Skip to content

Commit

Permalink
[Keyboard] Add Viktus SP Mini (qmk#14069)
Browse files Browse the repository at this point in the history
Co-authored-by: Ryan <[email protected]>
Co-authored-by: Drashna Jaelre <[email protected]>
  • Loading branch information
3 people authored Aug 29, 2021
1 parent f87cd8e commit ef7fdee
Show file tree
Hide file tree
Showing 9 changed files with 581 additions and 0 deletions.
99 changes: 99 additions & 0 deletions keyboards/viktus/sp_mini/config.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,99 @@
/*
Copyright 2012 Jun Wako <[email protected]>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID 0x5644
#define PRODUCT_ID 0x534D
#define DEVICE_VER 0x0001
#define MANUFACTURER Viktus_Design
#define PRODUCT SP_Mini

/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 10
#define MATRIX_COLS 8


// wiring of each half
#define MATRIX_ROW_PINS { F0, B5, B4, D7, D6 }
#define MATRIX_COL_PINS { B6, C6, C7, D4, D2, D3, D5 } // no B7 on left hand
#define MATRIX_ROW_PINS_RIGHT { F0, B5, B4, D7, D6 }
#define MATRIX_COL_PINS_RIGHT { B6, C6, C7, D4, D2, D3, D5, B7 }


#define DIODE_DIRECTION COL2ROW

/* Split Defines */
#define SPLIT_USB_DETECT
#define MASTER_LEFT
#define USE_I2C

/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST

/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5


/* ws2812 RGB LED */
#define RGB_DI_PIN E6
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE

//#define RGBLIGHT_SPLIT
#define RGBLED_NUM 24 // Number of LEDs
#define RGBLED_SPLIT { 12, 12 }



#define ENCODERS_PAD_A {F4}
#define ENCODERS_PAD_B {F1}
//#define ENCODERS_PAD_A_RIGHT {F4}
//#define ENCODERS_PAD_B_RIGHT {F1}

#define ENCODER_RESOLUTIONS { 8, 8 }

/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/

/* disable debug print */
// #define NO_DEBUG

/* disable print */
// #define NO_PRINT

/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
85 changes: 85 additions & 0 deletions keyboards/viktus/sp_mini/info.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,85 @@
{
"keyboard_name": "sp_mini",
"url": "",
"maintainer": "jrfhoutx",
"width": 16,
"height": 5.5,
"layouts": {
"LAYOUT_all": {
"layout": [
{"x":0, "y":0},
{"x":1.25, "y":0},
{"x":2.25, "y":0},
{"x":3.25, "y":0},
{"x":4.25, "y":0},
{"x":5.25, "y":0},
{"x":6.25, "y":0},
{"x":7.75, "y":0},
{"x":8.75, "y":0},
{"x":9.75, "y":0},
{"x":10.75, "y":0},
{"x":11.75, "y":0},
{"x":12.75, "y":0},
{"x":13.75, "y":0},
{"x":15, "y":0},

{"x":0, "y":1.25},
{"label":"Esc", "x":1.25, "y":1.25},
{"label":"Q", "x":2.25, "y":1.25},
{"label":"W", "x":3.25, "y":1.25},
{"label":"E", "x":4.25, "y":1.25},
{"label":"R", "x":5.25, "y":1.25},
{"label":"T", "x":6.25, "y":1.25},
{"label":"Y", "x":7.75, "y":1.25},
{"label":"U", "x":8.75, "y":1.25},
{"label":"I", "x":9.75, "y":1.25},
{"label":"O", "x":10.75, "y":1.25},
{"label":"P", "x":11.75, "y":1.25},
{"label":"Delete", "x":12.75, "y":1.25},
{"label":"Back", "x":13.75, "y":1.25},
{"x":15, "y":1.25},

{"x":0, "y":2.25},
{"label":"Tab", "x":1.25, "y":2.25, "w":1.25},
{"label":"A", "x":2.5, "y":2.25},
{"label":"S", "x":3.5, "y":2.25},
{"label":"D", "x":4.5, "y":2.25},
{"label":"F", "x":5.5, "y":2.25},
{"label":"G", "x":6.5, "y":2.25},
{"label":"H", "x":8, "y":2.25},
{"label":"J", "x":9, "y":2.25},
{"label":"K", "x":10, "y":2.25},
{"label":"L", "x":11, "y":2.25},
{"label":"\"", "x":12, "y":2.25},
{"label":"Enter", "x":13, "y":2.25, "w":1.75},
{"x":15, "y":2.25},

