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Feat/acar formations reintroduced #6407
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Sleet01
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MegaMek:master
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Scoppio:feat/acar-formations-reintroduced
Jan 15, 2025
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bd73b51
feat: fixing problems with force creation and formation setup, fixed …
Scoppio 8809502
feat: better naming for force conversion strategies
Scoppio 8eb119b
Merge branch 'master' into feat/acar-formations-reintroduced
Scoppio d625a40
Merge branch 'master' into feat/acar-formations-reintroduced
Scoppio e1a57a3
fix: conflict fixed
Scoppio d93be8f
fix: multiple small fixes for merges, reports and nullpointers
Scoppio 4c56576
feat: added cycle finder to stop infinite loops while recreating the …
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Original file line number | Diff line number | Diff line change |
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@@ -1,15 +1,16 @@ | ||
/* | ||
* Copyright (c) 2025 - The MegaMek Team. All Rights Reserved. | ||
* | ||
* This program is free software; you can redistribute it and/or modify it | ||
* under the terms of the GNU General Public License as published by the Free | ||
* Software Foundation; either version 2 of the License, or (at your option) | ||
* any later version. | ||
* This program is free software; you can redistribute it and/or modify it | ||
* under the terms of the GNU General Public License as published by the Free | ||
* Software Foundation; either version 2 of the License, or (at your option) | ||
* any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, but | ||
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY | ||
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | ||
* for more details. | ||
* | ||
* This program is distributed in the hope that it will be useful, but | ||
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY | ||
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | ||
* for more details. | ||
*/ | ||
package megamek.common.autoresolve.acar; | ||
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@@ -375,7 +376,7 @@ public List<TriggeredEvent> scriptedEvents() { | |
} | ||
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public boolean gameTimerIsExpired() { | ||
return getRoundCount() >= 1000; | ||
return getRoundCount() >= 20; | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. This should definitely be a constant, or a member, or something. There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Oh, I forgot about that |
||
} | ||
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private int getRoundCount() { | ||
|
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This should probably be a constant.