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Suggestion: Multiplayer Server List Management #2053
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Sounds like a cool idea. It could also be able to launch and connect to the server directly -- where this option is available. |
The instances server list is in the server.dat file right? |
Indeed. |
This would probably prove helpful https://docs.gameapis.net/docs/mc/query for inside the client motd checking. |
That's some third party thing... I would rather do exactly what the game does. |
This needs to be implemented: http://wiki.vg/Server_List_Ping |
Another idea: Allow marking one of the servers as 'autoconnect'. If there is such a server, MultiMC would launch the instance with the options necessary for automatically connecting to the selected server. |
There should be an option to manage your multiplayer server list on a profile, with the options of importing and exporting as text or nbt (original server list format), plus the option to merge a server list file (text or nbt) into the already existing server list. Optionally, it could also ping the servers in the list for the MOTD and player counts.
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