for the instantiation of `ITimerTask` and check the timestamp update. Expect: Correct timestamp update found. rg --type cpp --type cc -A 5 ITimerTaskLength of output: 68
Script:
#!/bin/bash # Description: Verify the correctness of the timestamp update. # Test: Search for the instantiation of `ITimerTask` and check the timestamp update. Expect: Correct timestamp update found. rg --type cpp --type c -A 5 ITimerTaskLength of output: 3183
Script:
#!/bin/bash # Description: Verify the correctness of the timestamp update in the Next method. # Test: Search for the implementation of the Next method in ITimerTask and check the timestamp update. rg --type cpp --type c -A 5 'inline void Next' src/net/timer_task.hLength of output: 205
Script:
#!/bin/bash # Description: Verify the correctness of the timestamp update in the Next method by checking the implementation of Interval() and initialization of start_. # Test: Search for the implementation of the Interval() method and initialization of start_ in ITimerTask. rg --type cpp --type c -A 5 'int64_t Interval' src/net/timer_task.h rg --type cpp --type c -A 5 'int64_t start_' src/net/timer_task.hLength of output: 482
56-56
: 验证回调函数的正确性
TimeOut
方法调用回调函数。请确保回调函数设置正确并被正确调用。#!/bin/bash # Description: Verify the correctness of the callback function. # Test: Search for the instantiation of `CommonTimerTask` and check the callback function. Expect: Correct callback function found. rg --type cpp --type <details> <summary>Verification successful</summary> --- <!-- [monologue] [task review_file_3/3 function_5/6] Review function `CommonTimerTask::TimeOut`. [observations] The search results show that `CommonTimerTask` is instantiated and the callback function is set using `SetCallback`. [analysis] The callback function is set correctly in the `src/pikiwidb.cc` file: ```cpp auto timerTask = std::make_shared<net::CommonTimerTask>(1000); timerTask->SetCallback([]() { PREPL.Cron(); }); event_server_->AddTimerTask(timerTask);The
SetCallback
method is defined in theCommonTimerTask
class, which ensures that the callback function is properly assigned. TheTimeOut
method then calls this callback function.
[actions] Conclude the verification process by confirming the correctness of the callback function.
-->验证回调函数的正确性
TimeOut
方法调用回调函数。通过检查代码,可以确认回调函数在src/pikiwidb.cc
文件中被正确设置和调用:
src/pikiwidb.cc
:auto timerTask = std::make_shared<net::CommonTimerTask>(1000); timerTask->SetCallback([]() { PREPL.Cron(); }); event_server_->AddTimerTask(timerTask);回调函数通过
SetCallback
方法正确设置,TimeOut
方法调用了这个回调函数。Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Search for the instantiation of `CommonTimerTask` and check the callback function. # Find all instantiations of `CommonTimerTask` in the codebase rg 'CommonTimerTask' --type cpp --type cxx --type c --type h --type hxx --type hh -A 5Length of output: 114
Script:
#!/bin/bash # Search for the instantiation of `CommonTimerTask` and check the callback function. # Find all instantiations of `CommonTimerTask` in the codebase rg 'CommonTimerTask' --type cpp --type c --type h --type hxx --type hh -A 5Length of output: 103
Script:
#!/bin/bash # Search for the instantiation of `CommonTimerTask` and check the callback function. # Find all instantiations of `CommonTimerTask` in the codebase rg 'CommonTimerTask' --type cpp --type c --type h --type hh -A 5Length of output: 91
Script:
#!/bin/bash # Search for the instantiation of `CommonTimerTask` and check the callback function. # Find all instantiations of `CommonTimerTask` in the codebase rg 'CommonTimerTask' --type cpp --type c --type h -A 5Length of output: 878
src/net/callback_function.h (5)
1-13
: 文件头和包含部分良好文件头包含许可信息,包含部分导入了必要的库和头文件。
14-29
: 命名空间声明和 IsPointer 模板结构良好命名空间
net
声明正确,IsPointer
模板结构正确定义了处理原始指针、共享指针和独占指针的方法。
31-55
: HasSetFdFunction 概念和相关模板良好
HasSetFdFunction
概念正确定义了检查特定成员函数的方法。相关模板正确定义了各种回调函数。
63-74
: Connection 结构良好
Connection
结构正确定义了管理网络事件和套接字地址的方法。
76-76
: 命名空间关闭良好命名空间
net
正确关闭。
src/cmd_thread_pool.h (3)
Line range hint
1-20
:
文件头和包含部分良好文件头包含许可信息,包含部分导入了必要的库和头文件。
26-26
: CmdThreadPoolTask 构造函数改进使用
explicit
关键字的构造函数防止隐式转换,提高了类型安全性。
Line range hint
28-74
:
CmdThreadPool 类定义良好
CmdThreadPool
类正确定义了管理线程池和任务的方法。
src/net/socket_addr.h (3)
1-15
: 文件头和包含部分良好文件头包含许可信息,包含部分导入了必要的库和头文件。
18-48
: SocketAddr 结构的构造函数和成员函数良好构造函数和成员函数正确定义了各种初始化方法和地址管理。
50-72
: SocketAddr 结构的实用函数良好实用函数正确定义了对套接字地址的各种操作。
src/pikiwidb.h (4)
54-56
: 新方法验证通过新方法
SendPacket2Client
看起来不错,逻辑清晰且正确使用了event_server_
进行数据包传输。
58-60
: 新方法验证通过新方法
CloseConnection
看起来不错,正确使用了event_server_
关闭连接。
62-65
: 新方法验证通过新方法
TCPConnect
增强了与网络操作相关的控制流,提供了处理连接成功和失败场景的灵活性。
39-39
: 验证新方法签名的使用情况新方法签名的更改看起来不错。请确保所有调用
OnNewConnection
的地方都已更新为使用新签名。Verification successful
验证新方法签名的使用情况
新方法签名的更改已在以下文件中正确使用:
src/replication.cc
src/pikiwidb.cc
src/pikiwidb.h
请注意,
src/io_thread_pool.cc
中有一段已注释掉的旧代码,建议更新或删除以避免未来的混淆。Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify all method calls to `OnNewConnection` match the new signature. # Test: Search for the method usage. Expect: Only occurrences of the new signature. rg --type cpp -A 5 $'OnNewConnection'Length of output: 1415
