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v0.10

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@Moguri Moguri released this 22 Mar 02:50
· 111 commits to master since this release
  • Fix normals when using hardware skinning
  • Fix hardware skinning when using GLSL 120 shaders
  • Stop enabling the auto shader on TextNodes
  • Improve performance of get_all_casters()
  • Fix gl_FragColor warnings for shadow and tonemap shaders
  • Bundle shaders into a shader.py module when building wheels