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[12:52:38] Runtime in code/datums/bodypart_overlays/mutant_bodypart_overlay.dm, line 69: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/cat while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible.
proc name: get image inner (/datum/bodypart_overlay/mutant/get_image_inner)
src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/cat)
call stack:
/datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/cat): get image inner(-33, the human chest (/obj/item/bodypart/chest))
/datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/cat): get secondary overlay(-33, the human chest (/obj/item/bodypart/chest))
the human chest (/obj/item/bodypart/chest): get limb icon(null)
Oliver Botan (/mob/living/carbon/human): update body parts(null)
the tail (/obj/item/organ/external/tail/cat): Insert(Oliver Botan (/mob/living/carbon/human), 1, 0)
the tail (/obj/item/organ/external/tail/cat): Insert(Oliver Botan (/mob/living/carbon/human), 1, 0)
the tail (/obj/item/organ/external/tail/cat): replace into(Oliver Botan (/mob/living/carbon/human))
Oliver Botan (/mob/living/carbon/human): bioscramble("bioscrambler anomaly")
the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2)
the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2)
Objects (/datum/controller/subsystem/processing/obj): fire(0)
Objects (/datum/controller/subsystem/processing/obj): fire(0)
Objects (/datum/controller/subsystem/processing/obj): ignite(0)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(2)
Master (/datum/controller/master): StartProcessing(0)
The text was updated successfully, but these errors were encountered:
Reporting client info: Client Information:
BYOND:515.1623
Key:dexee
Round ID:
3188
Testmerges:
Reproduction:
[12:52:38] Runtime in code/datums/bodypart_overlays/mutant_bodypart_overlay.dm, line 69: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/cat while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible.
proc name: get image inner (/datum/bodypart_overlay/mutant/get_image_inner)
src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/cat)
call stack:
/datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/cat): get image inner(-33, the human chest (/obj/item/bodypart/chest))
/datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/cat): get secondary overlay(-33, the human chest (/obj/item/bodypart/chest))
the human chest (/obj/item/bodypart/chest): get limb icon(null)
Oliver Botan (/mob/living/carbon/human): update body parts(null)
the tail (/obj/item/organ/external/tail/cat): Insert(Oliver Botan (/mob/living/carbon/human), 1, 0)
the tail (/obj/item/organ/external/tail/cat): Insert(Oliver Botan (/mob/living/carbon/human), 1, 0)
the tail (/obj/item/organ/external/tail/cat): replace into(Oliver Botan (/mob/living/carbon/human))
Oliver Botan (/mob/living/carbon/human): bioscramble("bioscrambler anomaly")
the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2)
the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2)
Objects (/datum/controller/subsystem/processing/obj): fire(0)
Objects (/datum/controller/subsystem/processing/obj): fire(0)
Objects (/datum/controller/subsystem/processing/obj): ignite(0)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(2)
Master (/datum/controller/master): StartProcessing(0)
The text was updated successfully, but these errors were encountered: