Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Bandwidth issue 100kbps -> 2000kbps #1325

Closed
doomguy4 opened this issue Oct 10, 2015 · 8 comments
Closed

Bandwidth issue 100kbps -> 2000kbps #1325

doomguy4 opened this issue Oct 10, 2015 · 8 comments

Comments

@doomguy4
Copy link

When I use AM2 on my server with the following other mods bandwidth per user increases from ~150kbps to ~2000kbps

I have tested and confirmed this by removing AM2 seeing bandwidth drop then adding it back again and seeing it rise

1.7.10-dynamicswordskills-1.6.5.jar
304.ItemPhysic Full 1.2.1 mc1.7.10.jar
331.CreativeCore v1.3.4 mc1.7.10.jar
additionalpipes-4.6.1.jar
AdvancedMachinesAS-1.7.10.jar
AnimationAPI-1.7.10-1.2.4.jar
antiqueatlas-4.2.7-1.7.10.jar
appliedenergistics2-rv2-stable-10.jar
AquaticAbyss-1.7.10-1.1.1.jar
Aroma1997Core-1.7.10-1.0.2.15.jar
AromaBackup-1.7.10-0.0.0.5.jar
Artifacts-1.1.3.jar
autofood-59.0.0.jar
AutoSapling-1.1.jar
BattleTowers-1.7.10.zip
Baubles-1.7.10-1.0.1.10.jar
bdlib-1.9.2.104-mc1.7.10.jar
BetterAnvil-4.0.0.0-alpha-1.jar
betterrain-1.7.2-1.7.10_0.15.zip
BloodMagic-1.7.10-1.3.3-7.jar
Bookshelf-1.7.10-1.2.0.jar
Botania r1.7-221.jar
BowInfinityFix-1.7.10-rv0.jar
buildcraft-7.0.23.jar
Chisel2-2.5.1.44.jar
CodeChickenCore-1.7.10-1.0.7.47-universal.jar
CoFHCore-[1.7.10]3.0.3-303.jar
CoFHLib-[1.7.10]1.0.3-175.jar
ComputerCraft1.74.jar
connectedglass-59.0.2.jar
CustomMobSpawner 3.3.0.zip
CyanosLootableBodies-1.7.10-backport_1.3.6.jar
DeadlyWorld-1.7.10-1.0.2.jar
DeathCounter-5.0.0.jar
DoomlikeDungeons-1.8.7-MC1.7.10.jar
DragonAPI 1.7.10 V8g.jar
DrZharks MoCreatures Mod v6.3.1.zip
dungeonpack-1.7.10-1.0.jar
dynamictanks2-1.1.05.jar
EnchantingPlus-1.7.10-3.0.2-d.jar
EnderCore-1.7.10-0.1.0.23_beta.jar
endermanage-1.1.jar
endermanage-meddleapi-1.0.jar
EnhancedPortals_1.7.10-universal-3.0.12.jar
Et Futurum-1.4.2.jar
EvilCraft-1.7.10-0.8.9.jar
ExpandedRedstone 1.7.10 V8a.jar
extrabiomesxl_1.7.10-3.16.2.jar
Farseek-1.0.9.jar
Forge SSP SMP -0 Rotten Flesh HC 1.7.2 1.7.10.jar
Forge_GuiLibv1.0.7.2.zip
Galacticraft-Planets-1.7-3.0.12.357.jar
GalacticraftCore-1.7-3.0.12.357.jar
gilded-games-util.jar
GraviSuite-1.7.10-2.0.3.jar
Guide-API-1.7.10-1.0.1-20.jar
iChunUtil-4.2.2.jar
immibis-core-59.1.2.jar
industrialcraft-2-2.2.774-experimental.jar
legendgear-1.7.10-2.b.2.1.jar
liquid-xp-59.0.1.jar
MicdoodleCore-1.7-3.0.12.357.jar
MineTweaker3-1.7.10-3.0.10.jar
MobiusCore-1.2.5_1.7.10.jar
ModTweaker2-0.9.3.jar
ModularForcefieldSystem-1.7.10-3.0-ALPHA-7.jar
NaturalAbsorption-1.7.10-1.2.1.jar
NEIIntegration-MC1.7.10-1.0.12.jar
NewDunU V1.8.5.zip
NotEnoughItems-1.7.10-1.0.5.118-universal.jar
NotEnoughResources-1.7.10-0.1.0.106.jar
NOVA-2015-09-09-universal.jar
OreDictionaryConverter-1.6.1.jar
rancraftpenguins-1.7.10q.jar
ReactorCraft 1.7.10 V8f.jar
Revamp-1.3.1.jar
Ridiculous World-0.4.jar
roguelike-1.7.10-1.3.6.3.jar
RotaryCraft 1.7.10 V8g.jar
secretroomsmod-1.7.10-4.7.1.413.jar
Snow Golem 1.7.10-1.6.1.jar
SolarFlux-1.7.10-0.8b.jar
StalkerCreepers-1.7.10.zip
StevesWorkshop-0.5.1.jar
Streams-0.1.5.jar
Sync-4.0.0.jar
TallDoors-1.7.10-0.5.2.jar
TheErebus-0.3a.jar
Waila-1.5.10_1.7.10.jar
WAILA-features-1.7.10-0.0.5.jar
WailaHarvestability-mc1.7.x-1.1.2.jar
WAILAPlugins-MC1.7.10-0.1.2-21.jar
Waterproof 1.0-1.jar
weaponmod-1.14.3.jar
WholeTreeAxe-1.1.9-MC1.7.10.jar
witchery-1.7.10-0.24.1.jar
WR-CBE-1.7.10-1.4.1.9-universal.jar
Ztones-1.7.10-2.2.1.jar
[1.7.10] SimpleCore API v1.1.0.jar

