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Reviving DeviceOrientationControls for iPhone
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kevleyski committed Jul 29, 2024
1 parent 36345dd commit 181376f
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Showing 2 changed files with 89 additions and 81 deletions.
2 changes: 2 additions & 0 deletions src/plugin.js
Original file line number Diff line number Diff line change
Expand Up @@ -10,6 +10,7 @@ import OrbitOrientationContols from './orbit-orientation-controls.js';
import * as utils from './utils';
import CanvasPlayerControls from './canvas-player-controls';
import OmnitoneController from './omnitone-controller';
import DeviceOrientationControls from '../vendor/three/DeviceOrientationControls';

// WebXR related imports
import WebXRPolyfill from 'webxr-polyfill';
Expand Down Expand Up @@ -836,6 +837,7 @@ void main() {
}

this.controls3d = new OrbitOrientationContols(options);
this.device = new DeviceOrientationControls(this.camera);
this.canvasPlayerControls = new CanvasPlayerControls(this.player_, this.renderedCanvas, this.options_);
this.animationFrameId_ = this.requestAnimationFrame(this.animate_);
} else if (window.navigator.getVRDevices) {
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168 changes: 87 additions & 81 deletions vendor/three/DeviceOrientationControls.js
Original file line number Diff line number Diff line change
@@ -1,147 +1,153 @@
( function () {
import {
Euler,
EventDispatcher,
MathUtils,
Quaternion,
Vector3
} from '../../../build/three.module.js';

const _zee = new THREE.Vector3( 0, 0, 1 );
const _zee = new Vector3( 0, 0, 1 );
const _euler = new Euler();
const _q0 = new Quaternion();
const _q1 = new Quaternion( - Math.sqrt( 0.5 ), 0, 0, Math.sqrt( 0.5 ) ); // - PI/2 around the x-axis

const _euler = new THREE.Euler();
const _changeEvent = { type: 'change' };

const _q0 = new THREE.Quaternion();
class DeviceOrientationControls extends EventDispatcher {

const _q1 = new THREE.Quaternion( - Math.sqrt( 0.5 ), 0, 0, Math.sqrt( 0.5 ) ); // - PI/2 around the x-axis
constructor( object ) {

super();

const _changeEvent = {
type: 'change'
};
if ( window.isSecureContext === false ) {

class DeviceOrientationControls extends THREE.EventDispatcher {
console.error( 'THREE.DeviceOrientationControls: DeviceOrientationEvent is only available in secure contexts (https)' );

constructor( object ) {
}

super();
const scope = this;

if ( window.isSecureContext === false ) {
const EPS = 0.000001;
const lastQuaternion = new Quaternion();

console.error( 'THREE.DeviceOrientationControls: DeviceOrientationEvent is only available in secure contexts (https)' );
this.object = object;
this.object.rotation.reorder( 'YXZ' );

}
this.enabled = true;

const scope = this;
const EPS = 0.000001;
const lastQuaternion = new THREE.Quaternion();
this.object = object;
this.object.rotation.reorder( 'YXZ' );
this.enabled = true;
this.deviceOrientation = {};
this.screenOrientation = 0;
this.alphaOffset = 0; // radians
this.deviceOrientation = {};
this.screenOrientation = 0;

const onDeviceOrientationChangeEvent = function ( event ) {
this.alphaOffset = 0; // radians

scope.deviceOrientation = event;
const onDeviceOrientationChangeEvent = function ( event ) {

};
scope.deviceOrientation = event;

const onScreenOrientationChangeEvent = function () {
};

scope.screenOrientation = window.orientation || 0;
const onScreenOrientationChangeEvent = function () {

}; // The angles alpha, beta and gamma form a set of intrinsic Tait-Bryan angles of type Z-X'-Y''
scope.screenOrientation = window.orientation || 0;

};

const setObjectQuaternion = function ( quaternion, alpha, beta, gamma, orient ) {
// The angles alpha, beta and gamma form a set of intrinsic Tait-Bryan angles of type Z-X'-Y''

_euler.set( beta, alpha, - gamma, 'YXZ' ); // 'ZXY' for the device, but 'YXZ' for us
const setObjectQuaternion = function ( quaternion, alpha, beta, gamma, orient ) {

_euler.set( beta, alpha, - gamma, 'YXZ' ); // 'ZXY' for the device, but 'YXZ' for us

quaternion.setFromEuler( _euler ); // orient the device
quaternion.setFromEuler( _euler ); // orient the device

quaternion.multiply( _q1 ); // camera looks out the back of the device, not the top
quaternion.multiply( _q1 ); // camera looks out the back of the device, not the top

quaternion.multiply( _q0.setFromAxisAngle( _zee, - orient ) ); // adjust for screen orientation
quaternion.multiply( _q0.setFromAxisAngle( _zee, - orient ) ); // adjust for screen orientation

