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how to allow roads on water
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LocoNeko committed Apr 28, 2020
1 parent 0ef0a7d commit b4ef9e9
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4 changes: 4 additions & 0 deletions Source/HarmonyPatches.cs
Original file line number Diff line number Diff line change
Expand Up @@ -45,6 +45,10 @@ static HarmonyPatches()
}
}
}
foreach (BiomeDef aDef in DefDatabase<BiomeDef>.AllDefs)
{
RoadsOfTheRim.DebugLog("Biome " + aDef.label + " allow roads: "+aDef.allowRoads);
}
/*
foreach (TerrainDef t in RoadsOfTheRim.builtRoadTerrains)
{
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