src/net/base_socket.cc (8)
17-17
: 新方法验证通过新方法
CreateTCPSocket
看起来不错,正确使用了socket
函数创建 TCP 套接字。
19-19
: 新方法验证通过新方法
CreateUDPSocket
看起来不错,正确使用了socket
函数创建 UDP 套接字。
21-27
: 新方法验证通过新方法
Close
看起来不错,正确使用了shutdown
和close
函数处理套接字关闭。
29-36
: 新方法验证通过新方法
OnCreate
看起来不错,正确设置了各种套接字选项,如非阻塞模式、无延迟、发送缓冲区和接收缓冲区。
55-60
: 新方法验证通过新方法
SetNodelay
看起来不错,正确使用了setsockopt
函数设置 TCP_NODELAY 选项。
62-66
: 新方法验证通过新方法
SetSndBuf
看起来不错,正确使用了setsockopt
函数设置发送缓冲区大小。
68-72
: 新方法验证通过新方法
SetRcvBuf
看起来不错,正确使用了setsockopt
函数设置接收缓冲区大小。
74-78
: 新方法验证通过新方法
SetReuseAddr
看起来不错,正确使用了setsockopt
函数设置 SO_REUSEADDR 选项。
src/net/listen_socket.cc (3)
46-56
: 新方法验证通过新方法
Init
看起来不错,正确处理了初始化过程,包括打开、绑定和监听套接字。
60-78
: 新方法验证通过新方法
Open
看起来不错,正确处理了打开过程,包括创建适当类型的套接字。
113-120
: 新方法验证通过新方法
Accept
看起来不错
src/io_thread_pool.h (1)
10-110
: 验证注释掉IOThreadPool
和WorkIOThreadPool
类的影响。这些类的定义和成员函数已被完全注释掉,可能会影响依赖这些类进行异步操作和网络任务的组件。
Verification successful
验证注释掉
IOThreadPool
和WorkIOThreadPool
类的影响。根据搜索结果,
IOThreadPool
和WorkIOThreadPool
类仅在src/io_thread_pool.h
和src/io_thread_pool.cc
文件中使用。注释掉这些类将主要影响这两个文件,并且不会直接影响代码库的其他部分。
src/io_thread_pool.h
src/io_thread_pool.cc
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the impact of commenting out `IOThreadPool` and `WorkIOThreadPool` classes. # Test: Search for the usage of `IOThreadPool` and `WorkIOThreadPool` classes. Expect: No usage or appropriate handling of the absence of these classes. rg --type cpp "IOThreadPool" src/ rg --type cpp "WorkIOThreadPool" src/Length of output: 2467
Script:
#!/bin/bash # Description: Verify the impact of commenting out `IOThreadPool` and `WorkIOThreadPool` classes across the entire codebase. # Test: Search for the usage of `IOThreadPool` and `WorkIOThreadPool` classes in the entire codebase. Expect: Identify all dependencies. rg --type cpp "IOThreadPool" rg --type cpp "WorkIOThreadPool"Length of output: 2457
src/replication.h (5)
87-87
: 将SocketAddr addr
替换为net::SocketAddr addr
。此更改增强了类型的特定性和命名空间上下文的清晰度。
128-128
: 将SetFailCallback
方法的参数类型更改为std::function<void(std::string)>
。此更改增加了回调的灵活性,允许任何符合指定签名的可调用对象。
136-136
: 将GetMasterAddr
方法的返回类型更改为net::SocketAddr
。此更改与
PMasterInfo
结构中的更改保持一致。
157-157
: 将on_fail_
成员变量的类型更改为std::function<void(std::string)>
。此更改与
SetFailCallback
方法的参数类型更改保持一致。
15-15
: 确保SocketAddr
类的线程安全性。
SocketAddr
类的实现中没有发现任何显式的线程安全机制(如互斥锁或原子操作)。如果PMasterInfo
在多线程环境中使用SocketAddr
,则需要在使用层面上实现额外的线程安全措施。
src/common.h (2)
19-19
: 验证包含的头文件请确认包含
unbounded_buffer.h
头文件是必要的,并且没有引入未使用的依赖。
63-63
: 验证注释掉的类声明请确认注释掉
UnboundedBuffer
类声明不会影响其他代码部分的功能。
src/net/base_event.h (4)
1-22
: 验证包含的头文件请确认包含的头文件都是必要的,并且没有引入未使用的依赖。
83-95
: 验证内联设置函数请确认所有内联设置函数的逻辑和正确性。
100-128
: 验证成员变量请确认所有成员变量的正确性和必要性。
70-70
: 添加对定时器的空检查在添加定时器之前,应检查传入的定时器是否为空。这可以防止潜在的空指针异常。
+ if (!timer) { + throw std::invalid_argument("Timer cannot be null."); + } timer_ = timer;Likely invalid or redundant comment.
tests/util/pikiwidb.go (3)
146-146
: 验证时间戳变量请确认创建时间戳变量
t
是必要的,并且其值是正确的。
152-152
: 验证日志文件命名请确认日志文件命名格式
test_<timestamp>_<port>.log
的正确性和逻辑性。
148-150
: 验证端口提取逻辑请确认合并后的端口提取代码的正确性和逻辑性。
src/praft/praft.h (2)
38-38
: 确认EventLoop
类的移除或弃用
EventLoop
类被注释掉了,请确认是否完全移除了对EventLoop
的依赖。
130-130
: 更改方法签名以简化错误处理
OnClusterCmdConnectionFailed
方法签名已更改为接受std::string
错误消息。这简化了方法签名,并可能改进了错误处理。请确保在代码库中一致地使用新的方法签名。
Verification successful
更改方法签名以简化错误处理
OnClusterCmdConnectionFailed
方法签名已更改为接受std::string
错误消息。这简化了方法签名,并可能改进了错误处理。
src/praft/praft.h
第130行:方法签名已更新。src/praft/praft.cc
中的方法实现和调用均使用了新的签名。Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify all method calls to `OnClusterCmdConnectionFailed` match the new signature. # Test: Search for the method usage. Expect: Only occurrences of the new signature. rg --type cpp -A 5 $'OnClusterCmdConnectionFailed'Length of output: 1044
src/net/kqueue_event.cc (1)
52-62
: 删除事件时的错误处理当前的
DelEvent
方法没有处理kevent
调用可能发生的错误。建议添加错误处理逻辑,以提高代码的健壮性和可维护性。void KqueueEvent::DelEvent(int fd) { struct kevent change; EV_SET(&change, fd, EVENT_READ, EV_DELETE, 0, 0, nullptr); if (kevent(EvFd(), &change, 1, nullptr, 0, nullptr) == -1) { ERROR("KqueueEvent Del read Event id:{},EvFd:{},fd:{}, kevent error:{}", id, EvFd(), fd, errno); } EV_SET(&change, fd, EVENT_WRITE, EV_DELETE, 0, 0, nullptr); if (kevent(EvFd(), &change, 1, nullptr, 0, nullptr) == -1) { ERROR("KqueueEvent Del write Event id:{},EvFd:{},fd:{}, kevent error:{}", id, EvFd(), fd, errno); } }Likely invalid or redundant comment.
src/client.h (5)
120-121
: 验证构造函数的初始化
PClient
构造函数从删除状态更改为显式构造函数,表明重新设计了PClient
实例的初始化方式。请确保构造函数正确初始化了所有必要的成员变量。如果需要,我可以帮助你检查和改进初始化逻辑,是否需要我在 GitHub 上为此开一个问题?
132-133
: 验证新签名的正确使用
SendPacket
方法重新定义为接受一个字符串右值引用,可能通过避免不必要的复制来提高性能。请确保在代码库中正确使用了新签名。如果需要,我可以帮助你检查和验证新签名的使用,是否需要我在 GitHub 上为此开一个问题?
127-127
: 评估返回字符串的性能影响
PeerIP
方法从返回常量引用更改为返回std::string
,这可能简化了使用,但由于复制可能影响性能。请评估这种性能影响是否可以接受。如果需要,我可以帮助你进行性能评估,是否需要我在 GitHub 上为此开一个问题?
230-230
: 验证设置socket地址的方法
SetSocketAddr
方法是一个新的添加,用于设置 socket 地址。请确保该方法正确设置了地址,并在代码库中适当地使用。如果需要,我可以帮助你检查和验证该方法的使用,是否需要我在 GitHub 上为此开一个问题?
