An UNO™-inspired real-time multiplayer card game made with Next.js and socket.io. Deployed at: https://getreal.crab.trade/
Thanks for the cards, but we'll take it from here
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A card game with custom pickup cards, multiple different decks, and rules that people actually play with.
Ever wondered why UNO doesn't have a +1000? Now, you can find out!
Rules:
- You can play multiple cards in one turn, given that they have the same number or symbol.
- You can stack pickups to avoid picking up and pushing it to the next person.
- Points? What are those? Winners are determined by order of finishing.
- There is no player limit in either direction. You can play solo if you want! Not sure why you'd do that though.
- Pickups don't skip player turns. The skip card exists for a reason.
Get Real offers several different decks to choose from:
First, clone the repository locally, and install all packages with yarn
. Afterwards, run yarn dev
to start up the development environment. After you're done, run yarn build
to build the production build, and yarn start
to start the production server.
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The original UNO:tm: deck with 112 cards. Nothing special here.
An expanded version of the original deck with 6 colors, numbers 0-16, wild numbers, +8s, and x2s.
A version of the normal Get Real with only 2 colors, 8 of each number, and +1s.
A very cursed deck. Includes 12 colors, +∞, french and german wild cards, and lots more. Contains 1571 cards in total.
A massive deck with equally massive pickup cards. Contains 161 colors (one for each named CSS color!), +∞, +1000, and other devastating cards.