@jjtParadox
Copy link
Contributor

Is the bandwidth increase present with just AM2 installed? Helps to know if it's specific to AM2 or if it's a mod interaction issue.

@doomguy4
Copy link
Author

With only AM2 and animation API Bandwidth it normal.
Here is a link to the private modpack I am using (its 160MB)
http://www.humenet.net/Minecraft/HumeMod1710k.zip

@jjtParadox
Copy link
Contributor

Hmm so some combination is causing bandwidth issues... What are you using to measure bandwidth?

@doomguy4
Copy link
Author

I am using Task Manager
Here is an image of the bandwidth issue http://www.humenet.net/Minecraft/Minecraft73468.png
New is with AM2, Old is without AM2

It fluctuates so much in New because I am hitting the upload bandwidth cap on my connection which causes a Netty exception when connection from outside, when connecting locally it is not an issue.

[22:02:29] [Netty IO #1/ERROR] [FML/]: NetworkDispatcher exception
java.io.IOException: An established connection was aborted by the software in your host machine
at sun.nio.ch.SocketDispatcher.writev0(Native Method) ~[?:1.8.0_51]
at sun.nio.ch.SocketDispatcher.writev(Unknown Source) ~[?:1.8.0_51]
at sun.nio.ch.IOUtil.write(Unknown Source) ~[?:1.8.0_51]
at sun.nio.ch.SocketChannelImpl.write(Unknown Source) ~[?:1.8.0_51]
at io.netty.channel.socket.nio.NioSocketChannel.doWrite(NioSocketChannel.java:249) ~[NioSocketChannel.class:?]
at io.netty.channel.AbstractChannel$AbstractUnsafe.flush0(AbstractChannel.java:680) [AbstractChannel$AbstractUnsafe.class:?]
at io.netty.channel.nio.AbstractNioChannel$AbstractNioUnsafe.forceFlush(AbstractNioChannel.java:266) [AbstractNioChannel$AbstractNioUnsafe.class:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:488) [NioEventLoop.class:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:447) [NioEventLoop.class:?]
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:341) [NioEventLoop.class:?]
at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:101) [SingleThreadEventExecutor$2.class:?]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_51]

@LemADEC
Copy link
Contributor

LemADEC commented Nov 10, 2015

did you check with Opis which packets are using up the bandwidth?
do you have a clean world with other mods blocks/entities nearby when testing?
Can you try without the ItemPhysic, Reika's and Opis mods (including their related libraries)?

@jjtParadox
Copy link
Contributor

This has most likely been resolved by #1348, but if it's still an issue we can still work on this.

@LemADEC
Copy link
Contributor

LemADEC commented Feb 5, 2016

yes, you can close this one, if it still happens we'll need fresh logs anyway :)

@jjtParadox
Copy link
Contributor

@kolatra could you close this one?

@kolatra kolatra closed this as completed Feb 12, 2016
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

4 participants