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Merge pull request #119 from Noahkiq/master
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Change 'SE' to 'CE' in intro
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HugoBDesigner authored Oct 6, 2018
2 parents 9d0a507 + 42fe85b commit 4132516
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions intro.lua
Original file line number Diff line number Diff line change
Expand Up @@ -64,7 +64,7 @@ function intro_draw()

local a2 = math.max(0, (1-(introprogress-.5)/0.3))
love.graphics.setColor(0.6, 0.6, 0.6, a2)
properprint("loading mari0 se..", love.graphics.getWidth()/2-string.len("loading mari0 se..")*4*scale, love.graphics.getHeight()/2-170*logoscale-7*scale)
properprint("loading mari0 ce..", love.graphics.getWidth()/2-string.len("loading mari0 ce..")*4*scale, love.graphics.getHeight()/2-170*logoscale-7*scale)
love.graphics.setColor(0.2, 0.2, 0.2, a2)
properprint(loadingtext, love.graphics.getWidth()/2-string.len(loadingtext)*4*scale, love.graphics.getHeight()/2+165*logoscale)
end
Expand All @@ -90,4 +90,4 @@ function intro_keypressed()
menu_load()
shaders:set(1, shaderlist[currentshaderi1])
shaders:set(2, shaderlist[currentshaderi2])
end
end

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