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Releases: LandOfRails/LandOfSignals

1.3.3

28 Sep 18:31
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Release 1.3.3

  • Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
  • Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.

Release 1.3.2

  • Fixed [#151] : Rail switch always points left from either perspective

  • Added [#151] : Added three more versions of the switch stand

  • Added : SH2 with light as top and full version

  • Improved : LF1 model (fixed lights)

Release 1.3.1

  • Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)

Release 1.3.0

We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.

  • Added [#140] : Preparations for official release supporting UMC 1.2

  • Fixed : The issues regarding the lang-files not working with 1.14 and above.

  • Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)

Release 1.2.0

  • Added [#125] : Levers w/o animation (extendable via contentpacks)

  • Fixed [#127] : Magnifyingglass crashes server

BACKUP YOUR WORLD BEFORE UPDATING!

Release 1.1.0

Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset

Improved #88 : Removed redundant cache

Added #91 : 90 degree variants for stellwand blocks
Added #98 : Preloading option for models (see config)
Added #103 : Reimplemented ItemManipulator
Added #106 : Reimplemented MagnifyingGlass
Added #108 : Implemented dynamic scaling (see config)

Release 1.0.4

Alpha 1.0.4-UMC-testbuild

Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load

Alpha 1.0.3-UMC-testbuild

This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.

We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our issue tracker
or our discord.

Release 1.0.3

Fixed #82 | 1.7.10 - 1.16.5:
Not loaded signals made the client crash once it got updated by the server.

Release 1.0.2

Fixed #76 | 1.7.10 - 1.16.5:
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards

Release 1.0.1

Fixed #72 | 1.7.10:
Items are now available in their creative tab

Release 1.0.0

  • Changed literally everything

  • New (contentpack) signs
  • New (contentpack) decoblocks
  • New contentpack-system v2
  • Added mapper for contentpack-system v1
  • Fixed some bugs
  • Deprecated stellwand

What's Changed

Full Changelog: v1.3.2...v1.3.3

1.3.2

15 Feb 23:00
4663dfc
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Release 1.3.2

  • Fixed [#151] : Rail switch always points left from either perspective

  • Added [#151] : Added three more versions of the switch stand

  • Added : SH2 with light as top and full version

  • Improved : LF1 model (fixed lights)

Release 1.3.1

  • Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)

Release 1.3.0

We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.

  • Added [#140] : Preparations for official release supporting UMC 1.2

  • Fixed : The issues regarding the lang-files not working with 1.14 and above.

  • Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)

Release 1.2.0

  • Added [#125] : Levers w/o animation (extendable via contentpacks)

  • Fixed [#127] : Magnifyingglass crashes server

BACKUP YOUR WORLD BEFORE UPDATING!

Release 1.1.0

Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset

Improved #88 : Removed redundant cache

Added #91 : 90 degree variants for stellwand blocks
Added #98 : Preloading option for models (see config)
Added #103 : Reimplemented ItemManipulator
Added #106 : Reimplemented MagnifyingGlass
Added #108 : Implemented dynamic scaling (see config)

Release 1.0.4

Alpha 1.0.4-UMC-testbuild

Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load

Alpha 1.0.3-UMC-testbuild

This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.

We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our issue tracker
or our discord.

Release 1.0.3

Fixed #82 | 1.7.10 - 1.16.5:
Not loaded signals made the client crash once it got updated by the server.

Release 1.0.2

Fixed #76 | 1.7.10 - 1.16.5:
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards

Release 1.0.1

Fixed #72 | 1.7.10:
Items are now available in their creative tab

Release 1.0.0

  • Changed literally everything

  • New (contentpack) signs
  • New (contentpack) decoblocks
  • New contentpack-system v2
  • Added mapper for contentpack-system v1
  • Fixed some bugs
  • Deprecated stellwand

What's Changed

Full Changelog: v1.3.1...v1.3.2

1.3.1

07 Jan 02:03
e5fb1b0
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Release 1.3.1

  • Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)

Release 1.3.0

We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.

  • Added [#140] : Preparations for official release supporting UMC 1.2

  • Fixed : The issues regarding the lang-files not working with 1.14 and above.

  • Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)

Release 1.2.0

  • Added [#125] : Levers w/o animation (extendable via contentpacks)

  • Fixed [#127] : Magnifyingglass crashes server

BACKUP YOUR WORLD BEFORE UPDATING!

