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An UNO-style real-time online multiplayer card game with custom rules and cards (+100!).

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Get Real!

An UNO™-inspired real-time multiplayer card game made with Next.js and socket.io. Deployed at: https://getreal.crab.trade/

Thanks for the cards, but we'll take it from here

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A card game with custom pickup cards, multiple different decks, and rules that people actually play with.

Ever wondered why UNO doesn't have a +1000? Now, you can find out!

Rules:

  • You can play multiple cards in one turn, given that they have the same number or symbol.
  • You can stack pickups to avoid picking up and pushing it to the next person.
  • Points? What are those? Winners are determined by order of finishing.
  • There is no player limit in either direction. You can play solo if you want! Not sure why you'd do that though.
  • Pickups don't skip player turns. The skip card exists for a reason.

Get Real offers several different decks to choose from:

Self-Hosting / How to Run

First, clone the repository locally, and install all packages with yarn. Afterwards, run yarn dev to start up the development environment. After you're done, run yarn build to build the production build, and yarn start to start the production server. ``

Decks

Original

The original UNO:tm: deck with 112 cards. Nothing special here.

Get Real: Normal

An expanded version of the original deck with 6 colors, numbers 0-16, wild numbers, +8s, and x2s.

Speedrun

A version of the normal Get Real with only 2 colors, 8 of each number, and +1s.

Cursed

A very cursed deck. Includes 12 colors, +∞, french and german wild cards, and lots more. Contains 1571 cards in total.

Neverending

A massive deck with equally massive pickup cards. Contains 161 colors (one for each named CSS color!), +∞, +1000, and other devastating cards.

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An UNO-style real-time online multiplayer card game with custom rules and cards (+100!).

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