refactor: break up inventory data #1351
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Before the different pages were all grouped together. For example weaponsInventory was a single object in the state. This meant if one item changed all 4 pages were updated.
The new system breaks the pages to each character (guardians and vault). It then does an eqaulity check to ensure only characters with changed data are updated.
Previously transfers could cause the UI to update and take up to 1 second to redraw everything. It seems the largest updates are now 250ms.