TerrainControl v2.8.0
Note: the version for Forge is not quite ready yet, so this release is only for Spigot.
No less than four people have contributed code to this release: @Timethor, @GotoFinal, @PG85 and @rutgerkok.
- Updated to Spigot 1.9.2
- Fixed HugeMushroom always spawning only one kind of mushroom (which kind was decided randomly at server startup).
- Fixed
ReplacedBlocks: (LEAVES,AIR)
being turned intoReplacedBlocks: (LEAVES:0,AIR)
- Custom biomes should now be recognized by other plugins. (Use the uppercase name of the biome with spaces replaced with underscores, so
My Custom Biome
becomesMY_CUSTOM_BIOME
.) - Added igloo support.
- Added
UseTemperatureForSnowHeight
to generate more layers of snow on lower temperatures. - Added
BetterSnowFall
to generate snow below tree leaves. - Added
FullyFreezeLakes
to freeze all water blocks of lakes that are only partially exposed to air. - Added
CooledLavaBlock
that is generated instead of lava above ground in frozen biomes. - Fixed Eye of Enders not pointing towards strongholds
- Added config file for new vanilla biome
The Void
. This biome has id 127, so you cannot use this biome id anymore for custom biomes. - Worlds with a lot of isle biomes are now generated faster.
- Fixed
BiomeMode:BeforeGroups
being sent asUnknown/Other
to MCStats. - Fixed ocean monuments generating water up to y=63 instead of the actual
WaterLevelMax
.