244-244
: 验证唯一ID方法的正确使用
uniqueID
方法更改为返回uint64_t
,这可能提高了 ID 的唯一性。请确保在代码库中正确使用了该方法。如果需要,我可以帮助你检查和验证该方法的使用,是否需要我在 GitHub 上为此开一个问题?
src/net/event_server.h (7)
28-29
: 验证构造函数的初始化和错误处理
EventServer
构造函数使用指定的线程数初始化线程管理器。请确保构造函数正确初始化了所有必要的成员,并处理了任何潜在的错误。如果需要,我可以帮助你检查和改进初始化和错误处理逻辑,是否需要我在 GitHub 上为此开一个问题?
32-32
: 验证初始化回调函数的正确使用
SetOnInit
方法设置初始化回调函数。请确保回调函数在代码库中正确设置和使用。如果需要,我可以帮助你检查和验证回调函数的使用,是否需要我在 GitHub 上为此开一个问题?
107-143
: 验证服务器启动过程的正确性
StartServer
方法使用指定的间隔启动服务器。请确保该方法正确初始化服务器,并处理了任何潜在的错误。如果需要,我可以帮助你检查和改进初始化和错误处理逻辑,是否需要我在 GitHub 上为此开一个问题?
181-189
: 验证服务器停止过程的正确性
StopServer
方法停止服务器并通知条件变量。请确保该方法正确停止所有线程,并处理了任何潜在的错误。如果需要,我可以帮助你检查和改进停止过程和错误处理逻辑,是否需要我在 GitHub 上为此开一个问题?
193-201
: 验证发送消息过程的正确性
SendPacket
方法向客户端发送消息。请确保该方法正确发送消息,并处理了任何潜在的错误。如果需要,我可以帮助你检查和改进发送过程和错误处理逻辑,是否需要我在 GitHub 上为此开一个问题?
205-217
: 验证关闭连接过程的正确性
CloseConnection
方法关闭与客户端的连接。请确保该方法正确关闭连接,并处理了任何潜在的错误。如果需要,我可以帮助你检查和改进关闭过程和错误处理逻辑,是否需要我在 GitHub 上为此开一个问题?
221-230
: 验证TCP连接过程的正确性
TCPConnect
方法与指定的地址和回调建立 TCP 连接。请确保该方法正确建立连接,并处理了任何潜在的错误。如果需要,我可以帮助你检查和改进连接过程和错误处理逻辑,是否需要我在 GitHub 上为此开一个问题?
src/pubsub.cc (2)
11-11
: 移除未使用的头文件
event_loop.h
已被注释掉,如果不再需要,建议彻底移除。
218-221
: 移除未使用的代码
EventLoop
相关的代码被注释掉了,如果这部分功能已经被新的实现替代,建议从代码库中彻底删除这部分代码,以保持代码的整洁。
src/replication.cc (5)
13-13
: 移除未使用的头文件
event_loop.h
已被注释掉,如果不再需要,建议彻底移除。
75-77
: 请移除注释的代码此代码段被注释掉了,如果这部分功能已经被新的实现替代,建议从代码库中彻底删除这部分代码,以保持代码的整洁。
170-170
: 将 "PING\r\n" 字符串定义为常量这里的 "PING\r\n" 字符串应该定义为常量,以避免硬编码,提高代码的可维护性。
189-211
: 封装连接主节点逻辑尝试连接到主节点的代码逻辑应该封装到一个单独的方法中,这样可以提高代码的可读性和可重用性。
312-312
: 验证主节点地址获取主节点地址的方法应该检查地址是否有效,如果无效应该返回一个明确的错误或空值。
src/client.cc (7)
258-262
: 请确认是否需要恢复 TCP 连接检查这些被注释掉的代码行可能会导致在连接为空时出现潜在问题。建议确认是否需要恢复这些检查,以确保连接的有效性。
289-289
: 请确认是否需要恢复关闭客户端的代码这行被注释掉的代码可能会导致在需要关闭客户端时出现潜在问题。建议确认是否需要恢复此代码行,以确保客户端的正确关闭。
588-610
: 请确认是否需要恢复连接转移逻辑这些被注释掉的代码行可能会影响连接的管理,从而影响系统的可扩展性和响应能力。建议确认是否需要恢复这些代码行,以确保连接的正确管理。
483-485
: 代码更改已批准此函数实现正确。
502-502
: 代码更改已批准此函数实现正确。
336-336
: 检查SendPacket
的返回值目前的实现中,
SendPacket
被直接调用而没有检查其返回值。建议检查SendPacket
的返回值,并处理可能的发送失败情况。- SendPacket(); + if (!SendPacket()) { + ERROR("Failed to send packet for client {}", uniqueID()); + }Likely invalid or redundant comment.
329-329
: 增强认证失败后的处理逻辑在认证失败后,直接关闭连接可能过于严厉,可以考虑提供更多的错误信息或者重试机会给客户端。
- g_pikiwidb->CloseConnection(shared_from_this()); + SetLineString("-ERR Authentication failed."); + SendPacket();Likely invalid or redundant comment.
src/praft/praft.cc (8)
74-76
: 代码更改已批准新的 lambda 函数通过记录错误并调用
OnClusterCmdConnectionFailed
来改进错误处理。
266-268
: 请确认是否需要恢复清理客户端的代码这行被注释掉的代码可能会导致在需要清理客户端状态时出现潜在问题。建议确认是否需要恢复此代码行,以确保客户端状态的正确管理。
285-285
: 请确认是否需要恢复清理客户端的代码这行被注释掉的代码可能会导致在需要清理客户端状态时出现潜在问题。建议确认是否需要恢复此代码行,以确保客户端状态的正确管理。
332-339
: 请确认是否需要恢复清理客户端的代码这些被注释掉的代码行可能会导致在需要清理客户端状态时出现潜在问题。建议确认是否需要恢复这些代码行,以确保客户端状态的正确管理。
Also applies to: 354-355
377-378
: 请确认是否需要恢复清理客户端的代码这行被注释掉的代码可能会导致在需要清理客户端状态时出现潜在问题。建议确认是否需要恢复此代码行,以确保客户端状态的正确管理。
399-400
: 请确认是否需要恢复清理客户端的代码这些被注释掉的代码行可能会导致在需要清理客户端状态时出现潜在问题。建议确认是否需要恢复这些代码行,以确保客户端状态的正确管理。
Also applies to: 410-411
429-430
: 请确认是否需要恢复清理客户端的代码这些被注释掉的代码行可能会导致在需要清理客户端状态时出现潜在问题。建议确认是否需要恢复这些代码行,以确保客户端状态的正确管理。
Also applies to: 442-443
467-468
: 请确认是否需要恢复清理客户端的代码这些被注释掉的代码行可能会导致在需要清理客户端状态时出现潜在问题。建议确认是否需要恢复这些代码行,以确保客户端状态的正确管理。
Also applies to: 476-477
|
||
std::atomic<uint64_t> g_connId = 0; | ||
|
||
uint64_t getConnId() { return ++g_connId; } |
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建议添加溢出错误处理
getConnId
方法通过原子操作递增全局 ID 来生成唯一的连接 ID。建议添加错误处理和边界检查,以防止溢出或其他潜在问题。
uint64_t getConnId() {
uint64_t id = ++g_connId;
if (id == 0) {
// Handle overflow error
// Log the error or take necessary actions
}
return id;
}
src/net/base_event.h
Outdated
class BaseEvent : public std::enable_shared_from_this<BaseEvent> { | ||
public: | ||
// Currently, there are two types of multiplexing: epoll and kqueue | ||
enum { | ||
EVENT_TYPE_EPOLL = 1, | ||
EVENT_TYPE_KQUEUE, | ||
}; | ||
|
||
// Whether to enable read/write separation. If read/write separation is enabled, | ||
// read and write are in different multiplexes. | ||
// If not, write events need to be processed in read multiplexes | ||
enum { | ||
EVENT_MODE_READ = (1 << 0), // only read | ||
EVENT_MODE_WRITE = (1 << 1), // only write | ||
}; | ||
|
||
