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Advanced-TeamBalance - Alpha Release - 0.2

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@Mesharsky Mesharsky released this 22 Aug 15:23
· 27 commits to main since this release

Full Changelog: v.0.1-alpha...v.0.2-alpha

Trigger Balancing at Round End:

  • The balancing logic now triggers 1 second before the round actually ends, based on the round restart delay (mp_round_restart_delay).
  • Pre-move Validation: Ensures that a player is only moved if it won't cause the team sizes to exceed the MaxTeamSizeDifference. This should prevent situations where one team ends up with significantly more or fewer players than the other.