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Map Fixes! #3195
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Merged
Map Fixes! #3195
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corrections officer locker fixed. 2961
QUARTERMASTER IS NOT A HEAD!
vacant commie's door id has been fixed so it can be locked. the maints door will not be.
qm is not a head. it was also missing an apc and air alarm. this has been corrected
qm is not a head.
fixes the prison. also changes to prison bitden area.
atmos door
whoops i goofed
plumber missing now found
Should be good once all testing completes. |
more maints fixes
This was referenced Sep 1, 2024
duplicate commissary lmao
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About The Pull Request
You thought I was done fixing map issues! THINK AGAIN KIDDO! We have issues on this github and we are gonna FIX IT. ITS DONE.
Fixes #2966
Fixes #3093
Fixes #2961
Fixes #2744
Fixes #2838
Fixes #3123
Fixes #2479
Fixes #2893
More to come!
Why It's Good For The Game
Map fixes are always good. Fixing exploits is good.
Changelog
🆑
fix: fixed solars on blueshift to wire correctly.
add: correctional officer lockers now require an id card. get buzzed, prisoner scum.
fix: swapped the empty industrial suit locker on blueshift for one with a loader MOD. now move crates, cargo.
fix: dumped the command livery for quartermaster on voidraptor. they are not command.
fix: blueshift qm office de-commanded.
add: air alarm and apc added to qm's office on blueshift.
fix: ouroboros qm office de-commanded.
fix: voidraptor atmos door now requires atmos perms. fuck off greytiders.
fix: icebox's BP office found its missing cables.
fix: plumbing constructor on meta now found.
fix: voidraptor "command maintenance" now is actually radshielded.
/:cl: