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GB_set_key_mask
Lior Halphon edited this page Nov 30, 2024
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3 revisions
void GB_set_key_mask(GB_gameboy_t *gb, GB_key_mask_t mask);
In joypad.h
Sets the state for all of player 1's buttons using a mask.
GB_set_key_mask
is thread-safe and can be called from any thread and context.