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[0.50.01 Nightly] New contract has no camo or placeholder colour for Allies or Enemies #4895

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Tzahr opened this issue Sep 26, 2024 · 1 comment · Fixed by #4896
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7 tasks done

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@Tzahr
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Tzahr commented Sep 26, 2024

Prerequisites and Pre-Issue Checklist

  • I'm reporting the issue to the correct repository:

  • MegaMek

  • MegaMekLab

  • MekHQ

  • I've tested the issue against at least the latest MILESTONE version

  • I've asked on the MegaMek Discord about the error

  • I've reviewed the BattleTech rules and MekHQ documentation, and I've confirmed that something isn't working as intended.

  • I've searched the Github tracker and haven't found the issue listed

Severity *

Low (Minor/Nuisance): Minor glitches or cosmetic issues that don’t affect gameplay and occur rarely.

Brief Description *

When accepting a new contract on a new playthrough, enemy and allied forces generate without camouflage.
Before these would default to basic red/green colour.

image

Attached "camo" folder is a custom camo folder used in an external custom unit folder, provided in case it was related.

Steps to Reproduce

Can be reproduced easily by creating a new game, and accepting any contracy.
Edit Mission under the Briefing Tab will show both camouflages as missing.

Operating System *

Windows 11

Java Version *

21.0.3

MekHQ Suite Version *

Free Text (type manually)

Custom MekHQ Version

Nightly 0.50.01 - 6217756

Attach Files

camo.zip
mekhq.log
Yakima Test Pilots.zip

Final Checklist

  • I've checked to make sure that this issue has not already been filed
  • I'm reporting only one issue in this ticket for clarity and focus
@IllianiCBT
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Closing as resolved

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2 participants