};
};

this.connect = function () {
this.connect = function () {

onScreenOrientationChangeEvent(); // run once on load
// iOS 13+
onScreenOrientationChangeEvent(); // run once on load

if ( window.DeviceOrientationEvent !== undefined && typeof window.DeviceOrientationEvent.requestPermission === 'function' ) {
// iOS 13+

window.DeviceOrientationEvent.requestPermission().then( function ( response ) {
if ( window.DeviceOrientationEvent !== undefined && typeof window.DeviceOrientationEvent.requestPermission === 'function' ) {

if ( response == 'granted' ) {
window.DeviceOrientationEvent.requestPermission().then( function ( response ) {

window.addEventListener( 'orientationchange', onScreenOrientationChangeEvent );
window.addEventListener( 'deviceorientation', onDeviceOrientationChangeEvent );
if ( response == 'granted' ) {

}
window.addEventListener( 'orientationchange', onScreenOrientationChangeEvent );
window.addEventListener( 'deviceorientation', onDeviceOrientationChangeEvent );

} ).catch( function ( error ) {
}

console.error( 'THREE.DeviceOrientationControls: Unable to use DeviceOrientation API:', error );
} ).catch( function ( error ) {

} );
console.error( 'THREE.DeviceOrientationControls: Unable to use DeviceOrientation API:', error );

} else {
} );

window.addEventListener( 'orientationchange', onScreenOrientationChangeEvent );
window.addEventListener( 'deviceorientation', onDeviceOrientationChangeEvent );
} else {

}
window.addEventListener( 'orientationchange', onScreenOrientationChangeEvent );
window.addEventListener( 'deviceorientation', onDeviceOrientationChangeEvent );

scope.enabled = true;
}

};
scope.enabled = true;

this.disconnect = function () {
};

window.removeEventListener( 'orientationchange', onScreenOrientationChangeEvent );
window.removeEventListener( 'deviceorientation', onDeviceOrientationChangeEvent );
scope.enabled = false;
this.disconnect = function () {

};
window.removeEventListener( 'orientationchange', onScreenOrientationChangeEvent );
window.removeEventListener( 'deviceorientation', onDeviceOrientationChangeEvent );

this.update = function () {
scope.enabled = false;

if ( scope.enabled === false ) return;
const device = scope.deviceOrientation;
};

if ( device ) {
this.update = function () {

const alpha = device.alpha ? THREE.MathUtils.degToRad( device.alpha ) + scope.alphaOffset : 0; // Z
if ( scope.enabled === false ) return;

const beta = device.beta ? THREE.MathUtils.degToRad( device.beta ) : 0; // X'
const device = scope.deviceOrientation;

const gamma = device.gamma ? THREE.MathUtils.degToRad( device.gamma ) : 0; // Y''
if ( device ) {

const orient = scope.screenOrientation ? THREE.MathUtils.degToRad( scope.screenOrientation ) : 0; // O
const alpha = device.alpha ? MathUtils.degToRad( device.alpha ) + scope.alphaOffset : 0; // Z

setObjectQuaternion( scope.object.quaternion, alpha, beta, gamma, orient );
const beta = device.beta ? MathUtils.degToRad( device.beta ) : 0; // X'

if ( 8 * ( 1 - lastQuaternion.dot( scope.object.quaternion ) ) > EPS ) {
const gamma = device.gamma ? MathUtils.degToRad( device.gamma ) : 0; // Y''

lastQuaternion.copy( scope.object.quaternion );
scope.dispatchEvent( _changeEvent );
const orient = scope.screenOrientation ? MathUtils.degToRad( scope.screenOrientation ) : 0; // O

}
setObjectQuaternion( scope.object.quaternion, alpha, beta, gamma, orient );

}
if ( 8 * ( 1 - lastQuaternion.dot( scope.object.quaternion ) ) > EPS ) {

};
lastQuaternion.copy( scope.object.quaternion );
scope.dispatchEvent( _changeEvent );

this.dispose = function () {
}

scope.disconnect();
}

};
};

this.connect();
this.dispose = function () {

}
scope.disconnect();

}
};

THREE.DeviceOrientationControls = DeviceOrientationControls;
this.connect();

} )();
}

}

export { DeviceOrientationControls };

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