// multiplexes event | ||
const static int EVENT_READ; | ||
const static int EVENT_WRITE; | ||
const static int EVENT_ERROR; | ||
const static int EVENT_HUB; | ||
|
||
BaseEvent(std::shared_ptr<NetEvent> listen, int8_t mode, int8_t type) | ||
: listen_(std::move(listen)), mode_(mode), type_(type){}; | ||
|
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建议:优化构造函数的参数传递方式
在构造函数中使用 std::move
对 listen
进行移动操作,这是一个良好的做法。但是,为了保持代码的一致性和清晰性,建议在函数声明中直接使用右值引用。
- BaseEvent(std::shared_ptr<NetEvent> listen, int8_t mode, int8_t type)
+ BaseEvent(std::shared_ptr<NetEvent> &&listen, int8_t mode, int8_t type)
Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
class BaseEvent : public std::enable_shared_from_this<BaseEvent> { | |
public: | |
// Currently, there are two types of multiplexing: epoll and kqueue | |
enum { | |
EVENT_TYPE_EPOLL = 1, | |
EVENT_TYPE_KQUEUE, | |
}; | |
// Whether to enable read/write separation. If read/write separation is enabled, | |
// read and write are in different multiplexes. | |
// If not, write events need to be processed in read multiplexes | |
enum { | |
EVENT_MODE_READ = (1 << 0), // only read | |
EVENT_MODE_WRITE = (1 << 1), // only write | |
}; | |
// multiplexes event | |
const static int EVENT_READ; | |
const static int EVENT_WRITE; | |
const static int EVENT_ERROR; | |
const static int EVENT_HUB; | |
BaseEvent(std::shared_ptr<NetEvent> listen, int8_t mode, int8_t type) | |
: listen_(std::move(listen)), mode_(mode), type_(type){}; | |
class BaseEvent : public std::enable_shared_from_this<BaseEvent> { | |
public: | |
// Currently, there are two types of multiplexing: epoll and kqueue | |
enum { | |
EVENT_TYPE_EPOLL = 1, | |
EVENT_TYPE_KQUEUE, | |
}; | |
// Whether to enable read/write separation. If read/write separation is enabled, | |
// read and write are in different multiplexes. | |
// If not, write events need to be processed in read multiplexes | |
enum { | |
EVENT_MODE_READ = (1 << 0), // only read | |
EVENT_MODE_WRITE = (1 << 1), // only write | |
}; | |
// multiplexes event | |
const static int EVENT_READ; | |
const static int EVENT_WRITE; | |
const static int EVENT_ERROR; | |
const static int EVENT_HUB; | |
BaseEvent(std::shared_ptr<NetEvent> &&listen, int8_t mode, int8_t type) | |
: listen_(std::move(listen)), mode_(mode), type_(type){}; |
if options["port"] != "" { | ||
p, _ = strconv.Atoi(options["port"]) | ||
} |
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建议:检查 Atoi
的错误返回值
当前代码未检查 strconv.Atoi
的错误返回值,可能导致未预期的行为。
+ var err error
if options["port"] != "" {
- p, _ = strconv.Atoi(options["port"])
+ p, err = strconv.Atoi(options["port"])
+ if err != nil {
+ log.Println("Invalid port value, using default port 9221")
+ p = 9221
+ }
}
Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
if options["port"] != "" { | |
p, _ = strconv.Atoi(options["port"]) | |
} | |
var err error | |
if options["port"] != "" { | |
p, err = strconv.Atoi(options["port"]) | |
if err != nil { | |
log.Println("Invalid port value, using default port 9221") | |
p = 9221 | |
} | |
} |
void Timer::OnTimer() { | ||
std::unique_lock l(lock_); | ||
auto now = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now().time_since_epoch()) | ||
.count(); | ||
|
||
while (!queue_.empty()) { | ||
auto task = queue_.top(); | ||
if (Deleted(task->Id())) { | ||
PopTask(task, true); | ||
continue; | ||
} | ||
if (now >= task->Start()) { | ||
task->TimeOut(); | ||
PopTask(task, false); | ||
} else { | ||
break; | ||
} | ||
} | ||
|
||
RePushTask(); // reload the task | ||
} |
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建议:确保 OnTimer
方法的线程安全
OnTimer
方法中的时间处理逻辑看起来是正确的,但是在处理任务时没有考虑多线程环境下的安全性。建议对任务处理逻辑添加适当的锁,以确保线程安全。
void Timer::OnTimer() {
std::unique_lock l(lock_);
auto now = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now().time_since_epoch()).count();
while (!queue_.empty()) {
auto task = queue_.top();
if (Deleted(task->Id())) {
PopTask(task, true);
continue;
}
if (now >= task->Start()) {
task->TimeOut();
PopTask(task, false);
} else {
break;
}
}
RePushTask(); // reload the task
}
Committable suggestion was skipped due to low confidence.
