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GLRenderer: enable use of environment texture #29

GLRenderer: enable use of environment texture

GLRenderer: enable use of environment texture #29

Workflow file for this run

name: build
on: [push, pull_request]
jobs:
linux:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Install dependencies
run: |
sudo apt-get update
sudo apt-get install -y libglfw3-dev
- name: Configure CMake
run: |
mkdir cmake-build
cmake -B cmake-build -DCMAKE_BUILD_TYPE=Release
- name: Build
run: make -C cmake-build -j`nproc`
windows:
runs-on: windows-2022
steps:
- uses: actions/checkout@v3
- name: Install MSBuild
uses: microsoft/setup-msbuild@v1
- name: Build cgdemo
run: |
msbuild apps\cgdemo\build\vs2022\cgdemo.sln -m -t:cgdemo:rebuild -property:Configuration=Release
- name: Build cgvisdemo
run: |
msbuild apps\cgvisdemo\build\vs2022\cgvisdemo.sln -m -t:cgvisdemo:rebuild -property:Configuration=Release