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Releases: KiameV/rimworld-pathavoid

[1.3] Path Avoid

12 Jul 03:01
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Last Update: May 28, 2022

ModSync RW Version: 1.3.0.1

RimWorld Versions: 1.0, 1.1, 1.2, 1.3

[1.2] Path Avoid

27 Feb 22:48
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Last Update: Oct 29, 2020

ModSync RW Version: 1.2.0.3

RimWorld Versions: 1.0, 1.1, 1.2

[B19] Path Avoid

23 Jun 04:11
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Last Update: Aug 29, 2018

ModSync RW Version: 0.19.0.1

[1.0] Path Avoid

18 Oct 04:47
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Last Update: Oct, 22, 2018

ModSync RW Version 1.0.1.5

[A18] PathAvoid

25 Oct 19:26
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Updating for A18.1700

[A17] Path Avoid

11 Aug 16:09
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Updated the tile weights and removed preferred.

The root of the problem was: With the new pathfinding in A17 if there are too many squares with 'weight' (only 'preferred did not have 'weight') then the pawn would take a straight path to the locaiton. The number of weighted tiles was 8 so this would happen constantly.

This new version removes "preferred" and now has just noraml->strong.
For those that have manually adjusted the tile weights in Mod Settings I'd recommend defaulting the values out (with the Default button).

A17 - AvoidPath w/ Advanced Settings

09 Jun 05:04
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Updated the tile weights to hopefully guide pawns better.

Added a new Mod Setting: Advanced Settings:
Allows the user to set their own tile weights.
After applying the changes, if a game is loaded it will need to be reloaded to have the changes take effect. (a game restart is not required).
Valid values are from 0 to 255

Path Avoid - A17

29 May 04:21
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20170528

Initial Commit