{"x":0, "y":3.25},
{"label":"Shift", "x":1.25, "y":3.25, "w":1.75},
{"label":"Z", "x":3, "y":3.25},
{"label":"X", "x":4, "y":3.25},
{"label":"C", "x":5, "y":3.25},
{"label":"V", "x":6, "y":3.25},
{"label":"B", "x":7, "y":3.25},
{"label":"N", "x":8.5, "y":3.25},
{"label":"M", "x":9.5, "y":3.25},
{"label":"<", "x":10.5, "y":3.25},
{"label":">", "x":11.5, "y":3.25},
{"label":"Shift", "x":12.5, "y":3.25, "w":1.25},
{"label":"\u2191", "x":14, "y":3.5},

{"x":0, "y":4.25},
{"label":"Ctrl", "x":1.25, "y":4.25, "w":1.25},
{"label":"LAlt", "x":2.5, "y":4.25},
{"label":"LGUI", "x":3.5, "y":4.25},
{"label":"Fn1", "x":4.5, "y":4.25, "w":1.25},
{"label":"SPFn1", "x":5.75, "y":4.25, "w":2},
{"label":"BSFn2", "x":8.25, "y":4.25, "w":2.25},
{"label":"Alt", "x":10.5, "y":4.25, "w":1.25},
{"label":"Fn2", "x":11.75, "y":4.25},
{"label":"\u2190", "x":13, "y":4.5},
{"label":"\u2193", "x":14, "y":4.5},
{"label":"\u2192", "x":15, "y":4.5}]
}
}
}
128 changes: 128 additions & 0 deletions keyboards/viktus/sp_mini/keymaps/default/keymap.c
Original file line number Diff line number Diff line change
@@ -0,0 +1,128 @@
/* Copyright 2021 jrfhoutx
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#include QMK_KEYBOARD_H

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.


enum custom_layers {
_BASE,
_FN1,
_FN2,
_FN3,
};

enum custom_keycodes {
QWERTY = SAFE_RANGE,
};

#define KC_FN1 MO(_FN1)
#define KC_FN2 MO(_FN2)
#define SPFN1 LT(_FN1, KC_SPACE)
#define BSFN2 LT(_FN2, KC_BSPC)


const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_F24, _______, _______,
MO(1), KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL, KC_BSPC, _______,
MO(2), KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT, _______,
_______, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_UP,
_______, KC_LCTL, KC_LALT, KC_LGUI, KC_FN1, SPFN1, BSFN2, KC_RALT, KC_FN2, KC_LEFT, KC_DOWN, KC_RGHT
),

[_FN1] = LAYOUT_all(
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______,
_______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, KC_VOLU, KC_LBRC, KC_RBRC, KC_4, KC_5, KC_6, KC_SCLN, _______, _______,
_______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, KC_VOLD, KC_LCBR, KC_RCBR, KC_1, KC_2, KC_3, _______, KC_UP,
_______, _______, _______, _______, _______, _______, KC_DEL, KC_0, _______, KC_LEFT, KC_DOWN, KC_RGHT
),

[_FN2] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_UNDS, KC_PLUS, _______,
_______, _______, _______, _______, KC_INS, KC_PGUP, KC_HOME, _______, _______, _______, _______, KC_COLN, _______, _______,
_______, _______, _______, _______, KC_DEL, KC_PGDN, KC_END, _______, _______, _______, _______, _______, KC_UP,
_______, _______, _______, _______, _______, KC_DEL, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT
),

[_FN3] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_F24, _______, _______,
MO(1), KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL, KC_BSPC, _______,
MO(2), KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT, _______,
_______, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_UP,
_______, KC_LCTL, KC_LALT, KC_LGUI, KC_FN1, SPFN1, BSFN2, KC_RALT, KC_FN2, KC_LEFT, KC_DOWN, KC_RGHT
)

};

void keyboard_pre_init_user(void) {
setPinOutput(F5); // initialize F5 for LED
setPinOutput(F6); // initialize F6 for LED
setPinOutput(F7); // initialize F7 for LED

}

layer_state_t layer_state_set_user(layer_state_t state) {
writePinLow(F5);
writePinLow(F6);
writePinLow(F7);
switch (get_highest_layer(state)) {
case _FN1:
writePinHigh(F5);
break;
case _FN2:
writePinHigh(F6);
break;
case _FN3: // replace 'XXXX' with the layer or function name
writePinHigh(F7);
break;
case KC_F24:
writePinHigh(F7);
writePinHigh(F5);
writePinHigh(F6);
break;
}
return state;
}


bool spongebob_mode = false;
bool spongebob_case = false;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (spongebob_mode) {
switch(keycode) {
case KC_A...KC_Z:
if (record->event.pressed) {
(spongebob_case ^= 1) == 0 ? tap_code16(S(keycode)) : tap_code(keycode);
return false; break;
}
}
}
switch(keycode) {
case KC_F24:
if (record->event.pressed) {
spongebob_mode ^= 1;
}
return false; break;
}
return true;
}
Loading

0 comments on commit ef7fdee

Please sign in to comment.