Release 1.1.0

Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset

Improved #88 : Removed redundant cache

Added #91 : 90 degree variants for stellwand blocks
Added #98 : Preloading option for models (see config)
Added #103 : Reimplemented ItemManipulator
Added #106 : Reimplemented MagnifyingGlass
Added #108 : Implemented dynamic scaling (see config)

Release 1.0.4

Alpha 1.0.4-UMC-testbuild

Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load

Alpha 1.0.3-UMC-testbuild

This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.

We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our issue tracker
or our discord.

Release 1.0.3

Fixed #82 | 1.7.10 - 1.16.5:
Not loaded signals made the client crash once it got updated by the server.

Release 1.0.2

Fixed #76 | 1.7.10 - 1.16.5:
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards

Release 1.0.1

Fixed #72 | 1.7.10:
Items are now available in their creative tab

Release 1.0.0

  • Changed literally everything

  • New (contentpack) signs
  • New (contentpack) decoblocks
  • New contentpack-system v2
  • Added mapper for contentpack-system v1
  • Fixed some bugs
  • Deprecated stellwand

1.2.0-UMC-testbuild

13 Nov 19:12
562a603
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Release 1.2.0

  • Added [#125] : Levers w/o animation (extendable via contentpacks)

  • Fixed [#127] : Magnifyingglass crashes server

BACKUP YOUR WORLD BEFORE UPDATING!

Release 1.1.0

Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset

Improved #88 : Removed redundant cache

Added #91 : 90 degree variants for stellwand blocks
Added #98 : Preloading option for models (see config)
Added #103 : Reimplemented ItemManipulator
Added #106 : Reimplemented MagnifyingGlass
Added #108 : Implemented dynamic scaling (see config)

Release 1.0.4

Alpha 1.0.4-UMC-testbuild

Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load

Alpha 1.0.3-UMC-testbuild

This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.

We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our issue tracker
or our discord.

Release 1.0.3

Fixed #82 | 1.7.10 - 1.16.5:
Not loaded signals made the client crash once it got updated by the server.

Release 1.0.2

Fixed #76 | 1.7.10 - 1.16.5:
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards

Release 1.0.1

Fixed #72 | 1.7.10:
Items are now available in their creative tab

Release 1.0.0

  • Changed literally everything

  • New (contentpack) signs
  • New (contentpack) decoblocks
  • New contentpack-system v2
  • Added mapper for contentpack-system v1
  • Fixed some bugs
  • Deprecated stellwand

1.2.0

13 Nov 00:24
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Release 1.2.0

  • Added [#125] : Levers w/o animation (extendable via contentpacks)

  • Fixed [#127] : Magnifyingglass crashes server

Release 1.1.0

Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset

Improved #88 : Removed redundant cache

Added #91 : 90 degree variants for stellwand blocks
Added #98 : Preloading option for models (see config)
Added #103 : Reimplemented ItemManipulator
Added #106 : Reimplemented MagnifyingGlass
Added #108 : Implemented dynamic scaling (see config)

Release 1.0.4

Fixed missing logging parameter in ContentPackHandlerV2#load

Release 1.0.3

Fixed #82 | 1.7.10 - 1.16.5:
Not loaded signals made the client crash once it got updated by the server.

Release 1.0.2

Fixed #76 | 1.7.10 - 1.16.5:
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards

Release 1.0.1

Fixed #72 | 1.7.10:
Items are now available in their creative tab

Release 1.0.0

  • Changed literally everything

  • New (contentpack) signs
  • New (contentpack) decoblocks
  • New contentpack-system v2
  • Added mapper for contentpack-system v1
  • Fixed some bugs
  • Deprecated stellwand

1.1.1-UMC-testbuild

31 Aug 20:17
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BACKUP YOUR WORLD BEFORE UPDATING!

Release 1.1.0

Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset

Improved #88 : Removed redundant cache

Added #91 : 90 degree variants for stellwand blocks
Added #98 : Preloading option for models (see config)
Added #103 : Reimplemented ItemManipulator
Added #106 : Reimplemented MagnifyingGlass
Added #108 : Implemented dynamic scaling (see config)

Release 1.0.4

Alpha 1.0.4-UMC-testbuild

Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load

Alpha 1.0.3-UMC-testbuild

This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.

We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our issue tracker
or our discord.

Release 1.0.3

Fixed #82 | 1.7.10 - 1.16.5:
Not loaded signals made the client crash once it got updated by the server.

