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Fix for assigning values to value types from array indexers
- Fix situations where you have a struct array like `Vector3[] vecArray;`and try to assign a value to the struct in that array like `vecArray[0].x = 4f;` now we copy the struct value back into the array if it's a value type. - Change name return to "UnknownType" on GetUdonTypeName when a name could not be found since UdonBehaviours will fail to return valid values from GetProgramVariable when they have not been enabled yet.
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