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D3D11: _create2DTex() from shared surface. #3275

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@paroj paroj commented Jan 19, 2025

dropped Flush as you can get the device via getCustomAttribute("D3DDEVICE") and flush yourself

@paroj paroj added this to the 14.x milestone Jan 19, 2025
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@paroj Is it necessary to create another pull request because the CI Build/Linux failed?

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paroj commented Jan 20, 2025

no, I can fix this later.

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