Allow use of multiple ENet channels #1418
Merged
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Description
ENet channels provide a solution to the head-of-line blocking issue common to reliable protocols after a packet loss. I'm adding multi-channel support to moonlight-common-c to be able to send mouse/keyboard/gamepad on separate channels, but we need to accept more than one channel for it to work.
This is a trivial change to pass 0 instead of 1 as the
channelLimit
parameter.Screenshot
Issues Fixed or Closed
Type of Change
.github/...
)Checklist
Branch Updates
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