Workshop collection with all missions
Packed pbo for servers are inside the zip files below the changelog.
- Added: Contact DLC static weapon backpacks to default blacklist.
- Added: Czech translation. Thanks to MJVEVERUSKA
- Added: NATO MTP arsenal preset. Thanks to lkvk
- Added: NATO Pacific arsenal preset. Thanks to lkvk
- Added: NATO Woodland arsenal preset. Thanks to lkvk
- Added: CSAT Hex arsenal preset. Thanks to lkvk
- Added: CSAT Ghex arsenal preset. Thanks to lkvk
- Added: AAF arsenal preset. Thanks to lkvk
- Added: LDF arsenal preset. Thanks to lkvk
- Added: Mission parameter for direct arsenal access without KPLIB Loadout Dialog.
- Added: Helicopters from GM Update to GM faction presets.
- Added: ACE, TFAR and ACRE items to GM West and East arsenal presets.
- Added: Config value for radio tower classnames.
- Added: Parameter to disable Zeus for commander.
- Added: Disable respawn on attacked FOBs (adjustable via parameter)
- Added: Zeus initialization via BIS scripted events. This makes the Eden placed zeus module (zm1) obsolete.
- Removed: T-14 from RHS AFRF preset.
- Tweaked: "FOB " removed from resource overlay, so it's just e.g. "ALPHA" again.
- Fixed: Sector monitor got stuck after sector cap was reached until restarting the server.
- Fixed: Civilian Informant side mission didn't worked due to script error.
- Fixed: AI didn't surrender correctly when ACE is loaded.
- Fixed: The commander couldn't build squads via the build menu.
- Fixed: Possible "Error: no unit" appearing in permission dialog.
- Fixed: POWs could get saved when near FOB and still in player group.
- Fixed: Civilian Reputation penalty got added to ambush chance, even if ambush chance was set to 0 in config.
- Fixed: When starting with a FOB already built, the FOB actions appeared only after a server restart.
- Fixed: Zeus available mods initialization (when not limited) wasn't reliable enough.