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ZoneHVAC:*: new Design Specification Multispeed Object fields #4964
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ZoneHVAC:*: new Design Specification Multispeed Object fields #4964
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I don't see any FT testing for this one?
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@jmarrec I didn't get too far on this PR yet. I sort of got tripped up on FT. Appears that for AirLoopHVACUnitarySystem, it FTs the UnitarySystemPerformanceMultispeed object, but also creates one if one doesn't exist. Under what conditions should we create one for ZoneHVACWaterToAirHeatPump and ZoneHVACTerminalUnitTVariableRefrigerantFlow?
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AirLoopHVACUnitarySystem I believe throws if you use multispeed / variable speed coils without a UnitarySystemPerformanceMultispeed object, hence why the FT creates one if needed.
I'm not 100% sure whether the VRF TU and the ZoneHVAC:WaterToAirHeatPump have the same behavior now. If so, we should create one in FT. In that case, should move the default creation to a helper function so we can reuse in other modules.
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oh, that's quite confusing, but it seems that this applies not to the coils but to the fans. The original NFP proposed a new object "FanPerformance:Multispeed", but apparently UnistarySystemPerformance:Multispeed was kept.
https://github.com/NREL/EnergyPlus/blob/develop/design/FY2023/NFP_MultispeedFans.md
My understanding is that this is purely optional, regardless of the coils you use for the ZoneHVAC:WAHP or ZoneHVAC:TU:VRF objects. We should probably make some dummy IDF tests to confirm. I'll ask the E+ dev team right now too.
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@jmarrec I stubbed UnitarySystemPerformance FT to handle additional coil types
CoilXXXWaterToAirHeatPumpEquationFit
,CoilXXXDXVariableRefrigerantFlow
, andCoilXXXDXVariableRefrigerantFlowFluidTemperatureControl
. But I'm a little unclear on how to determineNumberofSpeedsforXXX
. The speeds should not correspond to the coils, but to the supply fan? Are we going to need to create a new setter method for speeds on the UnitarySystemPerformance object?There was a problem hiding this comment.
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My earlier post was misleading I think. The object varies the fan airflow in conjunction with the heating/cooling capacity.
So Number of Speeds for Heating should match the heating coil number of speeds, when the coil does have speeds.
I don't think we need to create a UnitarySystemPerformance object for VRF / ZoneHVACWaterToAirHeatPump if they don't throw when one isn't present. In that case, we're just left translating whatever the user chose to specify.
Also, take
VRFMultispeedFan.idf
for eg. You have oneZoneHVAC:TerminalUnit:VariableRefrigerantFlow
(TU1
) object with someCOIL:Cooling:DX:VariableRefrigerantFlow
andCOIL:Heating:DX:VariableRefrigerantFlow
. These coils do not have speed-related fields. Yet there is a UnitarySystemPerformance assigned to it.There was a problem hiding this comment.
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I'm looking at
VRFMultispeedFan.idf
...Where does the "2" come from? Should this value be hardcoded when coil object types are
COIL:*:DX:VariableRefrigerantFlow
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That is arbitrary I believe.
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This is pointless here for the VRF object, because you don't have a way to set the number of Speeds during Heating/Cooling, and the VRF coils do not bear the requested information to autofill them.
Given what we see in
VRFMultispeedFan.idf
that means:<Heating|Cooling> Speed <N> Supply Air Flow Ratio
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Couple of things:
(1) I had noticed the "gap" on the heating/cooling speeds - that's why I had posed the question "Are we going to need to create a new setter method for speeds on the UnitarySystemPerformance object?" above.
(2) I thought you had said that the unitary system performance speeds in
VRFMultispeedFan.idf
were arbitrary?But generally speaking, yes, I agree that we should probably punt on this new feature until later.
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Unlike VRF, there are a varierty of coils when we can autofill the
Number of Speeds for <Heating|Cooling>
fields nor the<Heating|Cooling> Speed <N> Supply Air Flow Ratio
.One, or maybe the only one, where we cannot is the CoilHeatingWaterToAirHeatPumpEquationFit, and perhaps that's fine. I'm not 100% sure
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Please actually assign one and check that it's all good.
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Ok, AirLoopHVACUNitarySystem already clones / remove, so let's do the same