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Fix/elevation processing in rendering #224

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EMaksymenko
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Added globe.getElevationAtLocation() method to determine real (not-tsselated) elevation at specified location.
Fixed GL near clip distance calculation and limit Navigator to avoid camera below terrain.
Fixed lookAt position calculation for gestures to rotate around point on terrain (not at zero altitude point).
Add Elevation value output into exabple application.

WorldWindEarth#9
WorldWindEarth#10

@EMaksymenko EMaksymenko deleted the fix/elevation-processing-in-rendering branch April 19, 2019 20:39
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2 participants