Daunting Dungeon is a 2D sprite-based video game made using SDL2. It is available on Windows and Linux(X11, Wayland)
The goal of the game is to stay alive and kill as many enemies as possible. As the game goes on health items spawn less often, enemies spawn more frequently and become more aggressive.
Map tiles by 0x72: https://0x72.itch.io/dungeontileset-ii
Food item textures by Henry Software: https://henrysoftware.itch.io/pixel-food
Player character texture by Quintino Pixels: https://quintino-pixels.itch.io/cr-sprites?download
Fireball texture by kvsr: https://kvsr.itch.io/fireball-animation
Music by Trevor Lentz: https://opengameart.org/content/shots-fired
- Simple DirectMedia Layer: https://www.libsdl.org/download-2.0.php
- SDL_IMAGE: https://www.libsdl.org/projects/SDL_image/
- SDL_TTF: https://www.libsdl.org/projects/SDL_ttf/
- SDL_MIXER: https://www.libsdl.org/projects/SDL_mixer/