Changes in version 2.3:
- Added Mining Laser Turtle
- Crafted using a mining laser upgrade and a turtle
- Can mine blocks at a range using
turtle.dig()
, though the laser consumes fuel - Is designed for mining, though it will deal damage in the laser beam
- Added Sensor Turtle
- Crafted using a sensor upgrade and a turtle
- Can detect the distance to the nearest block of entity using
sonar()
,sonarUp()
, orsonarDown()
- Can detect the density of a range of blocks using
density()
,densityUp()
, anddensityDown()
- Density is the hardness squared, or 1,000,000 for unbreakable blocks
- Clicking Turtles now have a slight delay when clicking
- The current delay can be determined using
getClickDelay()
in case something needs to be clicked in a time sensitive fashion
- The current delay can be determined using
- Explosive Turtles now have a slight delay when self destructing
Changes in version 2.3.1:
- Fixed an issue with the turtle drop collection not registering