v0.96.4
Workshop collection with all missions
Packed pbo for servers are inside the zip files below the changelog
- Added: East Germany arsenal preset.
- Added: West Germany arsenal preset. Thanks to Dahlgren
- Added: East Germany blufor and opfor preset.
- Added: East Germany Winter blufor and opfor preset.
- Added: West Germany blufor and opfor preset.
- Added: West Germany Winter blufor and opfor preset.
- Added: Germany (Global Mobilization) resistence preset.
- Added: Germany (Global Mobilization) civilian preset.
- Added: CSAT Vanilla blufor preset, CSAT Apex blufor preset and CSAT Arsenal preset. Thanks to zandru
- Added: AAF and NATO opfor presets. Thanks to zandru
- Added: Weferlingen Summer basefile.
- Added: Weferlingen Winter basefile.
- Added: Chernarus Winter basefile.
- Added: Weferlingen Summer and Winter building ignore list.
- Added: Rosche building ignore list. Thanks to madpat3
- Added: Support for ACE arsenal. Can be enabled via mission parameter.
- Added: Fog removal script readded, as some people had issues with too much fog after some time.
- Added: Vehicle in Vehicle transport actions for FOB Box.
- Added:
kp_objectInits.sqf
for custom code on a vehicle after it has been loaded or built. No more changes in save_manager.sqf and do_build.sqf needed. Explanation in the Wiki - Removed:
KP_liberation_guerilla_transports
array from resistance presets, as it isn't used in the legacy framework. - Updated: Italian localization. Thanks to k4s0
- Tweaked: Title of the mission to conform the Mission Name Standard from BI Forums
- Tweaked: Weather module is also loaded, even with ACE running. (ACE doesn't control weather completely anymore)
- Tweaked: Disabled script that switched locality of all blufor units to the commander machine. (should fix UAV issue)
- Tweaked:
allPlayers
replaced with(allPlayers - entities "HeadlessClient_F")
for scripts which should pause when no players are online. (logistic, resources, battlegroups) - Tweaked: Marker for civilian informant is an area now and not centered on the informants position anymore.
- Tweaked: Renamed Huron marker.
- Tweaked: If there isn't enough enemy territory left for a secondary mission to start, the player gets a small hint now.
- Tweaked: BWMod item classnames in KP_liberation_allowed_items_extension. Thanks to madpat3
- Tweaked: Equalized all Eden attributes of the mission.sqm files.
- Tweaked: Replaced deprecated
BIS_fnc_conditionalSelect
function calls with sensible select statements. - Tweaked: Versioning format from e.g. 0.964 to 0.96.4 for a better separation.
- Tweaked: Arsenal whitelist/blacklist classes are case insensitive.
- Tweaked: Vehicle permissions now via sensible event handlers instead of loop. Thanks to ColinM9991
- Tweaked: Objects placed in Eden Editor won't be saved anymore. Fixes possible duplications on save/load.
- Tweaked: Whole in game date and time is now persistent, not only the daytime.
- Fixed: Annoying popup since A3 1.90 concerning missing entry for
widthRailWay
. - Fixed: Blufor soldier losses weren't counted in statistics.
- Fixed: Missing
itemRadio
in some arsenal presets.