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allow ipv4 and 6 connections #246
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At this point (4dd5e12), I can create a host with no crashes, it shows up on play.mg, but it doesn't actually listen for connections:
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I squashed all my commits and did a little bit of clean-up. No crash when clicking "host game", but server can't broadcast (wrong So probably the next function to futz with will be |
I see the problem now. I just constructed the socket wrong (and probably removed too much of the old code). http://www.microhowto.info/howto/listen_for_and_accept_tcp_connections_in_c.html |
What's more likely is something like this fellow mentioned https://stackoverflow.com/a/7474120
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(closes #245)