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Possible rend 2 capture node brightness fix.
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MaceMadunusus committed Nov 15, 2023
1 parent ea4babc commit 19183f6
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion codemp/rd-rend2/tr_scene.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -268,7 +268,7 @@ void RE_AddDynamicLightToScene( const vec3_t org, float intensity, float r, floa
if (maxValue > 1.0f)
{
VectorScale(dl->color, 1.0f / maxValue, dl->color);
dl->radius *= maxValue;
//dl->radius *= maxValue; //Commented out for possible fix to capture node brightness by SomaZ instructuion - Mace
}
dl->radius = MIN(dl->radius, 65535.0f);
}
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