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TerrainControl v2.8.0

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@rutgerkok rutgerkok released this 17 Apr 18:56

Note: the version for Forge is not quite ready yet, so this release is only for Spigot.

No less than four people have contributed code to this release: @Timethor, @GotoFinal, @PG85 and @rutgerkok.

  • Updated to Spigot 1.9.2
  • Fixed HugeMushroom always spawning only one kind of mushroom (which kind was decided randomly at server startup).
  • Fixed ReplacedBlocks: (LEAVES,AIR) being turned into ReplacedBlocks: (LEAVES:0,AIR)
  • Custom biomes should now be recognized by other plugins. (Use the uppercase name of the biome with spaces replaced with underscores, so My Custom Biome becomes MY_CUSTOM_BIOME.)
  • Added igloo support.
  • Added UseTemperatureForSnowHeight to generate more layers of snow on lower temperatures.
  • Added BetterSnowFall to generate snow below tree leaves.
  • Added FullyFreezeLakes to freeze all water blocks of lakes that are only partially exposed to air.
  • Added CooledLavaBlock that is generated instead of lava above ground in frozen biomes.
  • Fixed Eye of Enders not pointing towards strongholds
  • Added config file for new vanilla biome The Void. This biome has id 127, so you cannot use this biome id anymore for custom biomes.
  • Worlds with a lot of isle biomes are now generated faster.
  • Fixed BiomeMode:BeforeGroups being sent as Unknown/Other to MCStats.
  • Fixed ocean monuments generating water up to y=63 instead of the actual WaterLevelMax.