Release 1.0.2

Fixed #76 | 1.7.10 - 1.16.5:
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards

Release 1.0.1

Fixed #72 | 1.7.10:
Items are now available in their creative tab

Release 1.0.0

  • Changed literally everything

  • New (contentpack) signs
  • New (contentpack) decoblocks
  • New contentpack-system v2
  • Added mapper for contentpack-system v1
  • Fixed some bugs
  • Deprecated stellwand

1.1.0-UMC-testbuild

15 Aug 18:52
Compare
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BACKUP YOUR WORLD BEFORE UPDATING!

Release 1.1.0

Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset

Improved #88 : Removed redundant cache

Added #91 : 90 degree variants for stellwand blocks
Added #98 : Preloading option for models (see config)
Added #103 : Reimplemented ItemManipulator
Added #106 : Reimplemented MagnifyingGlass
Added #108 : Implemented dynamic scaling (see config)

Release 1.0.4

Alpha 1.0.4-UMC-testbuild

Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load

Alpha 1.0.3-UMC-testbuild

This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.

We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our issue tracker
or our discord.

Release 1.0.3

Fixed #82 | 1.7.10 - 1.16.5:
Not loaded signals made the client crash once it got updated by the server.

Release 1.0.2

Fixed #76 | 1.7.10 - 1.16.5:
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards

Release 1.0.1

Fixed #72 | 1.7.10:
Items are now available in their creative tab

Release 1.0.0

  • Changed literally everything

  • New (contentpack) signs
  • New (contentpack) decoblocks
  • New contentpack-system v2
  • Added mapper for contentpack-system v1
  • Fixed some bugs
  • Deprecated stellwand

1.1.0

31 Jul 11:16
a23f721
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Release 1.1.0

Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset

Improved #88 : Removed redundant cache

Added #91 : 90 degree variants for stellwand blocks
Added #98 : Preloading option for models (see config)
Added #103 : Reimplemented ItemManipulator
Added #106 : Reimplemented MagnifyingGlass
Added #108 : Implemented dynamic scaling (see config)

Release 1.0.4

Fixed missing logging parameter in ContentPackHandlerV2#load

Release 1.0.3

Fixed #82 | 1.7.10 - 1.16.5:
Not loaded signals made the client crash once it got updated by the server.

Release 1.0.2

Fixed #76 | 1.7.10 - 1.16.5:
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards

Release 1.0.1

Fixed #72 | 1.7.10:
Items are now available in their creative tab

Release 1.0.0

  • Changed literally everything

  • New (contentpack) signs
  • New (contentpack) decoblocks
  • New contentpack-system v2
  • Added mapper for contentpack-system v1
  • Fixed some bugs
  • Deprecated stellwand

1.0.4

17 May 22:22
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Release 1.0.4

Fixed missing logging parameter in ContentPackHandlerV2#load

Release 1.0.3

Fixed #82 | 1.7.10 - 1.16.5:
Not loaded signals made the client crash once it got updated by the server.

Release 1.0.2

Fixed #76 | 1.7.10 - 1.16.5:
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards

Release 1.0.1

Fixed #72 | 1.7.10:
Items are now available in their creative tab

Release 1.0.0

  • Changed literally everything

  • New (contentpack) signs
  • New (contentpack) decoblocks
  • New contentpack-system v2
  • Added mapper for contentpack-system v1
  • Fixed some bugs
  • Deprecated stellwand

Full Changelog: v1.0.4-UMC-testbuild...v1.0.4

1.0.4-UMC-testbuild

15 May 23:17
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1.0.4-UMC-testbuild Pre-release
Pre-release

BACKUP YOUR WORLD BEFORE UPDATING!

Alpha 1.0.4-UMC-testbuild

Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load

Alpha 1.0.3-UMC-testbuild

This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.

We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our issue tracker
or our discord.

Release 1.0.3

Fixed #82 | 1.7.10 - 1.16.5:
Not loaded signals made the client crash once it got updated by the server.

Release 1.0.2

Fixed #76 | 1.7.10 - 1.16.5:
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards

Release 1.0.1

Fixed #72 | 1.7.10:
Items are now available in their creative tab

Release 1.0.0

  • Changed literally everything

  • New (contentpack) signs
  • New (contentpack) decoblocks
  • New contentpack-system v2
  • Added mapper for contentpack-system v1
  • Fixed some bugs
  • Deprecated stellwand