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Holding look fully forward causes an upside down frame on release #1594

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walkawayy opened this issue May 12, 2024 · 0 comments · Fixed by #2166
Closed

Holding look fully forward causes an upside down frame on release #1594

walkawayy opened this issue May 12, 2024 · 0 comments · Fixed by #2166
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Easy first ticket This should be easy to implement for new contributors OG bug A bug in original game TR2

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@walkawayy
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walkawayy commented May 12, 2024

See #1367.

@walkawayy walkawayy added the OG bug A bug in original game label May 12, 2024
@aredfan aredfan added TR3 and removed TR3 labels Sep 8, 2024
@rr- rr- added the TR2 label Oct 3, 2024
@rr- rr- transferred this issue from LostArtefacts/TR2X Oct 3, 2024
@rr- rr- moved this to Backlog in TRX Dev tracker Oct 10, 2024
@rr- rr- moved this from Backlog to Ready in TRX Dev tracker Dec 24, 2024
@rr- rr- added the Easy first ticket This should be easy to implement for new contributors label Dec 24, 2024
lahm86 added a commit to lahm86/TRX that referenced this issue Dec 30, 2024
This uses the same minimum head tilt value from TR1 to fix an upside
down frame when looking forward as far as possible.

Resolves LostArtefacts#1594.
@lahm86 lahm86 self-assigned this Dec 30, 2024
@lahm86 lahm86 moved this from Ready to In progress in TRX Dev tracker Dec 30, 2024
lahm86 added a commit that referenced this issue Dec 30, 2024
This uses the same minimum head tilt value from TR1 to fix an upside
down frame when looking forward as far as possible.

Resolves #1594.
@github-project-automation github-project-automation bot moved this from In progress to Done in TRX Dev tracker Dec 30, 2024
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Labels
Easy first ticket This should be easy to implement for new contributors OG bug A bug in original game TR2
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