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  1. RansML/Bayesian_Hilbert_Maps RansML/Bayesian_Hilbert_Maps Public

    Mapping spatiotemporal patterns in an online and continuous fashion

    Jupyter Notebook 103 24

  2. Russell-Tran/CS221_find_water Russell-Tran/CS221_find_water Public

    We use Deep Q-Learning (DQN) to train an agent to search for bodies of water in the video game Minecraft. The agent reads in raw pixel inputs and has the controls of a normal player.

    Jupyter Notebook 1

  3. stickFigureCamera stickFigureCamera Public

    Stick Figure Simulator is a lenses through which you can see yourself as a stick figure! Based on our love for stick figures and animations, this project allows you to become a stick figure in a fu…

    C

  4. AustinCai/CommunityDash AustinCai/CommunityDash Public

    JavaScript 2

  5. safeCity safeCity Public

    HTML