Change ActionIcon.gd to behave like expected #13
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
closes #12
right now i don't have access to a proper set-up with godot, so i can't really test the PR to be 100% functional, but i think it should work.
additionally, i changed
to
as in godot 4.3, the engine complains that the callable is not accessible from a static func. this might be a limitation from the language. there might be a proper way to get it, but i was not able to find one.