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v0.96.4

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@Wyqer Wyqer released this 10 May 16:16
· 899 commits to master since this release
2dc8e18

Github Releases (by Release)

Workshop collection with all missions
Packed pbo for servers are inside the zip files below the changelog

  • Added: East Germany arsenal preset.
  • Added: West Germany arsenal preset. Thanks to Dahlgren
  • Added: East Germany blufor and opfor preset.
  • Added: East Germany Winter blufor and opfor preset.
  • Added: West Germany blufor and opfor preset.
  • Added: West Germany Winter blufor and opfor preset.
  • Added: Germany (Global Mobilization) resistence preset.
  • Added: Germany (Global Mobilization) civilian preset.
  • Added: CSAT Vanilla blufor preset, CSAT Apex blufor preset and CSAT Arsenal preset. Thanks to zandru
  • Added: AAF and NATO opfor presets. Thanks to zandru
  • Added: Weferlingen Summer basefile.
  • Added: Weferlingen Winter basefile.
  • Added: Chernarus Winter basefile.
  • Added: Weferlingen Summer and Winter building ignore list.
  • Added: Rosche building ignore list. Thanks to madpat3
  • Added: Support for ACE arsenal. Can be enabled via mission parameter.
  • Added: Fog removal script readded, as some people had issues with too much fog after some time.
  • Added: Vehicle in Vehicle transport actions for FOB Box.
  • Added: kp_objectInits.sqf for custom code on a vehicle after it has been loaded or built. No more changes in save_manager.sqf and do_build.sqf needed. Explanation in the Wiki
  • Removed: KP_liberation_guerilla_transports array from resistance presets, as it isn't used in the legacy framework.
  • Updated: Italian localization. Thanks to k4s0
  • Tweaked: Title of the mission to conform the Mission Name Standard from BI Forums
  • Tweaked: Weather module is also loaded, even with ACE running. (ACE doesn't control weather completely anymore)
  • Tweaked: Disabled script that switched locality of all blufor units to the commander machine. (should fix UAV issue)
  • Tweaked: allPlayers replaced with (allPlayers - entities "HeadlessClient_F") for scripts which should pause when no players are online. (logistic, resources, battlegroups)
  • Tweaked: Marker for civilian informant is an area now and not centered on the informants position anymore.
  • Tweaked: Renamed Huron marker.
  • Tweaked: If there isn't enough enemy territory left for a secondary mission to start, the player gets a small hint now.
  • Tweaked: BWMod item classnames in KP_liberation_allowed_items_extension. Thanks to madpat3
  • Tweaked: Equalized all Eden attributes of the mission.sqm files.
  • Tweaked: Replaced deprecated BIS_fnc_conditionalSelect function calls with sensible select statements.
  • Tweaked: Versioning format from e.g. 0.964 to 0.96.4 for a better separation.
  • Tweaked: Arsenal whitelist/blacklist classes are case insensitive.
  • Tweaked: Vehicle permissions now via sensible event handlers instead of loop. Thanks to ColinM9991
  • Tweaked: Objects placed in Eden Editor won't be saved anymore. Fixes possible duplications on save/load.
  • Tweaked: Whole in game date and time is now persistent, not only the daytime.
  • Fixed: Annoying popup since A3 1.90 concerning missing entry for widthRailWay.
  • Fixed: Blufor soldier losses weren't counted in statistics.
  • Fixed: Missing itemRadio in some arsenal presets.