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envsimpoc2d

This is a 2D version of my other repository envsimpoc.

The intention of this project is to attempt to create a tile based map with environmental factors which could potentially be used in a game.

With the 3D POC that I created, I found the framerate to be quite difficult to keep constant and map generation to be slow. Ideally I would like this POC to be able to simulate a map of around 1000x1000 tiles.

Environmental Factors

Temperature

Heat transfer between tiles based upon a conductivity factor of the tile, 0 being not conductive at all and 1 being the most conductive.

Screenshots

Screenshot 1

Screenshot 2

Screenshot 3

Notes

Please note that this code is merely a proof of concept and as such should not be used for anything serious without some major refactoring first.

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