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Fix M16 damage #45

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Richard-L opened this issue Nov 8, 2023 · 0 comments · Fixed by #153
Closed

Fix M16 damage #45

Richard-L opened this issue Nov 8, 2023 · 0 comments · Fixed by #153
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OG bug A bug in original game TR2 TR3
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@Richard-L
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Richard-L commented Nov 8, 2023

Another find by Arsunt:

it seems Core made a bug with M16. If you shot while running, it supposed to reduce M16 damage from 3 to 1 and accuracy from 4 degree to 12 degree. But they made a typo, and reduced accuracy and damage of grenade launcher. The cool thing is that grenades are individual objects and their damage is hardcoded, so reduced by M16 accuracy and damage didn't change anything for grenades.
But I think I must fix this bug, so bye-bye good M16 damage while running

Probably something people want optional as they're so used to the (too) good damage the M16 does.

Some more explanation by him (if it's relevant):

M16 is an "Lara with M16" object ID LG _M16 is a weapon type index
Weapon table with damages and accuracies uses weapon type indices So since this ID is equal to grenade launcher index...
The funny thing would be if Grenade Launcher used these values.
But it does not.

@aredfan aredfan added the OG bug A bug in original game label May 2, 2024
rr- added a commit that referenced this issue Aug 25, 2024
@rr- rr- closed this as completed in 909dfd0 Aug 26, 2024
@rr- rr- added this to the 0.3 milestone Sep 5, 2024
@aredfan aredfan added the TR3 label Sep 9, 2024
@rr- rr- added the TR2 label Oct 3, 2024
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Labels
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