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✨ MarlinUI for Ender 3 V2
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thinkyhead committed Jul 12, 2021
1 parent 1f38de7 commit 3fe1eb3
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Showing 521 changed files with 1,896 additions and 246 deletions.
6 changes: 6 additions & 0 deletions config/default/Configuration.h
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//
//#define DWIN_CREALITY_LCD

//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE

//
// Touch Screen Settings
//
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2 changes: 1 addition & 1 deletion config/default/Configuration_adv.h
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//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
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6 changes: 6 additions & 0 deletions config/examples/3DFabXYZ/Migbot/Configuration.h
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//
//#define DWIN_CREALITY_LCD

//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE

//
// Touch Screen Settings
//
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2 changes: 1 addition & 1 deletion config/examples/3DFabXYZ/Migbot/Configuration_adv.h
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Expand Up @@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
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6 changes: 6 additions & 0 deletions config/examples/ADIMLab/Gantry v1/Configuration.h
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Expand Up @@ -2733,6 +2733,12 @@
//
//#define DWIN_CREALITY_LCD

//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE

//
// Touch Screen Settings
//
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2 changes: 1 addition & 1 deletion config/examples/ADIMLab/Gantry v1/Configuration_adv.h
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Expand Up @@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
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6 changes: 6 additions & 0 deletions config/examples/ADIMLab/Gantry v2/Configuration.h
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Expand Up @@ -2733,6 +2733,12 @@
//
//#define DWIN_CREALITY_LCD

//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE

//
// Touch Screen Settings
//
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2 changes: 1 addition & 1 deletion config/examples/ADIMLab/Gantry v2/Configuration_adv.h
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Expand Up @@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
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6 changes: 6 additions & 0 deletions config/examples/AlephObjects/TAZ4/Configuration.h
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Expand Up @@ -2743,6 +2743,12 @@
//
//#define DWIN_CREALITY_LCD

//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE

//
// Touch Screen Settings
//
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2 changes: 1 addition & 1 deletion config/examples/AlephObjects/TAZ4/Configuration_adv.h
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Expand Up @@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
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6 changes: 6 additions & 0 deletions config/examples/Alfawise/U20-bltouch/Configuration.h
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Expand Up @@ -2802,6 +2802,12 @@
//
//#define DWIN_CREALITY_LCD

//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE

//
// Touch Screen Settings
//
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2 changes: 1 addition & 1 deletion config/examples/Alfawise/U20-bltouch/Configuration_adv.h
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Expand Up @@ -1723,7 +1723,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
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6 changes: 6 additions & 0 deletions config/examples/Alfawise/U20/Configuration.h
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Expand Up @@ -2804,6 +2804,12 @@
//
//#define DWIN_CREALITY_LCD

//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE

//
// Touch Screen Settings
//
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2 changes: 1 addition & 1 deletion config/examples/Alfawise/U20/Configuration_adv.h
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Expand Up @@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
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6 changes: 6 additions & 0 deletions config/examples/AliExpress/CL-260/Configuration.h
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//
//#define DWIN_CREALITY_LCD

//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE

//
// Touch Screen Settings
//
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6 changes: 6 additions & 0 deletions config/examples/AliExpress/UM2pExt/Configuration.h
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//
//#define DWIN_CREALITY_LCD

//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE

//
// Touch Screen Settings
//
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2 changes: 1 addition & 1 deletion config/examples/AliExpress/UM2pExt/Configuration_adv.h
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Expand Up @@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
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6 changes: 6 additions & 0 deletions config/examples/Anet/A2/Configuration.h
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Expand Up @@ -2734,6 +2734,12 @@
//
//#define DWIN_CREALITY_LCD

//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE

//
// Touch Screen Settings
//
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2 changes: 1 addition & 1 deletion config/examples/Anet/A2/Configuration_adv.h
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Expand Up @@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
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6 changes: 6 additions & 0 deletions config/examples/Anet/A2plus/Configuration.h
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//
//#define DWIN_CREALITY_LCD

//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE

//
// Touch Screen Settings
//
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2 changes: 1 addition & 1 deletion config/examples/Anet/A2plus/Configuration_adv.h
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Expand Up @@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
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6 changes: 6 additions & 0 deletions config/examples/Anet/A6/Configuration.h
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//
//#define DWIN_CREALITY_LCD

//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE

//
// Touch Screen Settings
//
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2 changes: 1 addition & 1 deletion config/examples/Anet/A6/Configuration_adv.h
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Expand Up @@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
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6 changes: 6 additions & 0 deletions config/examples/Anet/A8/Configuration.h
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//
//#define DWIN_CREALITY_LCD

//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE

//
// Touch Screen Settings
//
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2 changes: 1 addition & 1 deletion config/examples/Anet/A8/Configuration_adv.h
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Expand Up @@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
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6 changes: 6 additions & 0 deletions config/examples/Anet/A8plus/Configuration.h
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Expand Up @@ -2737,6 +2737,12 @@
//
//#define DWIN_CREALITY_LCD

//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE

//
// Touch Screen Settings
//
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2 changes: 1 addition & 1 deletion config/examples/Anet/A8plus/Configuration_adv.h
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Expand Up @@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
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6 changes: 6 additions & 0 deletions config/examples/Anet/A9/Configuration.h
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Expand Up @@ -2732,6 +2732,12 @@
//
//#define DWIN_CREALITY_LCD

//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE

//
// Touch Screen Settings
//
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2 changes: 1 addition & 1 deletion config/examples/Anet/A9/Configuration_adv.h
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Expand Up @@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
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6 changes: 6 additions & 0 deletions config/examples/Anet/E10/Configuration.h
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//
//#define DWIN_CREALITY_LCD

//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE

//
// Touch Screen Settings
//
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2 changes: 1 addition & 1 deletion config/examples/Anet/E10/Configuration_adv.h
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Expand Up @@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
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6 changes: 6 additions & 0 deletions config/examples/Anet/E16/BTT SKR 1.3/Configuration.h
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Expand Up @@ -2734,6 +2734,12 @@
//
//#define DWIN_CREALITY_LCD

//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE

//
// Touch Screen Settings
//
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2 changes: 1 addition & 1 deletion config/examples/Anet/E16/BTT SKR 1.3/Configuration_adv.h
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Expand Up @@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
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6 changes: 6 additions & 0 deletions config/examples/Anet/E16/Stock/Configuration.h
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Expand Up @@ -2734,6 +2734,12 @@
//
//#define DWIN_CREALITY_LCD

//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE

//
// Touch Screen Settings
//
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2 changes: 1 addition & 1 deletion config/examples/Anet/E16/Stock/Configuration_adv.h
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Expand Up @@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
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6 changes: 6 additions & 0 deletions config/examples/Anet/ET4+/Configuration.h
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Expand Up @@ -2771,6 +2771,12 @@
//
//#define DWIN_CREALITY_LCD

//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE

//
// Touch Screen Settings
//
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