Customize Unity3D inspector by attribute(such as Button, ReadOnly, HideIf etc.) and serializable dictionary.
- Provide some attributes to change original inspector.
- Foldout
- Rename
- HideIf
- ShowIf
- ReadOnly
- ValueDropdown
- InfoBox
- Button
- FilePath
- FolderPath
- MinMax
- SerializeReferenceSelector
- Serialize dictionary class to easy edit in inspector.
- Redraw
Vector4
andVector4Int
inspector.
- CommonAttributes
- SerializeReferenceSelector
- SerializableDictionary
- MinMax
- Vector4