Releases: KiameV/rimworld-pathavoid
[1.3] Path Avoid
[1.2] Path Avoid
Last Update: Oct 29, 2020
ModSync RW Version: 1.2.0.3
RimWorld Versions: 1.0, 1.1, 1.2
[B19] Path Avoid
Last Update: Aug 29, 2018
ModSync RW Version: 0.19.0.1
[1.0] Path Avoid
Last Update: Oct, 22, 2018
ModSync RW Version 1.0.1.5
[A18] PathAvoid
Updating for A18.1700
[A17] Path Avoid
Updated the tile weights and removed preferred.
The root of the problem was: With the new pathfinding in A17 if there are too many squares with 'weight' (only 'preferred did not have 'weight') then the pawn would take a straight path to the locaiton. The number of weighted tiles was 8 so this would happen constantly.
This new version removes "preferred" and now has just noraml->strong.
For those that have manually adjusted the tile weights in Mod Settings I'd recommend defaulting the values out (with the Default button).
A17 - AvoidPath w/ Advanced Settings
Updated the tile weights to hopefully guide pawns better.
Added a new Mod Setting: Advanced Settings:
Allows the user to set their own tile weights.
After applying the changes, if a game is loaded it will need to be reloaded to have the changes take effect. (a game restart is not required).
Valid values are from 0 to 255
Path Avoid - A17
20170528 Initial Commit