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update clearGameData #3877

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merged 1 commit into from
Mar 23, 2024
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kuronekochomusuke
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@kuronekochomusuke kuronekochomusuke commented Mar 10, 2024

  • reset shutdown
  • reset search lights
  • if entity has bap, default to bap

fixes MegaMek/megamek#4324

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codecov bot commented Mar 10, 2024

Codecov Report

Attention: Patch coverage is 40.00000% with 3 lines in your changes are missing coverage. Please review.

Project coverage is 10.62%. Comparing base (3ea1787) to head (4b34573).

Files Patch % Lines
MekHQ/src/mekhq/campaign/Campaign.java 40.00% 1 Missing and 2 partials ⚠️
Additional details and impacted files
@@            Coverage Diff            @@
##             master    #3877   +/-   ##
=========================================
  Coverage     10.62%   10.62%           
  Complexity     5472     5472           
=========================================
  Files           834      834           
  Lines        113887   113891    +4     
  Branches      17201    17202    +1     
=========================================
+ Hits          12097    12099    +2     
- Misses       100582   100583    +1     
- Partials       1208     1209    +1     

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Looks good to me.

@HammerGS HammerGS merged commit 80dfbd6 into MegaMek:master Mar 23, 2024
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HammerGS added a commit that referenced this pull request Mar 23, 2024
+ PR #3867: Adjusted Retirement TN and Payout Values
+ Fix #3877: MekHQ units aren't defaulting to active probes for sensors
+ Fix #1812: AtB/StratCon] Base Attack (Defender) Objective Changes
+ PR #3892: Corrected Typo in Mass Repair Dialog
@kuronekochomusuke kuronekochomusuke deleted the clearGameDataUpdates branch April 20, 2024 14:12
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MekHQ units aren't defaulting to active probes for sensors
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