A recreation of UNO made with the Godot engine, for educational purposes.
- Local multiplayer up to as many players as you want
- All cards of a regular UNO deck
- Infinite deck
Check out the latest Windows release.
The game was made in Godot 3.5. You can download it here.
After cloning this repository, to edit the game, open Godot. In the Project Manager window, import and open the cloned project folder.
Even though it's a multiplayer game, the main game scene can be tested without having to connect
players to the lobby, by running the GameRoom.tscn
scene directly.
Although only your cards will be visible, you can play cards for other players in their respective turns, by hovering and clicking cards in their hands.
The desired amount of players and other parameters can be configured in the root
GameController
node.