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tr2/inject: add support for floor data injection #1921
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This currently supports reading basic bin files for TR2, no processing is done yet.
This adds the same FD injection support as per TR1.
This fixes the duplicated trigger in room 44 for the collapsible tile above. Resolves LostArtefacts#1902.
This injects flipmap dummy triggers for the drawbridge in Tibetan Foothills, plus the key trigger. Resolves LostArtefacts#1744.
This injects the death sector property into six sectors that are missing it in Temple of Xian room 91. Resolves LostArtefacts#1920.
lahm86
requested review from
rr-,
walkawayy and
aredfan
and removed request for
a team
November 18, 2024 20:11
Download the built assets for this pull request: |
aredfan
approved these changes
Nov 18, 2024
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The injection works nicely in all 3 cases, also thank you. 👍
rr-
approved these changes
Nov 18, 2024
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Fantastic. Thank you
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Resolves #1744.
Resolves #1902.
Resolves #1920.
Checklist
Description
This adds an injection framework similar to TR1, but is limited to floor data edits at the moment. We can build this up incrementally as needed. I've added three fixes for the time being as detailed in the linked issues. Floor data fixes are optional, just like TR1, and the config tool has been updated.