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Merge pull request #80 from Lan2Play/feature/ConfigByCommand
Feature/config by command
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,3 @@ | ||
{ | ||
"esbonio.sphinx.confDir": "" | ||
} |
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@@ -0,0 +1,24 @@ | ||
namespace PugSharp.Config; | ||
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public class ConfigCreator | ||
{ | ||
public ConfigCreator() | ||
{ | ||
Config = new MatchConfig | ||
{ | ||
// TODO Maybe use guid for demo, ... | ||
Check warning on line 9 in PugSharp.Config/ConfigCreator.cs GitHub Actions / test_linux_x64
Check warning on line 9 in PugSharp.Config/ConfigCreator.cs GitHub Actions / test_linux_x64
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MatchId = "CustomMatch", | ||
Team1 = new Team | ||
{ | ||
Name = "Team 1", | ||
}, | ||
Team2 = new Team | ||
{ | ||
Name = "Team 2", | ||
}, | ||
TeamMode = TeamMode.Scramble, | ||
}; | ||
} | ||
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public MatchConfig Config { get; } | ||
} |
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@@ -0,0 +1,10 @@ | ||
namespace PugSharp.Config; | ||
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public enum TeamMode | ||
{ | ||
// Take Teams as they are | ||
Default, | ||
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// Scramble Teams afte all players are joined | ||
Scramble, | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -14,4 +14,5 @@ public enum MatchCommand | |
CompleteMap, | ||
Pause, | ||
Unpause, | ||
TeamsDefined, | ||
} |
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@@ -14,4 +14,5 @@ public enum MatchState | |
MapCompleted, | ||
MatchCompleted, | ||
RestoreMatch, | ||
DefineTeams, | ||
} |
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