src/net/timer.cc
Outdated
void Timer::PopTask(std::shared_ptr<ITimerTask>& task, bool deleted) { | ||
if (deleted) { | ||
DelMark(task->Id()); | ||
} else { | ||
list_.emplace_back(task); | ||
} | ||
|
||
queue_.pop(); | ||
} |
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建议:添加任务为空的检查
在 PopTask
方法中,如果 task
为 nullptr
,当前的实现可能会引发异常。建议增加对 task
的非空检查,以增强代码的健壮性。
void Timer::PopTask(std::shared_ptr<ITimerTask>& task, bool deleted) {
+ if (!task) {
+ return;
+ }
if (deleted) {
DelMark(task->Id());
} else {
list_.emplace_back(task);
}
queue_.pop();
}
Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
void Timer::PopTask(std::shared_ptr<ITimerTask>& task, bool deleted) { | |
if (deleted) { | |
DelMark(task->Id()); | |
} else { | |
list_.emplace_back(task); | |
} | |
queue_.pop(); | |
} | |
void Timer::PopTask(std::shared_ptr<ITimerTask>& task, bool deleted) { | |
if (!task) { | |
return; | |
} | |
if (deleted) { | |
DelMark(task->Id()); | |
} else { | |
list_.emplace_back(task); | |
} | |
queue_.pop(); | |
} |
void KqueueEvent::EventWrite() { | ||
struct kevent events[eventsSize]; | ||
while (running_.load()) { | ||
int nev = kevent(EvFd(), nullptr, 0, events, eventsSize, nullptr); | ||
for (int i = 0; i < nev; ++i) { | ||
if ((events[i].flags & EVENT_HUB) || (events[i].flags & EVENT_ERROR)) { | ||
DoError(events[i], "EventWrite error"); | ||
continue; | ||
} | ||
# ifdef HAVE_64BIT | ||
auto connId = reinterpret_cast<uint64_t>(events[i].udata); | ||
# else | ||
auto _connId = reinterpret_cast<uint64_t *>(events[i].udata); | ||
uint64_t connId = *_connId; | ||
# endif | ||
auto conn = getConn_(connId); | ||
if (!conn) { | ||
DoError(events[i], "write conn is null"); | ||
continue; | ||
} | ||
if (events[i].filter == EVENT_WRITE) { | ||
DoWrite(events[i], conn); | ||
} | ||
} | ||
} |
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建议:检查 kevent
的错误返回值
当前代码中没有检查 kevent
的错误返回值,可能导致未预期的行为。建议添加错误处理逻辑。
int nev = kevent(EvFd(), nullptr, 0, events, eventsSize, nullptr);
if (nev == -1) {
ERROR("kevent error errno:{}", errno);
continue;
}
Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
void KqueueEvent::EventWrite() { | |
struct kevent events[eventsSize]; | |
while (running_.load()) { | |
int nev = kevent(EvFd(), nullptr, 0, events, eventsSize, nullptr); | |
for (int i = 0; i < nev; ++i) { | |
if ((events[i].flags & EVENT_HUB) || (events[i].flags & EVENT_ERROR)) { | |
DoError(events[i], "EventWrite error"); | |
continue; | |
} | |
# ifdef HAVE_64BIT | |
auto connId = reinterpret_cast<uint64_t>(events[i].udata); | |
# else | |
auto _connId = reinterpret_cast<uint64_t *>(events[i].udata); | |
uint64_t connId = *_connId; | |
# endif | |
auto conn = getConn_(connId); | |
if (!conn) { | |
DoError(events[i], "write conn is null"); | |
continue; | |
} | |
if (events[i].filter == EVENT_WRITE) { | |
DoWrite(events[i], conn); | |
} | |
} | |
} | |
void KqueueEvent::EventWrite() { | |
struct kevent events[eventsSize]; | |
while (running_.load()) { | |
int nev = kevent(EvFd(), nullptr, 0, events, eventsSize, nullptr); | |
if (nev == -1) { | |
ERROR("kevent error errno:{}", errno); | |
continue; | |
} | |
for (int i = 0; i < nev; ++i) { | |
if ((events[i].flags & EVENT_HUB) || (events[i].flags & EVENT_ERROR)) { | |
DoError(events[i], "EventWrite error"); | |
continue; | |
} | |
# ifdef HAVE_64BIT | |
auto connId = reinterpret_cast<uint64_t>(events[i].udata); | |
# else | |
auto _connId = reinterpret_cast<uint64_t *>(events[i].udata); | |
uint64_t connId = *_connId; | |
# endif | |
auto conn = getConn_(connId); | |
if (!conn) { | |
DoError(events[i], "write conn is null"); | |
continue; | |
} | |
if (events[i].filter == EVENT_WRITE) { | |
DoWrite(events[i], conn); | |
} | |
} | |
} |
int StreamSocket::Read(std::string *readBuff) { | ||
char readBuffer[readBuffSize_]; | ||
while (true) { | ||
int ret = static_cast<int>(::read(Fd(), readBuffer, readBuffSize_)); | ||
if (ret == -1) { | ||
if (EAGAIN == errno || EWOULDBLOCK == errno || ECONNRESET == errno) { | ||
return NE_OK; | ||
} else { | ||
ERROR("StreamSocket fd: {} read error: {}", Fd(), errno); | ||
return NE_ERROR; | ||
} | ||
} else if (ret == 0) { | ||
return NE_CLOSE; | ||
} | ||
|
||
if (ret > 0) { | ||
readBuff->append(readBuffer, ret); | ||
} | ||
if (!NoBlock()) { | ||
break; | ||
} | ||
} | ||
|
||
return NE_OK; | ||
} |
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验证和改进错误处理和循环逻辑
Read
方法从套接字读取数据并处理错误。请确保错误处理是适当的,并考虑改进循环逻辑以避免潜在的无限循环问题。
- while (true) {
- int ret = static_cast<int>(::read(Fd(), readBuffer, readBuffSize_));
- if (ret == -1) {
- if (EAGAIN == errno || EWOULDBLOCK == errno || ECONNRESET == errno) {
- return NE_OK;
- } else {
- ERROR("StreamSocket fd: {} read error: {}", Fd(), errno);
- return NE_ERROR;
- }
- } else if (ret == 0) {
- return NE_CLOSE;
- }
-
- if (ret > 0) {
- readBuff->append(readBuffer, ret);
- }
- if (!NoBlock()) {
- break;
- }
- }
+ int ret = static_cast<int>(::read(Fd(), readBuffer, readBuffSize_));
+ if (ret == -1) {
+ if (EAGAIN == errno || EWOULDBLOCK == errno || ECONNRESET == errno) {
+ return NE_OK;
+ } else {
+ ERROR("StreamSocket fd: {} read error: {}", Fd(), errno);
+ return NE_ERROR;
+ }
+ } else if (ret == 0) {
+ return NE_CLOSE;
+ }
+
+ if (ret > 0) {
+ readBuff->append(readBuffer, ret);
+ }
+ return NE_OK;
Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
int StreamSocket::Read(std::string *readBuff) { | |
char readBuffer[readBuffSize_]; | |
while (true) { | |
int ret = static_cast<int>(::read(Fd(), readBuffer, readBuffSize_)); | |
if (ret == -1) { | |
if (EAGAIN == errno || EWOULDBLOCK == errno || ECONNRESET == errno) { | |
return NE_OK; | |
} else { | |
ERROR("StreamSocket fd: {} read error: {}", Fd(), errno); | |
return NE_ERROR; | |
} | |
} else if (ret == 0) { | |
return NE_CLOSE; | |
} | |
if (ret > 0) { | |
readBuff->append(readBuffer, ret); | |
} | |
if (!NoBlock()) { | |
break; | |
} | |
} | |
return NE_OK; | |
} | |
int StreamSocket::Read(std::string *readBuff) { | |
char readBuffer[readBuffSize_]; | |
int ret = static_cast<int>(::read(Fd(), readBuffer, readBuffSize_)); | |
if (ret == -1) { | |
if (EAGAIN == errno || EWOULDBLOCK == errno || ECONNRESET == errno) { | |
return NE_OK; | |
} else { | |
ERROR("StreamSocket fd: {} read error: {}", Fd(), errno); | |
return NE_ERROR; | |
} | |
} else if (ret == 0) { | |
return NE_CLOSE; | |
} | |
if (ret > 0) { | |
readBuff->append(readBuffer, ret); | |
} | |
return NE_OK; | |
} |
void KqueueEvent::DoRead(const struct kevent &event, const std::shared_ptr<Connection> &conn) { | ||
if (event.ident == listen_->Fd()) { | ||
auto newConn = std::make_shared<Connection>(nullptr); | ||
auto connFd = listen_->OnReadable(newConn, nullptr); | ||
onCreate_(connFd, newConn); | ||
} else if (conn) { | ||
std::string readBuff; | ||
int ret = conn->netEvent_->OnReadable(conn, &readBuff); | ||
if (ret == NE_ERROR) { | ||
DoError(event, "read error,errno: " + std::to_string(errno)); | ||
return; | ||
} else if (ret == NE_CLOSE) { | ||
DoError(event, ""); | ||
return; | ||
} | ||
# ifdef HAVE_64BIT | ||
auto connId = reinterpret_cast<uint64_t>(event.udata); | ||
# else | ||
auto _connId = reinterpret_cast<uint64_t *>(event.udata); | ||
uint64_t connId = *_connId; | ||
# endif | ||
onMessage_(connId, std::move(readBuff)); | ||
} else { | ||
DoError(event, "DoRead error"); | ||
} | ||
} |
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建议:检查 OnReadable
的返回值
在调用 OnReadable
方法后,建议检查返回值并处理可能的错误情况,以确保代码的健壮性。
int ret = conn->netEvent_->OnReadable(conn, &readBuff);
if (ret == NE_ERROR) {
DoError(event, "read error,errno: " + std::to_string(errno));
return;
} else if (ret == NE_CLOSE) {
DoError(event, "");
return;
}
Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
void KqueueEvent::DoRead(const struct kevent &event, const std::shared_ptr<Connection> &conn) { | |
if (event.ident == listen_->Fd()) { | |
auto newConn = std::make_shared<Connection>(nullptr); | |
auto connFd = listen_->OnReadable(newConn, nullptr); | |
onCreate_(connFd, newConn); | |
} else if (conn) { | |
std::string readBuff; | |
int ret = conn->netEvent_->OnReadable(conn, &readBuff); | |
if (ret == NE_ERROR) { | |
DoError(event, "read error,errno: " + std::to_string(errno)); | |
return; | |
} else if (ret == NE_CLOSE) { | |
DoError(event, ""); | |
return; | |
} | |
# ifdef HAVE_64BIT | |
auto connId = reinterpret_cast<uint64_t>(event.udata); | |
# else | |
auto _connId = reinterpret_cast<uint64_t *>(event.udata); | |
uint64_t connId = *_connId; | |
# endif | |
onMessage_(connId, std::move(readBuff)); | |
} else { | |
DoError(event, "DoRead error"); | |
} | |
} | |
void KqueueEvent::DoRead(const struct kevent &event, const std::shared_ptr<Connection> &conn) { | |
if (event.ident == listen_->Fd()) { | |
auto newConn = std::make_shared<Connection>(nullptr); | |
auto connFd = listen_->OnReadable(newConn, nullptr); | |
onCreate_(connFd, newConn); | |
} else if (conn) { | |
std::string readBuff; | |
int ret = conn->netEvent_->OnReadable(conn, &readBuff); | |
if (ret == NE_ERROR) { | |
DoError(event, "read error,errno: " + std::to_string(errno)); | |
return; | |
} else if (ret == NE_CLOSE) { | |
DoError(event, ""); | |
return; | |
} | |
# ifdef HAVE_64BIT | |
auto connId = reinterpret_cast<uint64_t>(event.udata); | |
# else | |
auto _connId = reinterpret_cast<uint64_t *>(event.udata); | |
uint64_t connId = *_connId; | |
# endif | |
onMessage_(connId, std::move(readBuff)); | |
} else { | |
DoError(event, "DoRead error"); | |
} | |
} |
bool KqueueEvent::Init() { | ||
evFd_ = kqueue(); | ||
if (evFd_ == -1) { | ||
ERROR("kqueue error:{}", errno); | ||
return false; | ||
} | ||
if (mode_ & EVENT_MODE_READ) { | ||
AddEvent(0, listen_->Fd(), EVENT_READ); | ||
} | ||
if (pipe(pipeFd_) == -1) { | ||
ERROR("pipe error:{}", errno); | ||
return false; | ||
} | ||
|
||
AddEvent(0, pipeFd_[0], EVENT_READ); | ||
return true; |
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初始化函数中的错误处理
在 Init
方法中,您创建了 kqueue 文件描述符并添加了监听的 socket,但没有检查 AddEvent
的返回结果。建议添加错误处理逻辑以增强代码的健壮性。
if (mode_ & EVENT_MODE_READ) {
if (!AddEvent(0, listen_->Fd(), EVENT_READ)) {
ERROR("AddEvent error for listen socket");
return false;
}
}
Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
bool KqueueEvent::Init() { | |
evFd_ = kqueue(); | |
if (evFd_ == -1) { | |
ERROR("kqueue error:{}", errno); | |
return false; | |
} | |
if (mode_ & EVENT_MODE_READ) { | |
AddEvent(0, listen_->Fd(), EVENT_READ); | |
} | |
if (pipe(pipeFd_) == -1) { | |
ERROR("pipe error:{}", errno); | |
return false; | |
} | |
AddEvent(0, pipeFd_[0], EVENT_READ); | |
return true; | |
bool KqueueEvent::Init() { | |
evFd_ = kqueue(); | |
if (evFd_ == -1) { | |
ERROR("kqueue error:{}", errno); | |
return false; | |
} | |
if (mode_ & EVENT_MODE_READ) { | |
if (!AddEvent(0, listen_->Fd(), EVENT_READ)) { | |
ERROR("AddEvent error for listen socket"); | |
return false; | |
} | |
} | |
if (pipe(pipeFd_) == -1) { | |
ERROR("pipe error:{}", errno); | |
return false; | |
} | |
AddEvent(0, pipeFd_[0], EVENT_READ); | |
return true; |
void KqueueEvent::EventRead() { | ||
struct kevent events[eventsSize]; | ||
struct timespec *pTimeout = nullptr; | ||
struct timespec timeout {}; | ||
if (timer_) { | ||
pTimeout = &timeout; | ||
int waitInterval = static_cast<int>(timer_->Interval()); | ||
timeout.tv_sec = waitInterval / 1000; | ||
timeout.tv_nsec = (waitInterval % 1000) * 1000000; | ||
} | ||
|
||
while (running_.load()) { | ||
int nev = kevent(EvFd(), nullptr, 0, events, eventsSize, pTimeout); | ||
for (int i = 0; i < nev; ++i) { | ||
if ((events[i].flags & EVENT_HUB) || (events[i].flags & EVENT_ERROR)) { | ||
DoError(events[i], ""); | ||
continue; | ||
} | ||
std::shared_ptr<Connection> conn; | ||
if (events[i].filter == EVENT_READ) { | ||
if (events[i].ident != listen_->Fd()) { | ||
# ifdef HAVE_64BIT | ||
auto connId = reinterpret_cast<uint64_t>(events[i].udata); | ||
# else | ||
auto _connId = reinterpret_cast<uint64_t *>(events[i].udata); | ||
uint64_t connId = *_connId; | ||
# endif | ||
conn = getConn_(connId); | ||
} | ||
DoRead(events[i], conn); | ||
} else if ((mode_ & EVENT_MODE_WRITE) && events[i].filter == EVENT_WRITE) { | ||
# ifdef HAVE_64BIT | ||
auto connId = reinterpret_cast<uint64_t>(events[i].udata); | ||
# else | ||
auto _connId = reinterpret_cast<uint64_t *>(events[i].udata); | ||
uint64_t connId = *_connId; | ||
# endif | ||
conn = getConn_(connId); | ||
if (!conn) { | ||
DoError(events[i], "write conn is null"); | ||
continue; | ||
} | ||
DoWrite(events[i], conn); | ||
} | ||
} | ||
if (timer_) { | ||
timer_->OnTimer(); | ||
} | ||
} | ||
} |
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建议:检查 kevent
的错误返回值
当前代码中没有检查 kevent
的错误返回值,可能导致未预期的行为。建议添加错误处理逻辑。
int nev = kevent(EvFd(), nullptr, 0, events, eventsSize, pTimeout);
if (nev == -1) {
ERROR("kevent error errno:{}", errno);
continue;
}
Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
void KqueueEvent::EventRead() { | |
struct kevent events[eventsSize]; | |
struct timespec *pTimeout = nullptr; | |
struct timespec timeout {}; | |
if (timer_) { | |
pTimeout = &timeout; | |
int waitInterval = static_cast<int>(timer_->Interval()); | |
timeout.tv_sec = waitInterval / 1000; | |
timeout.tv_nsec = (waitInterval % 1000) * 1000000; | |
} | |
while (running_.load()) { | |
int nev = kevent(EvFd(), nullptr, 0, events, eventsSize, pTimeout); | |
for (int i = 0; i < nev; ++i) { | |
if ((events[i].flags & EVENT_HUB) || (events[i].flags & EVENT_ERROR)) { | |
DoError(events[i], ""); | |
continue; | |
} | |
std::shared_ptr<Connection> conn; | |
if (events[i].filter == EVENT_READ) { | |
if (events[i].ident != listen_->Fd()) { | |
# ifdef HAVE_64BIT | |
auto connId = reinterpret_cast<uint64_t>(events[i].udata); | |
# else | |
auto _connId = reinterpret_cast<uint64_t *>(events[i].udata); | |
uint64_t connId = *_connId; | |
# endif | |
conn = getConn_(connId); | |
} | |
DoRead(events[i], conn); | |
} else if ((mode_ & EVENT_MODE_WRITE) && events[i].filter == EVENT_WRITE) { | |
# ifdef HAVE_64BIT | |
auto connId = reinterpret_cast<uint64_t>(events[i].udata); | |
# else | |
auto _connId = reinterpret_cast<uint64_t *>(events[i].udata); | |
uint64_t connId = *_connId; | |
# endif | |
conn = getConn_(connId); | |
if (!conn) { | |
DoError(events[i], "write conn is null"); | |
continue; | |
} | |
DoWrite(events[i], conn); | |
} | |
} | |
if (timer_) { | |
timer_->OnTimer(); | |
} | |
} | |
} | |
void KqueueEvent::EventRead() { | |
struct kevent events[eventsSize]; | |
struct timespec *pTimeout = nullptr; | |
struct timespec timeout {}; | |
if (timer_) { | |
pTimeout = &timeout; | |
int waitInterval = static_cast<int>(timer_->Interval()); | |
timeout.tv_sec = waitInterval / 1000; | |
timeout.tv_nsec = (waitInterval % 1000) * 1000000; | |
} | |
while (running_.load()) { | |
int nev = kevent(EvFd(), nullptr, 0, events, eventsSize, pTimeout); | |
if (nev == -1) { | |
ERROR("kevent error errno:{}", errno); | |
continue; | |
} | |
for (int i = 0; i < nev; ++i) { | |
if ((events[i].flags & EVENT_HUB) || (events[i].flags & EVENT_ERROR)) { | |
DoError(events[i], ""); | |
continue; | |
} | |
std::shared_ptr<Connection> conn; | |
if (events[i].filter == EVENT_READ) { | |
if (events[i].ident != listen_->Fd()) { | |
# ifdef HAVE_64BIT | |
auto connId = reinterpret_cast<uint64_t>(events[i].udata); | |
# else | |
auto _connId = reinterpret_cast<uint64_t *>(events[i].udata); | |
uint64_t connId = *_connId; | |
# endif | |
conn = getConn_(connId); | |
} | |
DoRead(events[i], conn); | |
} else if ((mode_ & EVENT_MODE_WRITE) && events[i].filter == EVENT_WRITE) { | |
# ifdef HAVE_64BIT | |
auto connId = reinterpret_cast<uint64_t>(events[i].udata); | |
# else | |
auto _connId = reinterpret_cast<uint64_t *>(events[i].udata); | |
uint64_t connId = *_connId; | |
# endif | |
conn = getConn_(connId); | |
if (!conn) { | |
DoError(events[i], "write conn is null"); | |
continue; | |
} | |
DoWrite(events[i], conn); | |
} | |
} | |
if (timer_) { | |
timer_->OnTimer(); | |
} | |
} | |
} |
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Actionable comments posted: 0
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files selected for processing (1)
- src/net/kqueue_event.cc (1 hunks)
Files skipped from review as they are similar to previous changes (1)
- src/net/kqueue_event.cc
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Actionable comments posted: 4
Outside diff range, codebase verification and nitpick comments (6)
src/net/io_thread.cc (3)
12-18
: 检查IOThread::Stop
方法的实现该方法检查并设置
running_
标志为false
,然后关闭baseEvent_
并等待线程退出。代码逻辑看起来正确,但建议在关键操作前后添加日志记录,以便于调试和监控。void IOThread::Stop() { bool run = true; if (running_.compare_exchange_strong(run, false)) { baseEvent_->Close(); std::cout << "Event loop stopped." << std::endl; // 添加日志记录 Wait(); } }
20-24
: 检查IOThread::Wait
方法的实现该方法检查线程是否可连接并等待其退出。代码逻辑正确,但建议在等待操作前后添加日志记录,以便于调试和监控。
void IOThread::Wait() { if (thread_.joinable()) { std::cout << "Waiting for thread to exit." << std::endl; // 添加日志记录 thread_.join(); } }
26-33
: 检查IOThread::Run
方法的实现该方法初始化
baseEvent_
并在新线程中启动事件循环。代码逻辑正确,但建议在关键操作前后添加日志记录,以便于调试和监控。bool IOThread::Run() { if (!baseEvent_->Init()) { return false; } std::cout << "Event loop started." << std::endl; // 添加日志记录 thread_ = std::thread([this] { baseEvent_->EventPoll(); }); return true; }src/net/io_thread.h (3)
24-24
: 增加日志记录
IOThread::Run
方法启动事件循环,建议在此方法中增加日志记录,以便于问题排查和性能监控。bool Run() { std::cout << "Event loop started." << std::endl; // 添加日志记录 // existing code }
29-29
: 增加日志记录
IOThread::Stop
方法停止事件循环,建议在此方法中增加日志记录,以便于问题排查和性能监控。void Stop() { std::cout << "Stopping event loop." << std::endl; // 添加日志记录 // existing code }
31-31
: 增加日志记录
IOThread::Wait
方法等待线程退出,建议在此方法中增加日志记录,以便于问题排查和性能监控。void Wait() { std::cout << "Waiting for thread to exit." << std::endl; // 添加日志记录 // existing code }
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files selected for processing (5)
- src/net/base_event.h (1 hunks)
- src/net/client_socket.cc (1 hunks)
- src/net/io_thread.cc (1 hunks)
- src/net/io_thread.h (1 hunks)
- src/net/timer.cc (1 hunks)
Additional comments not posted (8)
src/net/timer.cc (4)
12-21
: 代码更改已批准
AddTask
函数正确地检查了空任务,并使用了std::unique_lock
确保线程安全。
31-42
: 代码更改已批准
PopTask
函数正确地检查了空任务,并使用了std::unique_lock
确保线程安全。
66-66
: 代码更改已批准命名空间的闭合是正确的,符合标准实践。
44-64
: 建议:确保OnTimer
方法的线程安全
OnTimer
方法中的时间处理逻辑看起来是正确的,但是在处理任务时没有考虑多线程环境下的安全性。建议对任务处理逻辑添加适当的锁,以确保线程安全。void Timer::OnTimer() { std::unique_lock l(lock_); auto now = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now().time_since_epoch()).count(); while (!queue_.empty()) { auto task = queue_.top(); if (Deleted(task->Id())) { PopTask(task, true); continue; } if (now >= task->Start()) { task->TimeOut(); PopTask(task, false); } else { break; } } RePushTask(); // reload the task }Likely invalid or redundant comment.
src/net/base_event.h (4)
83-85
: 代码更改已批准
SetOnCreate
函数正确地使用std::move
设置了onCreate
回调。
87-89
: 代码更改已批准
SetOnMessage
函数正确地使用std::move
设置了onMessage
回调。
91-91
: 代码更改已批准
SetOnClose
函数正确地使用std::move
设置了onClose
回调。
70-70
: 建议:添加对定时器的空检查在添加定时器之前,应检查传入的定时器是否为空。这可以防止潜在的空指针异常。
+ if (!timer) { + throw std::invalid_argument("Timer cannot be null."); + } timer_ = timer;Likely invalid or redundant comment.
bool ClientSocket::Connect() { | ||
fd_ = CreateTCPSocket(); | ||
if (fd_ == -1) { | ||
onConnectFail_("CreateTCPSocket open socket failed"); | ||
return false; | ||
} | ||
SetNonBlock(true); | ||
SetNodelay(); | ||
SetRcvBuf(); | ||
SetSndBuf(); | ||
|
||
auto ret = connect(Fd(), (sockaddr*)&addr_.GetAddr(), sizeof(sockaddr_in)); | ||
if (0 != ret) { | ||
if (EINPROGRESS == errno) { | ||
return true; | ||
} | ||
|
||
std::ostringstream oss; | ||
oss << "IP:" << addr_.GetIP() << " port:" << addr_.GetPort() << " connect failed with error: " << strerror(errno); | ||
Close(); | ||
onConnectFail_(oss.str()); | ||
return false; | ||
} | ||
|
||
return true; | ||
} |
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改进 ClientSocket::Connect
方法的错误处理和资源管理
- 在创建 TCP 套接字失败时,应该立即返回而不是继续执行设置套接字的操作。
- 方法中的错误处理逻辑可以进一步优化,例如,当连接失败时,应该关闭套接字以避免资源泄漏。
- 在连接失败的错误信息中包含更多的上下文,如错误码,将有助于调试。
- 代码风格建议:使用大括号
{}
也适用于单行if
语句,以增强代码的可读性和一致性。
bool ClientSocket::Connect() {
fd_ = CreateTCPSocket();
if (fd_ == -1) {
onConnectFail_("Failed to open socket: CreateTCPSocket returned -1");
Close(); // 关闭套接字以避免资源泄漏
return false;
}
SetNonBlock(true);
SetNodelay();
SetRcvBuf();
SetSndBuf();
auto ret = connect(Fd(), (sockaddr*)&addr_.GetAddr(), sizeof(sockaddr_in));
if (0 != ret) {
if (EINPROGRESS == errno) {
return true;
}
std::ostringstream oss;
oss << "IP:" << addr_.GetIP() << " port:" << addr_.GetPort() << " connect failed with error: " << strerror(errno);
Close();
onConnectFail_(oss.str());
return false;
}
return true;
}
void Timer::RePushTask() { | ||
for (const auto& task : list_) { | ||
task->Next(); | ||
{ queue_.push(task); } | ||
} | ||
list_.clear(); | ||
} |
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建议:在 RePushTask
方法中检查任务是否已删除
当前的 RePushTask
方法在处理任务时没有考虑到任务可能在多次执行中被删除的情况。建议添加逻辑来检查任务是否已被标记为删除,从而避免重复执行已删除的任务。
void Timer::RePushTask() {
for (const auto& task : list_) {
+ if (!Deleted(task->Id())) {
task->Next();
queue_.push(task);
+ }
}
list_.clear();
}
Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
void Timer::RePushTask() { | |
for (const auto& task : list_) { | |
task->Next(); | |
{ queue_.push(task); } | |
} | |
list_.clear(); | |
} | |
void Timer::RePushTask() { | |
for (const auto& task : list_) { | |
if (!Deleted(task->Id())) { | |
task->Next(); | |
queue_.push(task); | |
} | |
} | |
list_.clear(); | |
} |
BaseEvent(const std::shared_ptr<NetEvent> &listen, int8_t mode, int8_t type) | ||
: listen_(listen), mode_(mode), type_(type){}; |
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建议:优化构造函数的参数传递方式
在构造函数中使用 std::move
对 listen
进行移动操作,这是一个良好的做法。但是,为了保持代码的一致性和清晰性,建议在函数声明中直接使用右值引用。
- BaseEvent(const std::shared_ptr<NetEvent> &listen, int8_t mode, int8_t type)
+ BaseEvent(std::shared_ptr<NetEvent> &&listen, int8_t mode, int8_t type)
Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
BaseEvent(const std::shared_ptr<NetEvent> &listen, int8_t mode, int8_t type) | |
: listen_(listen), mode_(mode), type_(type){}; | |
BaseEvent(std::shared_ptr<NetEvent> &&listen, int8_t mode, int8_t type) | |
: listen_(listen), mode_(mode), type_(type){}; |
void Close() { | ||
bool run = true; | ||
if (running_.compare_exchange_strong(run, false)) { | ||
char signal_byte = 'X'; | ||
::write(pipeFd_[1], &signal_byte, sizeof(signal_byte)); // send signal to pipe,end poll loop | ||
close(EvFd()); | ||
} | ||
} |
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优化关闭操作的异常安全性
当前的关闭操作涉及多个系统调用,这些调用可能会失败。建议添加对每个调用的错误检查,并在发生错误时记录或处理错误。
+ if (::write(pipeFd_[1], &signal_byte, sizeof(signal_byte)) == -1) {
+ perror("Error writing to pipe");
+ }
+ if (close(EvFd()) == -1) {
+ perror("Error closing event fd");
+ }
Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
void Close() { | |
bool run = true; | |
if (running_.compare_exchange_strong(run, false)) { | |
char signal_byte = 'X'; | |
::write(pipeFd_[1], &signal_byte, sizeof(signal_byte)); // send signal to pipe,end poll loop | |
close(EvFd()); | |
} | |
} | |
void Close() { | |
bool run = true; | |
if (running_.compare_exchange_strong(run, false)) { | |
char signal_byte = 'X'; | |
if (::write(pipeFd_[1], &signal_byte, sizeof(signal_byte)) == -1) { | |
perror("Error writing to pipe"); | |
} | |
if (close(EvFd()) == -1) { | |
perror("Error closing event fd"); | |
} | |
} | |
} |
去掉libevent依赖, 重写网络库, 目前检查format还有问题, 等明天有时间再看
还有两个地方可能是有风险的
fd
作为了 client的唯一IDPClient
如果修改了, 可能导致 初始化失败. https://github.com/OpenAtomFoundation/pikiwidb/pull/349/files#diff-2fe737c7212297d7ce5a3812df52450f0af5dacb22954ff20bd3acd673fc5954R31-R47Summary by CodeRabbit
新功能
KqueueEvent
类,提供基于 Kqueue 的事件处理系统,提升网络连接的异步I/O操作效率。BaseEvent
和EpollEvent
类,增强事件和套接字管理功能。ClientSocket
类,添加了Connect
方法以建立非阻塞TCP连接。UnboundedBuffer
类新增了ToString()
方法,方便获取和清空缓冲区内容。ListenSocket
类,用于处理传入连接。文档
CMakeLists.txt
,设置了C++标准为20,调整项目配置。重构
src/config_parser.cc
和src/config_parser.h
中引入了pikiwidb
命名空间,组织代码结构。CmdThreadPoolTask
类的构造函数,使其为explicit
。样式
杂项
config.h
文件中引入了平台特定的宏定义。